Black Crusade - Heretek.pdf

(572 KB) Pobierz
Heretek
Mechanicus chose to embrace. Consequently, their research
often extends speciically towards areas that are forbidden
to loyalist Tech-Priests. These include sapient technological
artefacts, the physiology of the psyker, the ways of the
Immaterium, and the vast array of xenos technologies.
Because of the nature of their split, these fallen Tech-
Magos lack a central authority or consistent belief structure.
Because of this, their ideology is far more diverse than that
of their former brethren within the Adeptus Mechanicus.
Hereteks may shun the Omnissiah as a false god, worship
him as a part of the Ruinous Powers, or simply ignore their
former beliefs to focus on their research.
“The path of the Omnissiah has left humanity dithering in the
darkness, incapable of advancing on the paths of knowledge.
Embracing the warp reveals technology that the primitives on Mars
could never dream of wielding.”
– Magos Caine of the Five-Fold Path
L ong ago, during the darkest hours of the Horus Heresy,
the Legions of the Adeptus Astartes turned against each
other. However, they were not the only organisation
subjected to schism. The Mechanicum, the Tech-priests of Mars
and keepers of the secrets of technology, dissolved into war. The
renegades sided with the Warmaster Horus, unleashing dark
technologies and dabbling in warp heresy, before inally being
driven from Mars by the resurgent loyalists. Those renegades
led the Imperium into the far corners of the galaxy. There they
became the irst Hereteks, a dark mechanicus, corrupted Tech-
Priests enthralled to the warp
and heretical technologies.
As these technophiles
embraced their new
masters and the ways
of the warp, they
ignored all of the
strictures that
the Adeptus
P l a y i n g a B l a c k c r u s a d e H e r e t e k
The following are some of the ways a player can play and
portray a Heretek. Of course, these should be considered
guidelines and suggestions, not directives nor canon. If a
player comes up with their own backstory and character
personalities, they should feel free to explore them.
Even among the open-minded Explorators of the Adeptus
Mechanicus, there are subjects which must be avoided at all cost. A
Heretek enthusiastically violates those strictures, exploring xenos
technology, archeotech from the Age of Strife, and dabbling in
matters of the warp. He may even be bold enough to develop
entirely new devices, innovating and combining components in
forbidden manners. He might even go so far as to share the tools
of his trade and the secrets of its ways with those who have not
been trained by the Cult of the Machine God.
Now he actively seeks out new technology and continuously
experiments with new techniques in matters that his former
brethren forbid. He no longer believes that any information,
experiment, or device can be ignored. Rather, he deliberately
focuses on those technologies that the cult’s teachings once
taught him to avoid, with particular interest in fusing the
warp with technology. Few things are beyond the Heretek’s
scope of interest, though inevitably many of his inventions
and constructions tend towards the tools of war.
As he builds these weapons for his fellow devotees,
the Heretek has also invariably rebuilt his own body. It
may be that he has few organic components left and
those that remain are often marked by the blessings of
the Chaos gods. His enhancements not only improve
his technological acumen, they also invariably grant
him additional abilities in combat. He is likely to be much
hardier as well as much more capably armed.
Some think of those referred to as Hereteks to be a
uniied force, like the Adeptus Mechanicus itself. This is not
the case—there is no galaxy-spanning Heretek organization.
Rather, there are countless iefdoms and Forges, each ruled by
a fallen Magos (or several Magi) powerful enough to dominate
cadres of their fellows and enslave thralls and servants. Just as
amongst the warbands of the Traitor Legions, the corrupted
Tech-Priests ight and war amongst each other, or even exist
aloof and apart.
Hereteks often follow a path of constant innovation. He
may be capable of powering devices directly from the warp and
controlling them with summoned spirits. He might dabble with
concepts of mechanical sapience, memory transference, or even
attempt to capture and preserve souls within his devices. Many of
64
928858907.009.png 928858907.010.png 928858907.011.png
s t a r t i n g s k i l l s , t a l e n t s & g e a r
A Heretek must be Human.
Characteristic Bonus: Hereteks gain +5 Intelligence.
Starting Skills: Logic, Common Lore (Adeptus
Mechanicus, Tech), Tech Use, Dodge or Parry, Security or
Tech Use +10, Forbidden Lore (Archeotech) or Forbidden
Lore (Xenos) or Forbidden Lore (Warp), Scholastic Lore
(Astromancy) or Scholastic Lore (Chymistry)
Starting Trait: Mechanicus Implants (see page 144).
Star ting Talents : Die Hard, Technical Knock,
Weapon Training (Las, Primary, Shock), Weapon
Training (Bolt) or Weapon Training (Plasma) or Weapon
Training (Power), Mechadendrite Training (Weapon)
or Mechadendrite Training (Utility), Meditation or
Total Recall, Armour-Monger or Weapon-Tech, Lesser
Minion of Chaos (Must be servitor or servo-skull) or
Cold Hearted, Enemy (Adeptus Mechanicus)
Starting Gear: Best-Craftsmanship Lascarbine,
Common-Craftsmanship Power Axe or Good
Craftsmanship Great Weapon (Greataxe), Light
Carapace Armour, any two Good Craftsmanship
cybernetics, unholy unguents, combi-tool, dataslate,
Optical Mechadendrite or Utility Mechadendrite or
Ballistic Mechadendrite with Laspistol, Lumenin
Capacitors or Maglev Coils or Ferric Lure Implants
Wounds : 12+1d5
H e r e t e k s i n t H e V o r t e x
There are countless Hereteks or their equivalent
scattered across the galaxy. Those encountered in the
Screaming Vortex are most likely to hail from the
regions surrounding it. A B l a c k c r u s a d e Heretek’s
career may have begun on one of these worlds.
The Lathes: The Lathe Worlds are the principle Forge
Worlds in the Calixis Sector. Though they stringently
work to apply their dogmatic principles to all things
they do, there are those Tech-Priests who reject such
hidebound thinking and rebel. A Heretek who hailed
from the Lathes comes from a dogmatic background and
may well have succumbed to the lure of Chaos while
researching sequestered knowledge from the dark days of
the Horus Heresy and the schism in the Mechanicus, or
even forbidden research from the Dark Age of Technology.
These characters are likely to focus on accruing additional
artefacts and data necessary to expand upon the research
which led to their banishment.
The Explorator Fleets: The Adeptus Mechanicus
sends Explorator Fleets deep into the Koronus
Expanse, seeking lost knowledge. The Explorator
Magos are already predisposed to curiosity and easily
tempted into exploring secrets they should not. Warp-
tainted or xenos technology may hold an unhealthy
fascination to them and it is entirely possible for one to
discover something that sets him irmly on the path to
damnation. Hereteks who follow this path are likely to
be dominated by their curiosity.
The Forgotten Worlds: There are worlds within the
Koronus Expanse, such as the war-world of Zayth,
where humanity has been out of touch from the
Imperium for millennia, and the Tech-priest orders
have been corrupted by innovation and unrestricted
thought. Such experimentation may lead entire schools
of these technologists to the path of Chaos. Individuals
subjected to these beliefs might also beseech the
Ruinous Powers for protection when their heretical
ways are discovered by the Imperium and persecuted.
The Dark Forges: There are Forges that have long
fallen to Chaos, feudal bastions of dark engineering
and damned craftsmanship, such as Forges Castir and
Polix on the Hollows and the war-forges of Sammech in
the Hadex Anomaly. A Heretek from these forges may
have never trained under the stiling strictures of the
Adeptus Mechanicus and may have startling and radical
viewpoints on the nature of the Machine God and its
interaction with Chaos. They are likely to be the strangest
and most terrifying of their brethren, to the point of
barely being recognisable as human. Their research may
be completely esoteric or it might be so focused on the
paths of the Ruinous Powers that all who viewed it could
be overwhelmed by its malevolence.
s P e c i a l a B i l i t y : t r a i t o r t o M a r s
The Heretek was once a Tech-Priest of Mars (or has been
equipped by those who were). He still possesses the tools
of his former life. The Heretek gains the Mechanicus
Implants Trait (listed above), as well as two Good
Craftsmanship Cybernetics of his choice (also listed
above). In addition, he gains the Binary Chatter ability.
This ability increases the loyalty of all minions who are
servitors or other cybernetic constructions by 10.
these inventors mindlessly hew to the idea that new information
is always better than established techniques. For them, the joy
of a new idea or the recovery of an unknown technique is an
exhilarating triumph, even if that idea or technique has already
been made obsolete. With each new development, his passion for
further success grows as does his hunger for new information.
The Heretek is often driven by his hunger for knowledge
and is willing to use the Ruinous Powers as a source. At other
times, he seeks out legends of xenotech and archeotech. He may
even coordinate raids upon Imperial strongholds for the sole
purpose of recovering their records of such legends. In many
Hereteks’ minds, there is no greater cause than technological
advancement. Any sacriices may be made towards that end.
It is relatively rare for a Heretek to earn a title of daemon
prince. All too often, these characters end up transformed into
a component of one of their own creations, with too little
left of his own physical body to even receive such a reward.
However, those who are granted this boon continue to spread
their warp-tainted technology across the galaxy.
65
928858907.012.png 928858907.001.png 928858907.002.png 928858907.003.png 928858907.004.png 928858907.005.png 928858907.006.png 928858907.007.png 928858907.008.png
Zgłoś jeśli naruszono regulamin