ImagineFX - Issue 86 - 2012-09 (September).pdf

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Crea te Am azi ng
Give your digital fantasy art an astonishing new look
in a sensational workshop
by WILL MURAI
N
DISINTEGRATING
NEW WAYS TO GIVE
In
s
E E MO
d O
L EGE ND
DEPICT
A D
D
M
M
O
N
MARK
YOUR ART TEXTURE
DRAW A COMPLEX
CROWD SCENE
marve l at tH e art o f nor man sa under s and tHe pu lp era maste rs
SCHULTZ
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Editor’s letter
to an art invasion!
Eagle-eyed readers will notice that I’m not
Claire Howlett. Your regular editor has
taken on her most challenging mission to
date… motherhood. I’m sure you’ll all join
me in congratulating her on the new
arrival! While Claire recharges her
batteries, ImagineFX remains as
committed as ever to championing the
fantasy art you love, both old and new.
This issue we invoke the era of Wally Wood and Norman Saunders
in a celebration of the Golden Age of pulp art. Turn to page 48 to read
our feature on the era’s inspirational artists, who worked for the love
of their art and the recognition from their peers. I think there’s
something we can all learn from these pioneers of fantasy illustration;
love the art you make and have pride in your achievements.
Our workshops this issue offer an array of insights. Weta’s Christian
Pearce demonstrates how to grime-up your illustrations on page 76,
while Daniela Uhlig shows how keeping brushes simple can reap
rewards in her pin-up workshop on page 94, and Thom Tenery uses
compositional rules to define an alien world on page 98. Finally,
ex-Disney artist Jack Bosson recalls his life in the jazz bars of 1950s
New York on page 82, to demonstrate how to draw a complex scene
with multiple figures.
I should also tell you that our new and improved digital editions are
on sale now (complete with streaming video for iPad users). Skip over
to page 31 to catch the latest deals.
Our spe cial cove r for
for
i bers this issu e.
sub scri bers this issu e.
f
Ian Dean, Editor
ian.dean@futurenet.com
ian.dean@futurenet.c
Contact us
Email: mail@imaginefx.com Tel: +44 (0) 1225 442244
Art submissions: fxpose@imaginefx.com
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nada
Subscribe! See pages 31 (digital edition) and 38.
3
September 2012
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Introducing...
Featured artists
EDITORIAL
IAN DEAN EDITOR
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ImagineFX brings together some of the world’s finest artists to share
their techniques and inspiration for creating stunning artwork
Christian Pearce
A 10-year veteran
at Weta
Workshop in
New Zealand,
Christian is a
self-taught senior
concept artist whose
spare-time projects are in
danger of taking over his life.
This issue’s retro aeroplane is
inspired by his love of hot
rods, ramshackle vehicle
design and “griming up” his
digital art. Discover his
texture tips on page 76.
www.christianpearce.
blogspot.co.uk
Jack Bosson
Having won
numerous
awards for his
fine art and
exhibited in the
US and Europe,
Jack is a master of his craft.
A trainer in feature animation
at Disney, Jack later set up an
animation department at
Woodbury University, which
he chaired for three years
until retiring two years ago,
as Professor Emeritus. Jack
shares his figure drawing
knowledge on page 82.
www.jackbosson.com
Daryl Mandryk
Vancouver-based
Daryl has been
creating concept
art for the video
games, film and
entertainment
industries for 11 years now,
and his recent credits include
SSX: Deadly Descents and
Prototype 2. This issue Daryl
demonstrates how a strong,
classic composition can help
define an imagined sci-fi
heroine. Head on over to
page 86 now to read his
engaging workshop.
www.mandrykart.com
CONTRIBUTIONS
Jack Bosson, Matt Boyce, Bill Corbett, Mélanie Delon,
Dan D Evans, Michael Gapper, Damian Hall, Nick Harris,
Richard Hill, Jon Hodgson, Richard Hood, Daryl
Mandryk, Will Murai, Angela Nicholson, Christian Pearce,
Darren Phillips, Jem Roberts, Cynthia Sheppard,
Jonathan Standing, Thom Tenery, Alex Thomas, Paco
Rico Torres, Daniela Uhlig, Emma Vieceli, Garrick
Webster, Henry Winchester
PHOTOGRAPHY Future Photography Studio
PAUL NEWMAN group senior editor
STEVE GOTOBED group senior art editor
ROBIN ABBOTT creative director
JIM DOUGLAS editorial director
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Dan D Evans
Dan works in the
video games
industry as a
technical art
director, but in his
spare time he
pays artistic homage to pulp
film posters and book covers,
as well as working on a film.
Dan shows how he creates a
bespoke pulp book cover
from sketch to cover lines,
using Photoshop trickery to
create the look of sloppy
gouache. His workshop is
on page 88.
www.myartshame.
blogspot.co.uk
Daniela Uhlig
For most of
her life Daniela
has worked
traditionally with
paint on canvas.
Then, following
a new job at a large
entertainment company, she
began experimenting with
Photoshop and Painter, and
never looked back. A fan
of pin-up art, Daniela has
created a unique poster girl
for futuristic air travel, and
she explains why less can
often mean more. Daniela’s
workshop is on page 94.
www.du-artwork.de
Thom Tenery
A graduate of
the illustrious Art
Center College
of Design, in
Pasadena, US,
Thom has
worked in video games, film
and book publishing. Thom’s
clean, evocative paintings are
highly sort after and have
adorned many book covers.
This issue, in his workshop in
page 98, Thom channels the
spirits of Frank Frazetta and
Edgar Rice Burroughs to
create an alien palace in
a snowy environment.
www.thomlab.com
Total Average Net Circulation
16,245
Jan-Dec 2011
© Future Publishing Limited 2012. All rights reserved. No part of this magazine
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WorldMags.net
September 2012
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Cover artist
In progress
Will grapples with pulp
art for our latest cover
We set Will the challenge of creating a
cover in the pulp art style with a modern
twist. Delving into his love of the genre,
Will hit on the idea of a literal ‘monstrous
boss’ getting fresh with his secretary.
Tentacles, a strong light source and a
‘dame’ in distress, Will is on the right track…
Cover artist
For purposes of the cover we love the
simplicity of the image and the strong light
source that adds drama. To update the
pulp premise we ensure our secretary isn’t
a victim – she’s now an Ellen Ripley-inspired
survivor. More tweaks, and Will creates a
new crop to fit the ImagineFX cover layout.
An accomplished illustrator with an infectious sense of fun, Brazilian
Will Murai proved the perfect foil for our pulp art fantasies this issue
li h d ill
i h
i f
i
f f
ili
Will Murai
COUNTRY: Brazil
SOFTWARE: Photoshop
WEB: www.willmurai.com
São Paulo based Willian Hideki
Murai never imagined he’d sketch
out a career as a leading digital
artist. As a child he loved to draw;
now the adult Will draws for Marvel,
DC Comics and led an art team at
Ubisoft. An adaptable artist with
a keen eye for character, Will
sharpened his pencils to turn in a
fantastic pulp-inspired cover.
We suggest that the tentacles have caught
various office paraphernalia in their slime
trail. Will adds his worn paper textures,
boosts the contrast and embellishes the
shadows, to create the perfect pulp
homage. See his workshop on page 72.
5
September 2012
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