Wordware Lightwave 3D.8 Cartoon Character Creation Volume 2 Rigging and.Animation.pdf

(19542 KB) Pobierz
Lightwave 3D 8 Cartoon Character Creation. Volume 2, Rigging & Animation
131105766.002.png
LightWave 3D ® 8 Cartoon
Character Creation
Volume 2: Rigging &
Animation
Jonny Gorden
Wordware Publishing, Inc.
131105766.003.png
Library of Congress Cataloging-in-Publication Data
Gorden, Jonny.
Lightwave 3D cartoon character creation / by Jonny Gorden.
p. cm.
ISBN 1-55622-253-X (volume 1, pbk., companion cd-rom) -- ISBN
1-55622-254-8 (volume 2, pbk., companion cd-rom)
1. Computer animation. 2. Three-dimensional display systems. 3. Cartoon
characters. 4. LightWave 3D. I. Title.
TR897.7.G67 2004
006.6'93--dc22
2004021079
CIP
© 2005, Wordware Publishing, Inc.
All Rights Reserved
2320 Los Rios Boulevard
Plano, Texas 75074
No part of this book may be reproduced in any form or by any means
without permission in writing from Wordware Publishing, Inc.
Printed in the United States of America
ISBN 1-55622-254-8
10987654321
0410
LightWave and LightWave 3D are registered trademarks in the United States and other countries.
Other brand names and product names mentioned in this book are trademarks or service marks of their respective compa-
nies. Any omission or misuse (of any kind) of service marks or trademarks should not be regarded as intent to infringe on the
property of others. The publisher recognizes and respects all marks used by companies, manufacturers, and developers as a
means to distinguish their products.
This book is sold as is, without warranty of any kind, either express or implied, respecting the contents of this book and any
disks or programs that may accompany it, including but not limited to implied warranties for the book’s quality, performance,
merchantability, or fitness for any particular purpose. Neither Wordware Publishing, Inc. nor its dealers or distributors shall
be liable to the purchaser or any other person or entity with respect to any liability, loss, or damage caused or alleged to have
been caused directly or indirectly by this book.
All inquiries for volume purchases of this book should be addressed to Wordware
Publishing, Inc., at the above address. Telephone inquiries may be made by calling:
(972) 423-0090
131105766.004.png
Contents
Introduction ........................xiii
Chapter 1 Getting Started .................1
1.1 Files and Folders .........................1
1.2 Modifying Shortcuts .......................3
1.3 Configuring Modeler .......................4
Options .............................4
Interface ............................6
1.4 Configuring Layout ........................9
Options .............................9
Interface ...........................12
Part I Morph Creation
Chapter 2 Morphs .....................18
2.1 Planning .............................18
Modular Morphs .......................19
What Morphs Do You Need? .................20
2.2 Eye Morphs ...........................22
Blink .............................23
Squint .............................24
Lid_Up ............................25
Lid_Low ...........................26
Frown.............................27
Sad ..............................28
High ..............................29
Lift ..............................30
Dilate .............................31
2.3 Mouth Morphs .........................32
Open .............................32
LipsOpen ...........................34
Pucker ............................35
Stretch ............................36
Smile .............................37
Pout..............................38
Sneer .............................39
Grimace ............................40
Jaw_LT ............................41
Jaw_RT ............................42
iii
131105766.005.png
Contents
·····························
2.4 Phonemes ............................43
A ...............................44
E ...............................45
S................................46
W...............................47
O ...............................48
M...............................49
F................................50
L................................51
TH ..............................52
2.5 Creating the Morphs ......................53
Preparing the Object .....................53
Eye Morphs ..........................54
Blink ...........................54
Squint ..........................56
Lid_Up and Lid_Low...................56
Frown ..........................57
Dilate ...........................58
Mouth Morphs ........................59
Open ...........................59
Smile ...........................61
Pucker ..........................64
Jaw_LT and RT......................67
Phoneme Morphs .......................69
Asymmetry ..........................74
Base Asymmetry ....................74
Expressive Asymmetry .................74
Left and Right Morphs..................75
Layout ..........................77
Part II Character Setup
Chapter 3 Rigging.....................84
3.1 Planning .............................84
What Makes a Good Rig? ...................84
Character Deformation .................84
Animation Controls ...................85
Consistency ..........................86
Naming Conventions...................87
Anatomy and How It Relates to Rigging ...........87
Human and Anthropomorphic Characters ........87
Caricatured Animals ...................89
Joint Mechanics ........................90
Hinge Joint ........................91
iv
131105766.001.png
Zgłoś jeśli naruszono regulamin