Commandos_Behind_Enemy_Lines_Manual.pdf

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CONTENTS
HISTORY
THE MAP NOTEBOOK
10
SELECTING SOLDIERS
10
2
MOVING SOLDIERS
11
SETUP
3
HIT THE DIRT AND CRAWL
11
THE KNAPSACK
12
THE MAIN MENU
3
USE OF REMOTELY ACTIVATED ITEMS
12
NEW GAME MENU
4
USE OF DEVICES IN THE MISSION
12
SINGLE PLAYER
4
PICKING UP AN ITEM IN THE MISSION
13
MULTIPLAYER
4
VEHICLES
13
TUTORIALS
4
BUILDINGS
14
RESTART MISSION
4
CAMERAS
14
LOAD QUICK SAVED GAME
4
THE ENEMY
15
PASSWORD
4
SIGHT
15
EXIT
4
HEARING
16
SAVE GAME MENU
4
SOLDIERS, PATROLS, ARTILLERY POSTS,
VEHICLES AND TROOP BARRACKS
LOAD GAME
5
17
OPTIONS
5
IF YOU ARE DISCOVERED...
17
USER PROFILE NAME
5
TACTICAL ADVICE
18
SOUND VOLUME
5
VIDEO OPTIONS
5
YOUR MEN
18
GAME REFERENCES
5
GREEN BERET
19
EXIT
6
DRIVER
20
HELP
6
MARINE
21
CREDITS
6
SAPPER
23
QUIT GAME
6
SNIPER
24
THE GAME: BASIC CONCEPTS
6
SPY
25
THE MULTIPLAYER GAME
27
THE TUTORIALS MENU
6
THE MISSIONS
7
PLAYER “COMMANDOS” ON A LOCAL NETWORK
27
TAKING CARE OF YOUR CAREER
7
THE MULTIPLAYER GAME: A QUICK GUIDE
27
ASSIGNING OBJECTIVES: THE BRIEFING
8
TROUBLESHOOTING
29
KEYS
29
THE COMMANDOS
8
ACTION HOT KEYS
29
THE GAME: CONTROLS
9
CREDITS
31
THE MISSION
9
1
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HISTORY
A HANDFUL OF EXCEPTIONAL MEN...
“...no routine, no bureaucracy... only pure operations, whose success
depends basically on oneself and on the men that have been chosen to
carry out the task. This is revolutionary”
Lieutenant Colonel Dudley Clark
SETUP
The Commandos installation program runs automatically when the CD-ROM is inserted into
the unit, if it detects that the game has not been previously installed. In case your CD-ROM
unit does not have the AutoRun option activated, you can open the installation program by
double clicking on the Setup program that appears in the root directory of the CD-ROM.
The complete setup menu is available in the Commando launch program (autoruns).
Once the installation program has begun, follow the on-screen instructions.
Once the game has been installed, you can start playing by selecting the appropriate option in the Programs submenu of the
Start menu.
You can uninstall Commandos at any time by selecting the corresponding option in the Programs menu, or using the option
Add and Remove programs in the Control Panel.
It is late 1940. The Axis forces control all of Western Europe.
Momentarily held back by the English Channel, the German army gath-
ers strength for an imminent invasion of Great Britain.
However, there is one man in the British ranks that will not resign him-
self to play a merely defensive role. This man is Lieutenant Colonel Dudley Clark. His plan was to create a special unit with a
handful of exceptional men. Men who are skilled at handling any type of weapon and excel in all forms of combat. Men who
are able to hit the enemy hard in the most dangerous circumstances and live to fight another day. Men who could change the
course of the war by taking the fight behind the enemy lines.
Commandos: Behind Enemy Lines requires the following system specifications:
• Windows 95 ( or Windows 98) • DirectX 5.0 or greater installed
• DXMedia Installed (available on game CD) • Pentium ( class 120mhz or equivalent processor)
• 16 MB of Ram (32 Recommended) • Fast 1MB SVGA Card (compatible with DirectX 5.0+)
• 135 MB of Uncompressed Hard Drive Space • 4X CD Rom (8x recommended)
• Keyboard and Mouse • 16bit Soundcard is recommended
NOTE: We have not tested on and do not support gameplay on Windows NT or Laptop computers.
Due to the special characteristics of this unit, the officers who conceived and created the Commandos were forced to forget
most of what they had learnt at the military academies. The Commando doctrine was to use small units, carrying out stealthy
raids. Units had to be self-reliant and able to take the initiative when faced with unexpected situations. Men with highly var-
ied specialties and background, who went through mercilessly tough training at the Scottish castle of Achnacarry, and left there
prepared to face just about anything -except incompetent commanders.
Throughout the war, the Commandos showed great unity and discipline
THE MAIN MENU
 
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The options of the Main Menu are as follows:
If different people play with Commandos in the same computer, see below in the section on OPTIONS / USER PROFILE NAME
so that each person can have their own set of slots in which to save their games.
NEW GAME MENU
Permits you to start a new game of Commandos. When you choose this option,
the following submenu will appear:
SINGLE PLAYER
Lets you begin a new game of Commandos for a single player.
MULTIPLAYER
Lets you begin a Commandos Multiplayer game. Use this option to play with other people in a LAN (IPX or NT based) network,
over a TCP/IP (Internet Connection or on the Mplayer gaming service. (see later in this manual, in the chapter on Multiplayer Mode)
TUTORIALS
Takes your to the Commando Training Camp where you can learn the game.
LOAD GAME
When you select this option, you will see a list of the available slots. Choose the desired slot to recover one of the saved games.
Remember that if the game that you wish to load has been saved with the Quick Save system, then you will have to recover it
pressing Control + L or selecting the option NEW GAME / LOAD QUICK SAVE GAME.
OPTIONS
This element in the Main Menu permits you to change certain game parameters. When you select this element, the following
submenu will be displayed:
USER PROFILE NAME
If several people play with Commandos on the same computer, by using this option each one of them can have their own set
of saved games and their own game options. Each time you want to play, choose this option and enter a gameplay name or
nickname. If this is the first time you do this, a new set of game values and slots for saving games will be created. If you have
already entered your name previously, this action will recover the set of values that belongs to you.
RESTART MISSION
Restarts the current mission after you have lost a Commando or failed an objective.
LOAD QUICK SAVED GAME
Lets you load the last quick saved (Ctrl + S) game.
PASSWORD
This option allows you to play directly any of the missions in Commandos. To do this, each time that you successfully complete
a mission you will be given a password to access the next mission. Write down the password so that you can use for the next
SOUND VOLUME
This option allows you to adjust the volume of the game sound effects. Select this option and then press the right arrow for
volume increase or the left arrow for volume decrease. You can also drag the volume slider by clicking on it with the mouse,
and then dragging it sideways without releasing the button.
 
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• Verbose / Laconic Commandos: This option determines whether your soldiers will speak or remain silent in response to your
orders. (default is Verbose)
• Commandos Warning ON/OFF: this option turns on or off the Commandos warning flashes. (ON is default)
THE MISSIONS
In Commandos, you will lead your men through a series of realistic missions that are freely inspired by the various fronts where
the allied commandos participated during the Second World War. There are twenty missions of increasing difficulty, divided into
four campaigns:
Each of these missions has unique objectives, terrain, and enemy forces. There are unique problems and various possible
approaches depending on your tactical skill and your skill in handling weapons. From knocking out a simple and poorly defend-
ed radio mast in Norway to leading the final assault on a fortress located in the very heart of the Reich, a mission that is only
possible for those who know no fear.
EXIT
Takes you back to the previous menu.
HELP
This feature offers a quick guide to the game controls and the commandos profiles.
CREDITS
View the Pyro team which created this game.
QUIT GAME
This option will let you leave the exciting world of Commandos and return to mundane reality.
Seven missions inspired by the
Commando raids in Norway.
Five missions in Egypt, Libya
and Tunisia centered on the
war in North Africa
Three missions in France,
during the period that begins
with the Invasion of
Normandy (D-Day).
Five missions that take place
during the final assault on the
Third Reich.
THE GAME: BASIC CONCEPTS
In this section, we explain the general concepts of the game.
All missions have a main objective. Examples include blowing up an enemy installation, rescuing a prisoner or the “elimina-
tion” an enemy general. If you do not succeed in this objective, you will not have successfully completed the mission and will
not be allowed to continue onto the next assignment.
THE TUTORIALS MENU
Before you go and fall straight into the hands of the enemy, you probably need some
instructions. In the Tutorials option in the Main Menu you will find the help that you need
 
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You begin the game with the rank of Lance Corporal. As you accumulate combat merit, you will continue to be promoted. If when
the war ends, your results have been spectacular, you may have reached the rank of Field Marshall, which means that your acts
have been absolutely brilliant. If, however, your efficiency and worth have been merely adequate, you will languish at a low rank.
The Allies need men of legend, if you prove your mettle, command may look to you to tackle a crucial “ultra secret” mission.
So it is up to you whether you wish to simply do what is required, or, on the other hand, become an example for your men by
going beyond the call of duty. Your honor and your military career depend on it ... then again, so do your retirement benefits.
their leader, you are in control of the situation and you are responsible for the outcome.
To mold soldiers like these take months and months of study, training, specialization, and a little luck. The General Staff has
invested a great deal of time and resource in these men. They have received so much training as a team that they work per-
fectly together, forming a cohesive that can not be replaced. That is why your duty is to keep them alive, together and active
during the entire war. The loss of a single man would be an irreparable loss. If during the course of a mission you lose a sin-
gle member of the team, you will not be allowed to continue to be in command.
As you will soon learn, this is one of those details that make Commandos a unique game, and determines the manner in which
you have to play.
Each of the six men is highly specialized in one specific field (see the section entitled Your Men). There are actions that all are
capable of carrying out, but there are other items and actions that are reserved for just one man. For example: only the Sapper
can activate or even pick up and transport explosives, and only the Marine can capture an inflatable launch and use it.
So you must learn to spread out the tasks. Remember: success in a mission may depend on the fact that a single man, the
appropriate one, is in the right place at the right time. Get the timing wrong, or the man, or the place... and you are history.
ASSIGNING OBJECTIVES: THE BRIEFING
At the start of each mission, you will be given a briefing. These brief instructions outline
the context of the mission and your team’s objectives.
The “briefing” will give you the following information:
• The strategic circumstances in which the mission takes place.
• The main objective of the mission.
• A brief mission run through by Colonel Smith in which you will be given the position of
the objectives, the location of the points of interest or danger, and tactical advice that
you best listen to.
If you do not wish to listen to the entire briefing, you can press Escape while you are with-
in the briefing. You will then go directly into the mission.
If during the mission you no longer remember exactly what the objective is, press Ctrl +
B and a reminder will appear with the objectives of the current mission. You can also click
on the folded green corner of the map book.
THE GAME: CONTROLS
Next we explain the main options in the game. Detailed knowledge of these controls
will help you to complete your missions successfully.
THE MISSION
From the moment a mission begins, you can scroll the viewing screen around the entire
mission. In fact, we recommend that you do so before you issue orders to your men.
 
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