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Tutorials
Introduction
AUTODESK ®
3
9
DS MAX ®
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Autodesk® 3ds Max® 9
© 1990-2006 Autodesk, Inc., and/or its licensors
All rights reserved.
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subject to the terms of the software license agreement that governs the use of the software product to which the User Documentation pertains
("Software").
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MATERIALS DESCRIBED HEREIN.
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MotionBuilder, ObjectDBX, PolarSnap, Powered with Autodesk Technology, Productstream, RealDWG, Real-time Roto, Render Queue, Showcase,
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The following are registered trademarks of Autodesk Canada Co. in the USA and/or Canada and other countries: Discreet, Fire, Flame, Flint, Frost,
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Backburner, Multi-Master Editing.
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clothfx is a trademark of Size8 Software, Inc. mental ray is a registered trademark of mental images GmbH licensed for use by Autodesk, Inc. RE:Flex is
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names, product names, or trademarks belong to their respective holders.
Third-Party Copyright Notices
I. OpenEXR Bitmap I/O Plugin © 2003-2005 SplutterFish, LLC.
OpenEXR © 2003 Industrial Light and Magic a division of Lucas Digital Ltd. LLC.
Zlib © 1995-2003 Jean-loup Gaily and Mark Adler.
II. HDRI Import created 2002 by SplutterFish and Cuncyt Ozdas.
III. Portions Copyrighted © 2000-2005 Size8 Software, Inc.
IV. Portions of this software are Copyright 1998-2004 Hybrid Graphics Limited.
V. This product includes Radiance software ( http://radsite.lbl.gov/ ) developed by the Lawrence Berkeley National Laboratory ( http://www.lbl.gov/ ) .
VI. The JPEG software is copyright © 1991-1998, Thomas G. Lane. All Rights Reserved.
VII. Portions Copyrighted mentalimagesGmbH 1989-2002.
VIII. Portions Copyright © IntegrityWare, Inc.; Npower Software LLC. All rights reserved.
IX. Portions Copyright © 1991-1996 Arthur D. Applegate. All rights reserved.
X. Lenzfx and Max R2 Copyright © Digimation, Inc. All rights reserved.
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Montreal,Quebec,Canada,H3C2L7.
PATENTS
Protected by one or more of U.S. Patent Nos. 5,287,408, 5,594,856, 5,731,821, 5,751,829, 5,760,716, 5,956,031, 5,986,657, 5,995,107, 6,034,695,
6,061,067, 6,064,394, 6,072,498, 6,081,624, 6,122,391, 6,144,385, 6,184,901, 6,195,098, 6,262,742, 6,313,842, 6,323,879, 6,363,503, 6,366,283, 6,396,420,
6,411,297, 6,463,180, 6,473,081, 6,487,322, 6,525,730, 6,650,339, 6,683,620, 6,714,194, 6,760,022, 6,762,757, 6,768,486, 6,888,542, 6,889,374,
6,947,058; and patents pending.
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Introduction
entertained and fascinated by the awesome
poweratyourfingertips.
WelcometotheWorldof
3ds Max
Welcome, and congratulations! You’ve just
bought a ticket to the world of Autodesk®
3ds Max® 9. Hang on and get ready for the
ride of a lifetime! With 3ds Max, you can
create 3D places and characters, objects and
subjects of any type. You can arrange them in
settings and environments to build the scenes
for your movie or game or visualization.
You can animate the characters, set them in
motion, make them speak, sing and dance,
or kick and fight. Then, shoot movies of the
whole virtual thing.
Online and PDF T utorials
Thetutorialsareprovidedintwo forms:
the online help file, and these PDF tutorials.
For these PDF tutorials you will find the
files that you need to complete the tutorials
on the same webpage. Each PDF has a
corresponding EXE file with these files.
To do the online tutorials, from the 3ds Max
Help menu, choose Tutorials to display the
online collection.
Acknowledgements
Special thanks are due to a number of
hardworking and talented individuals who
helped create this volume of tutorials. A tip
of the virtual hat to:
Jean-Yves Arboit, Jaykar Arudra,
Alessandro Baldasseroni, Beans Magic Co.
Ltd, Martin Coven, Frances Gainer Davey,
Joana Garrido, Tommy Hjalmarsson,
Kameswaran R. Iyer, Michael Koch, James
Ku, Sören Larsson, Daniel Martínez Lara,
You can use 3ds Max to visualize designs
of real things that will actually be built,
such as buildings and machines. The
File Link feature of 3ds Max lets you
base visualizations on designs created
in AutoCAD or Autodesk Architectural
Desktop: when the design changes in these
other applications, the revisions can be
automatically updated in your 3ds Max
scene. Add lighting and materials, then
render to still image or movie formats.
These tutorials teach 3ds Max through a
series of hands-on exercises. Prepare to be
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2
Chapter 1: Introduction
Casey McGovern, Eni Oken, Ponsonnet
Olivier, Ben Paine, Herman Saksono,
Johannes Schlörb, Pradipta Seth, Metin
Seven, andMarc Tan, for creating beautiful
images using 3ds Max and allowing
their reproduction in the online tutorial
collection.
Michael B. Comet, for creating the
character bones and rigging tutorials and
the low-poly character-modeling tutorial.
Brandon Davis and Grant Adam, for the
Particle Flow and particle effects tutorials.
Alberto Flores, for design of the mental
ray water material.
Swami Lama, for providing the tutorials
on scripting.
Peter Carisi de Lappe, of the Autodesk
Media & Entertainment Quality
Engineering group, for his help creating
thelessononusingIKandFKtogether.
Pia Maffei, of Applied IDEAS, for
providing the head model used in the
Creating the Skin Material tutorial. The
model was created with Applied IDEAS’s
Head Designer plug-in.
Jon McFarland, for providing the tutorials
on working with CAD files, and fixing
problems in imported files.
Paul Neale, for additional tutorials on
character rigging.
Jeff Patton, along with other users on
the Web, for good tips on how to use the
mental ray (lume) Ocean shader.
Miroslaw Piekutowski, for the model
demonstrating the mental ray Dielectric
Material shader.
Retired Captain Irv Styer, fighter pilot, for
expertise and assistance in modeling for
the P-38 tutorial.
Fred Ruff and Mike O’Rourke for the
games and skin-deformers tutorials.
Where to Find Tutorial Files
Most of the tutorials require that
you to load sample files to start and
complete the lessons. These files do not
install automatically on your local drive
when you install 3ds Max. All the files for
theseexercisescanbefoundontheproduct
disc or on the website.
(www.autodesk.com/me_training)
To install the tutorial files from the website :
1. On the website where you found these
PDF tutorials, locate the EXE file that
corresponds to the PDF tutorial.
2. Click the EXE file to download its
contents.
How to Learn 3ds Max
Besides the tutorials found in this collection,
a number of other resources are available to
help you learn 3ds Max.
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User Showcase
3
Autodesk Learning Resources
Autodesk Authorized Training Centers
for Media and Entertainment: Autodesk
has authorized more than 100 training
centers in over 30 countries worldwide.
You can take intensive courses with
flexible schedules to meet your needs.
To find a center near you, visit:
Autodesk Learning and Training
Materials: Check out Autodesk’s latest
learning and training materials: go to
www.autodesk.com , click Store, click
your region, and then click the Media
& Entertainment link under Learning
& Training. Here you can get training
manuals designed for the instructor-led
training environment, purchase books,
and download individual e-courses to
view offline. Training DVDs are also
available for our most popular products.
Autodesk Online Support World-Wide:
The Autodesk Support web site
provides access to a wide range of product
information and support resources:
searchable Knowledgebase, FAQs,
technical bulletins, tested hardware
information, and product downloads.
Discussion Forums: Information and
assistance are also available on the
peer-to-peer online discussion forum. To
visit the discussion forums, go to http://
www.autodesk.com/3dsmax-discussion ,
or from the 3ds Max Help menu, choose
3ds Max on the Web > Online Support.
3ds Max 9 User Reference: The online
reference covers fundamental concepts
and strategies for using the product,
as well as details about the features of
3ds Max. Access the User Reference online
by choosing Help > User Reference.
Additional Resources: Anumberof
additional Help files are installed with
the software. For details, see the topic
”3ds Max Documentation Set” in the User
Reference .
Other Resources: There is a wealth of
information written about using 3ds Max.
There are third-party books that specialize
in teaching the software for various
industries. There are magazines devoted
to 3D design and animation, as well as
user groups and mail lists. Communities
of users trade secrets daily, and if you ask
a question, you’re likely to get answers
from experts all around the world.
User Showcase
In the 3ds Max tutorials we teach you the
tools to use the software. Put those tools
in the hands of talented artists and magic
happens.
Here is a gallery of images by creative
individuals from around the world using
thissoftware.Wehopeyoufindtheseimages
inspiring before you set out on your journey
of learning 3ds Max.
 
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