Turbo Esprit.txt

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 TURBO ESPRIT 
 Durell 1986

 CONTROLS : Keyboard, Kempston, Cursor
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 AIM : As a special agent armed with a specially-modified Lotus Turbo
 Esprit, it's your job to smash an international ring of drug smugglers
 about to make a huge delivery of drugs.

 GAMEPLAY : You have a choice of four cities of increasing complexity
 in which to combat the smugglers. In each city, an armoured car is
 supplying the drugs to the city centre and four delivery cars collect
 the drugs from the armoured car as it tours the city. Your mission is
 to stop the delivery cars, preferably after they've made their pick-ups
 but before they escape to their safe-houses. Bonus points can be got if
 you also stop the armoured car before it leaves the city.

  The action is viewed in a behind-the-car perspective view which looks
 rather odd with the dashboard in the foreground. The instruments on
 the dashboard are fairly self-explanatory (speedometer, rev-counter,
 fuel gauge and temperature gauge). Refuelling can be done simply by
 pulling onto the pavement next to a petrol station. Although your car
 is pretty tough, it can be destroyed by collisions with obstacles and
 other cars, or by the smugglers' hit cars, which take pot shots at you.

  The smugglers' cars are conveniently colour-coded. Hit cars are
 magenta; delivery cars are blue; the armoured supply car is red.
 Although you have a machine gun mounted in your car which you can use
 against the smugglers, you get more points if you ram them into
 submission. In any case, the armoured car is invulnerable to bullets.
 You also have an electronic map which shows the position of your car
 in relation to that of the smugglers' vehicles.

 COMMENTS : "A driving game with a fair bit of gameplay behind it".
 RATING : 88% (CRASH #28, May 1986)

 NOW : Another of those Spectrum classics. Still a fun game; running
 down the pedestrians is one of the "alternative" sub-games...
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 KEYS : Redefinable
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