--------------------------------------- C O N T R A Modification for Generals: Zero Hour current version: 0.07 16.08.2009 --------------------------------------- Contents: 1. Description 2. History of changes 3. Credits 4. Contact information 1) ----- ===== Description ===== ----- Contra is freeware modification (or simply - mod) for Generals: Zero Hour real time strategy game. This mod adds over 100 new units as well as new upgrades, new general's powers, buildings and 3 new generals. New music, quality graphics and sounds for normal Zero Hour units are added too. Contra is a 'standalone' mod - it won't work in conjunction with any other mods and AI patches you may have installed, so remove them before you install it. Contra requires Generals Zero Hour version 1.04. Full mod documentation as well as installation instructions can be found at Contra web site: http://contra.cncguild.net/ 2) ----- ===== History of changes ===== ----- Version 0.01. Very first version. More than 100 new features. Version 0.02. Global Changes: -Generals Challenge campaigns are available for new generals -New options added to menus -Lots of bugs fixed -Improvements in graphics, sound, interface and etc. Air Force general: -New unit: Laser Plane Laser general: -New unit: Omega cannon (artillery) -New unit: Armored repair vehicle -New unit: APC (instead of humvee) -New upgrade: Solar Panels -New upgrade: Carbon Lasers Cyber general: -New unit: Repair drone -New skill: Cluster Tomahawk -Removed Distorter special power -Drone Carrier remade Super Weapon general: -New building: Tomahawk Fire Base (instead of normal fire base) Nuke general: -Added Reactive Shells Upgrade -New Overlord addon: Radar -New upgrade: Nuclear Bullets Flame general: -New upgrade: Thermobarical Mixtures -New Overlord addon: Tank cannon -New Helix addon: Bomb module Infantry general: -New upgrade: Helix Cluster Bomb -New unit: Miner -New unit: Wheeled Gattling tank -Bunker being built garrisoned -Removed Propaganda Trooper -Removed Cannon Troop Crawler -Removed Ghost Tank -Removed Reactive Shells Upgrade -Wheeled tanks move faster Tank General: -Weak cash hack super power added -New upgrade: Automatic Rifles All GLA: -New unit: S-60 AA gun (for all GLA except chemical general) -Command Truck have command field that inscease power of nearbly units -Command Truck and Stash Truck can build workers -Radar Vans have ECM Pulse ability -Removed all Dozers Stealth general: -New Skill: Pitfall -New Jarmen Kell ability: Snipe power link (disable building) -Scud Storm is replaced with mobile Scud Launchers (Scud Launchers are small mobile Scud Storms now) Assault general: -New unit: MiG-19 -New unit: Battle dozer -Addons for Marauder: Gunner and Stinger. -Removed I-16 -Removed Terror Plane Demolition general: -New unit: Transport Missile -New upgrade: Dirty Bomb -Removed Demo Suits Upgrade -Removed Terror Plane Chemical general: -New building: Defiler -New skill: Chemic Training -Removed all airforce and airfield -Removed Pollution skill -Bikers are available Version 0.03. Bugs fixed: -Drop pod could not drop anything for Super weapon general -Drone paradrop didn't work -GLA Supply trucks get invisible -Game crushed when using demo general battle bus suicide ability -Satellite hack one could be turned on before it is researched -More than one Scud Storm could be build playing with super weapon limit -Sometimes destroyed vehicle hulks were hanging in air -New vehicles had invalid muzzle flashes -Incorrect lighting for vehicles (new ones were too bright on night maps) -Some vehicles and airplanes had invalid shadows -Gattling cannon, Gauss cannon and Gattling tank had no muzzle flashes -The famous Scudbug (Scud Storm can be launched before it is ready to strike) -Other minor bugs Global changes: -Buildings can not be sold now -Some units and buildings now require rank 3 or rank 5 -Units don't gain experience destroying unarmed base buildings -Ballance corrected -Added Blood -Trees can be burned and exploded -Other small improvements All USA: -New drone: Stinger Drone for all USA except Laser General -New upgrade: Building Patrol for all USA except Cyber General -Vehicles and aircrafts can not eject pilots any more Air Force general: -New unit: B2 buildable carpet bomber -New unit: XJ-33 fighter -New Building: Airfield for 8 planes -New Building: Special airfield for 2 big planes -New Building: Target Designator (defense structure) -Defense structures can build drones -Can train pilots in barracks -Removed Laser Plane -Removed Hellfire Drone -Removed Medic -Removed Pathfinder with AP sniper rifle upgrade Cyber general: -New drone: Suicide drone -New unit: XJ-33 fighter (instead of Raptor) -New skill: Advanced sensors -Removed Pathfinder -Removed Shockwave bomb and MOAB upgrade -Cluster Tomahawk skill now have 3 levels -Added Sentry drone gun upgrade Laser general: -New upgrade: Laser sniper rifle (snipers gain ability to shot down missiles) -Supply Trucks replaced with Chinooks -Laser Strike skill gain bonus from Argon Lasers upgrade Super Weapon general: -New Building: SDI Cannon (shots down nuclear missiles) -New Skill: Defenses training -Defense structures are trainable -Defense structures can build drones -Removed Hellfire Drone -Tomahawk fire base can be garrisoned now -Emergency Repair can recover structures -Pathfinder can disable buildings when upgraded -Carpet bombing can be upgraded with EMP bombs and radiation emitter Nuke general: -Gattling cannon replaced with Retaliator gun (more effective vs tanks) -Removed Iron dragon -Neutron Shells upgrade now affect MiG-31 instead of MiG-35 -Nuke cannon can distanty deploy neutron mines (need upgrade first) Flame general: -New unit: Firefly (tank) -New upgrade: Thermobarical Mines (instead of neutron mines) -New upgrade: Super powerful disturbances (for ECM tank) -Immolator improved. Now it is good vs tanks -ECM addon can be built on Immolator and Helix -Smerch can distanty deploy mines (need upgrade first) Infantry general: -New unit: Heavy anti tank infantry -New unit: Universal Tank -Removed wheeled Battle Master -Removed wheeled Dragon Tank -Removed wheeled Gattling Tank -Removed wheeled ECM Tank -Removed Cluster Tank (Nuke Cannon deploy mines now) -Soldiers can fire from Helix now -Bunker are built empty -Hackers can be used in battles. They can disable vehicles. Tank General: -New unit: Shaitan (super heavy tank) -New upgrade: Super powerful disturbances (for ECM tank) All GLA: -Stinger site soldiers gain experience -Rocket buggy is more effective vs tanks and less effective vs infantry now -Flak gun weakened and its cost reduced. Assault general: -New unit: Destroyer (super heavy tank) -New skill: GLA Training (all forces become veterans) -Jarmen Kell have command ability like Command Truck -Added Anthrax Beta upgrade -Removed Sneak attack Stealth general: -New building: Sniper Site -New upgrade: Advanced sniper rifle (Snipers gain 5% chance to kill vehicle drivers) -New upgrade: Anti radar missiles -New skill: GLA Training (all forces become veterans) -Can build Scud Storm -Removed Anthrax Beta upgrade Demolition general: -New unit: Mobile mortar (instead of buggy) -New unit: Sky Scourge (anti aircraft suicide unit) -New Skill: Impairment -Added Toxin Shells upgrade -Added Flashbang upgrade (for mortar) -Removed Flak gun -Winged Missile is much more accurate now Chemical general: -New unit: Mobile mortar (instead of buggy) -New unit: Sturm-S (anti tank vehicle) -New addon for defense site: Missile Launcher -New upgrade: Dust warheads (bonus vs aircrafts) -Added Camouflage upgrade (for tanks) -Quad cannon remade. It is missile launcher now. -Removed Rocket Truck -Defiler is super weapon with unlimited range now. -Can build Stinger troopers and stinger bikers. -Toxin Rebel is stealth and resistant to infantry weapons. Version 0.04. Bugs fixed: -Tomahawk storm had GLA flags and incorrect textures for missiles -Damaged Repair Drone had wrong model -Damaged Laser general APC had wrong model -Scud Storm could be built before you gain Rank 5 (by upgrading Fake Scud Storm) -Infantry general power plant could be garrisoned with enemy units -Upgraded Laser strike skill (with green laser) had wrong graphics -Laser general Paladin tank could not build stinger drones -More than one GLA Destroyer could be built when playing with super weapon limit -More than one Bertha cannon could be built when playing with super weapon limit -Chemical general Defense Site rocket launcher did not gain bonus from silicon warheads upgrade -Laser general laser turret could fire carbon laser when it was under construction -SDI Cannon did not work -Bug with Comanche minigun firing graphics -Retaliator when firing at parachuted units always damage...
lukasz_golec