********************************************* * nesterJ - NES/Famicom Emulator for Win32 * ********************************************* ============== Introduction ============== "nesterJ" is based on "nester public beta 3" by Darren Ranalli. It is added some functions. It is also added many mappers from "Unofficial nester" written by Mr. Takeda. Mr. Ranalli only knows these things; He do not know our details. So you cannot ask him about "nesterJ". The readme_uo.txt is document of Unofficial nester, by Mr.Takeda. Please see also the readme_uo.txt! ========== Versions ========== 2000.2.5 - ver 0.501 ======= Files ======= ./ nesterJ.exe ...... executable nesterJ.txt ...... this history.txt ...... history of nesterJ ./doc/ readme.txt ....... document of nester public beta 3 (by Darren Ranalli) change.txt ....... document of Unofficial nester (by T.Takeda) readme_uo.txt .... document of Unofficial nester (by T.Takeda) mappers.txt ...... list of supported mappers (by T.Takeda) GPL.txt .......... GNU General Public License ./pal/ pallete files in this folder "kasion.pal" is good palette , by Kasion. If you downloaded "Full set version", they included source files compressed with TAR+BZIP2. ============== Requirements ============== * Windows 95/98/ME and NT4.0/2000 * DirectX 7.0a or higher (should work with earlier versions) * Service Pack 3 or higher required in NT * display card/monitor capable of displaying 256 or more colors * keyboard and/or joystick (DirectX 5 or higher required for joystick) * DirectSound-compatible sound card (recommended) ========= mappers ========= nester public beta : 0, 1, 2, 3, 4 7, 9, 40 added by Mr.Takeda : MMC 5, 10, 47 FFE 6, 8, 17 ColorDream 11, 46 Others 13, 100, 118, 240, 242, 246 Nin1 15, 41, 44, 45, (49),225, 226, 227, 228, 229, 230, 231, (232), 233, 234**, 235, 241, 255 Bandai 16, 66, 70, 96, 188 Jaleco 18, 72, 75, 78, 86, 92, 101 Namco 19*, 76, 88, 95 DiskSystem 20 Konami 21, 22, 23, 24, 25, 26, 73, 85, 87 Irem 32, 65, 77, 97 Taito 33, 48, 80, 82 Nina 34, 79 Pirates 42, (43), 50, 90, 91**, 112, 113, (114), 117, 160, 182, (187), 189*, 243 Tengen 64 Sunsoft 67, 68, 69, 89, 93, 122, 184 Camerica 71 Capcom 94 VS Unisystem 99, 151 Nichibutsu 180 Tecmo 185 NSF NESAudioRippingData ? not tested. * it has problem that sometimes screen is not correct. ** it has serious problem that ALWAYS screen is not correct. () not work. ========== Features ========== nesterJ including "nester" & "Unofficial nester" features. "nesterJ" original Features : * Reading compressed files nesterJ can read these: Archive type | Needed DLL ----------------+---------------- ARJ | UNARJ32J.DLL LHA | UNLHA32.DLL ZIP | UNZIP32.DLL RAR | UNRAR32.DLL TAR,GZIP,BZIP2 | TAR32.DLL CAB | CAB32.DLL GZA,BZA | BZA32.DLL You can get each DLLs from Common Archivers Library Project If you want to use "UNRAR32.DLL", you must install "UNRAR.DLL" which is included in "WinRAR". "UNZIP32.DLL" is not "Info-UNZIP32.DLL". It has upper compatibility with "Info-UNZIP32.DLL". You can get it only from Common Archivers Library Project. Common Archivers Library Project web page: http://www.csdinc.co.jp/archiver/ * Wave Recording Start : click 'WAVE Recording' in menu. (or 'F11' key) Finish: do above again. (or 'F11' key) * Fast FWD When 'Toggled Fast FWD' checked : Tab : Start/End Fast FWD otherwise: Tab : Key down - Start Fast FWD Key Up - End Fast FWD * Paths settings SRAM ( *.sav ) & DISK save ( *.sdk ), state save , wave , screen shot (*.bmp) * Blt mode setting double-size windowed mode only * Pausing Emulation push 'Pause' key * Emulating TV scanlines Double-size windowed mode full-screen mode: (256x224)*2 <= S < (256x224)*3 // 224 (256x240)*2 <= S < (256x240)*3 // 240 S = your full-screen mode setting * Error skipping ignore PPU error in some games * Using external palettes * Screen Shot push 'F12' key "nester public beta 3" Features : by Darren Ranalli * DirectInput support * SNSS savestate support compatible with Nofrendo, LoopyNES, & others (http://www.nofrendo.org/snss/) * uses nes6502, the fast 6502 core by Matthew Conte * uses the Nosefart/Nofrendo APU core by Matthew Conte * fullscreen and windowed display modes * double-size windowed mode * recent ROMs list * black & white mode (for those of us who had to play our NES on a B&W TV -- what, am I the only one??) * shell integration associate .NES files with nester(J)! It's fun. Just do it. No, really. DO IT! "Unofficial nester" features : by T.Takeda * Extended sound Disk System , namco-106 , VRC6 , VRC7 , SUNSOFT-FME7 , Nintendo-MMC5 * Playing NSF push start button to play sounds. not support Jaleco 86 ExtraSound. * Famicom Disk System needs "DISKSYS.ROM" in the same directory of nesterJ.exe Format : *.nes(#20) *.fds(fwNES fds) *.fam(fam4 format) Disk Change : You can use keys or menu items keys 'A' : 1st disk side-A 'B' : 1st disk side-B 'C' : 2nd disk side-A 'D' : 2nd disk side-B 'E' : eject * VS-Unisystem coin insert key : 'M' support auto change palette at: # 0 : Slalom # 2 : Castlevania # 1 : Dr.Mario # 4 : Super Sky Kid # 99 : Battle City Clu Clu Land Excite Bike Golf Ice Climber Mach Rider Pin Ball Soccer Super Mario Bros. #151 : Goonies Gradius not support dip switch. * Turbo File * Expand Controllers > MIC device on 2P Controller > Famili Trainer , Pokkun Moguraa > Hyper Shot (Hyper Olympic) > Mahjong Controller (Ide Yousuke Meijin No Jissen Mahjong) > Arkanoid Paddle > Oeka Kids Tablet > Crazy Climber controller > Family Basic Key Board the games that controller is selected automaticaly are: Exciting Boxing Family Trainer - Aerobics Studio Family Trainer - Athletic World Family Trainer - Daiundoukai Family Trainer - Fuuun!! Takeshi Jou 2 (not work) Family Trainer - Jogging Race Family Trainer - Manhattan Police Family Trainer - Meiro Daisakusen Family Trainer - Rairai! Kyounshiizu Family Trainer - Running Stadium Family Trainer - Totsugeki Fuuun Takeshi Jou Hyper Olympic Hyper Olympic Tonosama Version Hyper Sports Ide Yousuke Meijin No Jissen Mahjong Ide Yousuke Meijin No Jissen Mahjong 2 Baby Boomer Barker Bill's Trick Shooting Chiller (not work, because the aim point is not white) Duck Hunt Freedom Force Gotcha! Gumshoe Gun Sight Hogan's Alley Laser Invation Mad City Mechanized Attack Shooting Range The Adventures of Bayou Billy Wild Gunman Pokkun Moguraa Athletic World Dance Aerobics Short Order - Eggsplode (support only Eggsplode) Street Cop ========== Controls ========== nesterJ supports DirectInput-compatible keyboards and joysticks. Here are the default controls: d-pad = arrow keys Select = A Start = S B btn = Z A btn = X hold '+' : (on the num pad) to disable speed throttling Ctrl+D : toggles double-size in windowed mode Alt+Enter : toggles between windowed mode and full-screen mode Esc exits : full-screen mode F5 : saves the game F7 : loads a saved game num keys : 0-9 select a savestate "slot" F1 : displays an About box F11 : WAVE Recording Start/Finish F12 : screen shot Tab : fast FWD Ctrl+Tab : toggled fast FWD Pause : pause * Famicom Disk System 'A' : 1st disk side-A 'B' : 1st disk side-B 'C' : 2nd disk side-A 'D' : 2nd disk side-B 'E' : eject * Playing NSF Play : JoyPad's Start button * MIC device on 2P Controller push 'm' to input voice. * VS Unisystem push 'm' to insert coin. * Arkanoid Paddle Paddle ... Mouse Cursor (move left or right) Button ... Mouse Left Crick Select ... Mouse Right Crick disenable Arkanoid Paddle with menu if you want to use joypad. * Clazy Climber Controller up up [w] [y] | | | | left --+-- right left --+-- right -> [a] --+-- [d] [g] --+-- [...
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