Tribes Vengeance Prima Official eGuide(1).pdf

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PR604-TV_chap_1-4 Eguide
PRIMA ® OFFICIAL GAME GUIDE
CHEATS
EXTRAS
MULTIPLAYER MAPS
Visit us online at primagames.com
This game has received the
following rating from the ESRB
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PRIMA OFFICIAL GAME GUIDE
Gregory Amato
Prima Games
A Division of Random House, Inc.
3000 Lava Ridge Court
Roseville, CA 95661
1-800-733-3000
www.primagames.com
Contents
INTRODUCTION . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .2
Single-Player Mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .3
Multiplayer Mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .3
CHARACTERS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .4
Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .4
Imperials . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .4
Phoenix Tribe . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .6
Blood Eagle Tribe . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .7
Other Characters . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .7
BASIC GAMEPLAY . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .8
Controls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .8
Heads-Up Display . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .9
Interactive Items . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .10
Saving and Loading . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .11
GETTING OUTFITTED FOR BATTLE . . . . . . . . . . . . . . . .12
Equipment . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .12
Armor Types . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .12
We apons . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .13
Packs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .16
Deployables . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .18
Ve h icles and Stationary Weapons . . . . . . . . . . . . . . . . . . . . .19
MISSION WALKTHROUGHS . . . . . . . . . . . . . . . . . . . . . . . .22
Victoria: The Past . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .22
Victoria: The Past, Part 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . .29
Julia: The Present (Coliseum Territory Rounds) . . . . . . . . . . .33
Julia: The Present (Coliseum Fuel Rounds) . . . . . . . . . . . . . . .36
Julia: The Present (Coliseum Arena Rounds) . . . . . . . . . . . . . .38
Julia: The Present (Phoenix Base Exterior) . . . . . . . . . . . . . . .40
Julia: The Present (Phoenix Base Interior) . . . . . . . . . . . . . . . .44
Julia: The Past . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .50
Daniel: The Past . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .57
Daniel: The Past (Mercy) . . . . . . . . . . . . . . . . . . . . . . . . . . . . .66
Mercury: The Past (Assassination) . . . . . . . . . . . . . . . . . . . . . .70
Jericho: The Past (Prison) . . . . . . . . . . . . . . . . . . . . . . . . . . . .75
Mercury: The Present (Assault) . . . . . . . . . . . . . . . . . . . . . . . .80
Victoria: The Past (Proof) . . . . . . . . . . . . . . . . . . . . . . . . . . . .86
Daniel: The Past (Regicide) . . . . . . . . . . . . . . . . . . . . . . . . . . .91
Victoria: The Past (Revenge) . . . . . . . . . . . . . . . . . . . . . . . . . .95
Julia: The Present (Trials) . . . . . . . . . . . . . . . . . . . . . . . . . . . .101
Julia: The Present (Truth) . . . . . . . . . . . . . . . . . . . . . . . . . . .106
Julia: The Present (Interdiction) . . . . . . . . . . . . . . . . . . . . . . .111
Julia: The Present (War) . . . . . . . . . . . . . . . . . . . . . . . . . . . . .114
BECOMING A TRIBESMAN (MULTIPLAYER) . . . . . . . . .117
Gaming Online . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .117
Multiplayer Game Types . . . . . . . . . . . . . . . . . . . . . . . . . .117
Playing Well With Others . . . . . . . . . . . . . . . . . . . . . . . .118
General Tips . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .119
Multiplayer Maps . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .120
Console Commands . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .135
The Prima Games logo is a registered trademark of Random House, Inc.,
registered in the United States and other countries. Primagames.com is a
registered trademark of Random House, Inc., registered in the United States.
© 2004 by Prima Games. All rights reserved. No part of this book may be reproduced
or transmitted in any form or by any means, electronic or mechanical, including photo-
copying, recording, or by any information storage or retrieval system without written
permission from Prima Games. Prima Games is a division of Random House, Inc.
Associate Product Manager: Mario De Govia
Project Editor: Tamar Foster
Designers: Derek Hocking and Simon Olney
© 2004 Sierra Entertainment, Inc. All rights reserved. Sierra, the Sierra logo, Tribes
and the Tribes logo are trademarks or registered trademarks of Sierra Entertainment,
Inc., in the U.S. and/or other countries. Vivendi Universal Games and the Vivendi
Universal Games logo are trademarks of Vivendi Universal Games, Inc. Developed
exclusively by Irrational Games. Developer Modifications Copyright © 2004 Irrational
Games. Irrational Games is a trademark of Irrational Studios, LLC. This product
contains software technology licensed from GameSpy Industries, Inc. © 1999-2004
GameSpy industries, Inc. All rights reserved. Havok.com™ © Copyright 1999-2004
Havok.com, Inc. All Rights Reserved. See www.havok.com <http://www.havok.com/>
for details. ATI is used under license and is a registered trademark or trademark of
AT I Technologies Inc. in the United States and other countries. Windows is either a
registered trademark or trademark of Microsoft Corporation in the United States and/or
other countries and is used under license from Microsoft. Pentium is a registered
trademark of Intel Corp. All other trademarks are property of their respective owners.
All products and characters mentioned in this book are trademarks of their respective
companies.
Please be advised that the ESRB rating icons, “EC”, “K-A”, “E”, “T”, “M”, “AO” and
“RP” are copyrighted works and certification marks owned by the Entertainment Software
Association and the Entertainment Software Rating Board and may only be used with
their permission and authority. Under no circumstances may the rating icons be self-
applied or used in connection with any product that has not been rated by the ESRB.
For information regarding whether a product has been rated by the ESRB, please call
the ESRB at 1-800-771-3772 or visit www.esrb.org. For information regarding licensing
issues, please call the ESA at (212) 223-8936. Please note that ESRB ratings only apply
to the content of the game itself and does NOT apply to the content of this book.
Important:
Prima Games has made every effort to determine that the information contained in this
book is accurate. However, the publisher makes no warranty, either expressed or
implied, as to the accuracy, effectiveness, or completeness of the material in this book;
nor does the publisher assume liability for damages, either incidental or consequential,
that may result from using the information in this book. The publisher cannot provide
information regarding game play, hints and strategies, or problems with hardware or
software. Questions should be directed to the support numbers provided by the game
and device manufacturers in their documentation. Some game tricks require precise
timing and may require repeated attempts before the desired result is achieved.
ISBN: 0-7615-4573-5
Library of Congress Catalog Card Number: 2004107117
Acknowledgments
Prima Games and the author would like to thank Peter Cesario,
Andy Warwick, Lance “GoaT” Baily, Ed Mills, and Jonathan Gomez
for their support.
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PRIMA OFFICIAL GAME GUIDE
Introduction
Somewhere between 300 and 500 years before the
beginning of the first Tribes game, tribal wars and
arena games still raged. The warrior’s skills were
honed both by defending their people and by
participating in the games at the Imperial Coliseum.
For both competitor and soldier alike, the skill of
any fighter was determined as much by ability to
use the famed jump-jets as by the use of weapons.
Indeed, to outmaneuver your opponent was to
almost guarantee victory.
The Empire attempted to civilize the tribesmen
and bring peace, but greed, special interests, and
old hostilities burn hotter than ever. Injustice is
rampant and rarely goes unavenged, but sometimes
there is more to the truth than meets the eye.
The Imperial Flagship Centurion.
In a span of 20 years, you guide the royal family
and their allies as they try to preserve their family,
their government, and their honor. Along the way
you may find help unlooked-for and enemies where
you expected none. You use every weapon, every
pack, every vehicle, and every move you can
General Albrecht (left) advises a weary
Emperor Tiberius (right).
possibly think of to achieve your goals. You fight
on alien planets, enemy bases, the Imperial
Coliseum, and even your own home. Strength of
arms alone will not carry you through; keep your
wits about you and master the art of the jump-jet,
and you may have a chance.
We lcome to the battle of your life.
Seize victory in the Imperial Coliseum and
glory is yours.
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Introduction
Single-Player Mode
In single-player mode you take on a variety of
roles, spanning 20 years. The time you play in
and the characters you take control of vary
from a five-year-old girl trying to escape
detection to a heavily armored behemoth
destroying everything in his path. Your points
of view jump around from the past to the
present and back until all finally converge.
Throughout this campaign you have to master
all manner of different skills and attributes.
Some characters favor light armor, while others
prefer heavy. Some favor explosive weapons,
while others take only projectile weapons. Each
combination reflects the different character you have control of, and you need to succeed with them all.
Multiplayer Mode
For hardened Tribes veterans, multiplayer offers combat in any of 15 different fields and with five
different game types. Choose your loadout and join up with the best Internet connection you can
muster, or else the action may pass you by. Make sure you are ready to help the team succeed, for in
the world of Tribes the only lone wolves are dead ones.
Cut your teeth in the single-player campaign
first to learn the ins and outs of the various
types of equipment you’ll use. Up to 32 players
can join the fight on any given server, and
while some players may have little skill, the
best players can make even the best AI seem
feeble by comparison. Are you ready?
Multiplayer gives you the most freedom of
choice, but the least guidance with which
to succeed.
The past is revealed little by little to Princess Julia.
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PRIMA OFFICIAL GAME GUIDE
Characters
Introduction
The Tribes universe is filled with danger, but amid it all you may still find friends and allies. Here are
the major players who figure into the storyline.
Imperials
The royal family has ruled the Empire for generations. Though they have usually used their power to
balance force with diplomacy, some elements in the Empire would prefer to see continued war with
the tribes rather than peace.
Emperor Tiberius
Emperor Tiberius
Emperor Tiberius is basically a good man, but
he’s more of a diplomat than anything else.
Under him, the Empire runs well but the tribes
suffer. Corruption and intrigue are far bigger
problems under his regime than he realizes.
Princess Victoria
Princess Victoria
Princess Victoria is young and naive, but honest
and idealistic. As the daughter of Emperor
Tiberius, she is the heir to the throne of the
Empire and eventually becomes its queen. In
battle, Victoria prefers medium armor, though
she has to get used to it for lack of training.
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