cap_infrantry.pdf

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Capitol - The Infrantry 1/5
Light Infantry
Heavy Infantry
Light Infantry
Heavy Infantry
Grunt trooper, required 4-12 models, mortal
Grunt trooper, required 4-12 models, mortal
CC
RC
PW
LD
AC
WD
ST
MV
AR
SZ
PC
CC
RC
PW
LD
ACDT V R
SZ
PC
6
7
4
8
3
1
4
4
17
2
17
7
8
4
9
3
1
4
3
18
2
19
Equipment:
M-13 Bolter Pistol, M-50 Assault Rifle
Equipment:
M-13 Bolter Pistol, M-50 Assault Rifle
Weapon Stats:
Special Abilities:
Fast Shot: 1
M-13 Bolter Pistol (ballistic)
Weapon Stats:
CC
PB
SR
MR
LR
ER
DM
M-13 Bolter Pistol (ballistic)
-1
2
0
-
-
-
8
CC
PB
SR
MR
LR
ER
DM
-1
2
0
-
-
-
8
M-50 Assault Rifle (ballistic)
CC
PB
SR
MR
LR
ER
DM
M-50 Assault Rifle (ballistic)
-4
-1
0
0
-2
-
10
CC
PB
SR
MR
LR
ER
DM
-4
-1
0
0
-2
-
10
Light Infantry Sgt
Grunt squad leader, required 1 per squad, mortal
Heavy Infantry Sgt
CC
RC
PW
LD
AC
WD
ST
MV
AR
SZ
PC
Grunt squad leader, required 1 per squad, mortal
6
8
4
9
3
1
5
4
17
2
22
CC
RC
PW
LD
ACDT V R
SZ
PC
Equipment:
ASH-88 Chainsword, M-13 Bolter Pistol, M-50 Assault Rifle
7
9
4
10
3
1
4
3
18
2
24
Special Abilities:
Tactical Sense
Equipment:
ASH-88 Chainsword, M-13 Bolter Pistol, M-50 Assault Rifle
Weapon Stats:
Special Abilities:
Fast Shot: 1, Tactical Sense
ASH-88 Chainsword (rending)
Weapon Stats:
CC
PB
SR
MR
LR
ER
DM
ASH-88 Chainsword (rending)
0
-
-
-
-
-
ST+4
CC
PB
SR
MR
LR
ER
DM
0
-
-
-
-
-
ST+4
M-13 Bolter Pistol (ballistic)
CC
PB
SR
MR
LR
ER
DM
M-13 Bolter Pistol (ballistic)
-1
2
0
-
-
-
8
CC
PB
SR
MR
LR
ER
DM
-1
2
0
-
-
-
8
M-50 Assault Rifle (ballistic)
CC
PB
SR
MR
LR
ER
DM
M-50 Assault Rifle (ballistic)
-4
-1
0
0
-2
-
10
CC
PB
SR
MR
LR
ER
DM
-4
-1
0
0
-2
-
10
Light Infantry LMG Specialist
Grunt squad specialist, optional up to 1 per squad, mortal
Heavy Infantry HMG Specialist
CC
RC
PW
LD
AC
WD
ST
MV
AR
SZ
PC
Grunt squad specialist, optional up to 1 per squad, mortal
6
7
4
8
3
1
4
4
17
2
20
CC
RC
PW
LD
ACDT V R
SZ
PC
Equipment:
M-606 Light Machine Gun
7
8
4
9
3
1
4
3
18
2
24
Weapon Stats:
Equipment:
M-89 Heavy Machine Gun
M-606 Light Machine Gun (ballistic)
Special Abilities:
Fast Shot: 1
CC
PB
SR
MR
LR
ER
DM
Weapon Stats:
-3
3(x3) 2(x2)
-1
-
-
10
M-89 Heavy Machine Gun (ballistic, rending)
CC
PB
SR
MR
LR
ER
DM
Light Infantry GL Specialist
-4
3(x3) 1(x2)
-1
-
-
14
Grunt squad specialist, optional up to 1 per squad, mortal
CC
RC
PW
LD
AC
WD
ST
MV
AR
SZ
PC
Heavy Infantry RL Specialist
6
7
4
8
3
1
4
4
17
2
28
Grunt squad specialist, optional up to 1 per squad, mortal
Equipment:
M-13 Bolter Pistol, M-40 Grenade Launcher
CC
RC
PW
LD
ACDT V R
SZ
PC
Weapon Stats:
7
8
4
9
3
1
4
3
18
2
24
M-13 Bolter Pistol (ballistic)
Equipment:
DPAT-9 Rocket Launcher, M-13 Bolter Pistol
CC
PB
SR
MR
LR
ER
DM
Special Abilities:
Fast Shot: 1
-1
2
0
-
-
-
8
Weapon Stats:
DPAT-9 Rocket Launcher (concussive)
M-40 Grenade Launcher (concussive)
CC
PB
SR
MR
LR
ER
DM
CC
PB
SR
MR
LR
ER
DM
-
-
-2
-4
-4
-
13(x2)
-
-
-1
-4
-
-
8
Special Rules
Direct fire. Optional AP rockets do
damage 10. Small Explosion Template
Special Rules Direct fire. Small Explosion Template
Light Infantry Medic
M-13 Bolter Pistol (ballistic)
Grunt squad specialist, optional up to 2 per squad, mortal
CC
PB
SR
MR
LR
ER
DM
CC
RC
PW
LD
AC
WD
ST
MV
AR
SZ
PC
-1
2
0
-
-
-
8
6
7
4
9
3
1
4
4
17
2
30
Equipment:
M-13 Bolter Pistol, M-50 Assault Rifle
Heavy Infantry GL Specialist
Special Abilities:
Medic: 4
Grunt squad specialist, optional up to 1 per squad, mortal
Weapon Stats:
CC
RC
PW
LD
ACDT V R
SZ
PC
M-13 Bolter Pistol (ballistic)
7
8
4
9
3
1
4
3
18
2
30
CC
PB
SR
MR
LR
ER
DM
Equipment:
M-13 Bolter Pistol, M-40 Grenade Launcher
-1
2
0
-
-
-
8
Special Abilities:
Fast Shot: 1
Weapon Stats:
M-50 Assault Rifle (ballistic)
M-13 Bolter Pistol (ballistic)
CC
PB
SR
MR
LR
ER
DM
CC
PB
SR
MR
LR
ER
DM
-4
-1
0
0
-2
-
10
-1
2
0
-
-
-
8
Light Infrantry Comm. Specialist
M-40 Grenade Launcher (concussive)
Grunt squad specialist, optional up to 1 per squad, mortal
CC
PB
SR
MR
LR
ER
DM
CC
RC
PW
LD
AC
WD
ST
MV
AR
SZ
PC
-
-
-1
-4
-
-
8
6
7
4
8
3
1
4
4
17
2
24
Special Rules Direct fire. Small Explosion Template
Equipment:
M-50 Assault Rifle
Special Abilities:
Forward Observer
Weapon Stats:
M-50 Assault Rifle (ballistic)
CC
PB
SR
MR
LR
ER
DM
-4
-1
0
0
-2
-
10
Linia Frontu - Sekcja 2
9119800.002.png
Capitol - The Infrantry 2/5
Heavy Infantry Medic
Grunt squad specialist, optional up to 2 per squad, mortal
CC
Airborne Rangers
RC
PW
LD
AC
WD
ST
MV
AR
SZ
PC
7
8
4
9
3
1
4
3
18
2
32
Airborne Rangers
Equipment:
M-13 Bolter Pistol, M-50 Assault Rifle
Grunt trooper, required 4-12 models, mortal
Special Abilities:
Fast Shot: 1, Medic: 4
CC
RC
PW
LD
ACDT V R
SZ
PC
Weapon Stats:
9
9
4
10
3
1
4
3
18
2
25
M-13 Bolter Pistol (ballistic)
Equipment:
M-13 Bolter Pistol, M-50 Assault Rifle
CC
PB
SR
MR
LR
ER
DM
Special Abilities:
Para-deploy
-1
2
0
-
-
-
8
Weapon Stats:
M-13 Bolter Pistol (ballistic)
M-50 Assault Rifle (ballistic)
CC
PB
SR
MR
LR
ER
DM
CC
PB
SR
MR
LR
ER
DM
-1
2
0
-
-
-
8
-4
-1
0
0
-2
-
10
M-50 Assault Rifle (ballistic)
Heavy Infantry Comm Specialist
CC
PB
SR
MR
LR
ER
DM
Grunt squad specialist, optional up to 1 per squad, mortal
-4
-1
0
0
-2
-
10
CC
RC
PW
LD
AC
WD
ST
MV
AR
SZ
PC
7
8
4
9
3
1
4
3
18
2
27
Airborne Rangers Sgt
Equipment:
M-50 Assault Rifle
Grunt squad leader, required 1 per squad, mortal
Special Abilities:
Fast Shot: 1, Forward Observer
CC
RC
PW
LD
ACDT V R
SZ
PC
Weapon Stats:
9
10
4
11
3
1
4
3
18
2
30
M-50 Assault Rifle (ballistic)
Equipment:
M-13 Bolter Pistol, M-50 Assault Rifle with M-222 UBGL
CC
PB
SR
MR
LR
ER
DM
Special Abilities:
Para-deploy, Tactical Sense
-4
-1
0
0
-2
-
10
Weapon Stats:
M-13 Bolter Pistol (ballistic)
Heavy Infantry Sniper
CC
PB
SR
MR
LR
ER
DM
Grunt squad specialist, optional up to 1 per squad, mortal
-1
2
0
-
-
-
8
CC
RC
PW
LD
AC
WD
ST
MV
AR
SZ
PC
7
10
4
9
3
1
4
3
18
2
35
M-50 Assault Rifle (ballistic)
Equipment:
M-13 Bolter Pistol, SR-50 Manstalker Sniper Rifle
CC
PB
SR
MR
LR
ER
DM
Special Abilities:
Fast Shot: 1, Form Fireteam, Sniper
-4
-1
0
0
-2
-
10
Weapon Stats:
M-13 Bolter Pistol (ballistic)
M-222 Under Barrel Grenade Launcher (variable)
CC
PB
SR
MR
LR
ER
DM
CC
PB
SR
MR
LR
ER
DM
-1
2
0
-
-
-
8
-
0
0
-
-
-
-
Special Rules
ROF: once per turn, Direct fire, Support
munitions only
SR-50 Manstalker Sniper Rifle (ballistic)
CC
PB
SR
MR
LR
ER
DM
-3
-1
3
2
-1
-3
14
Airborne Rangers LMG Specialist
Special Rules Can mount one optional load-out
Grunt squad specialist, optional up to 2 per squad, mortal
CC
RC
PW
LD
ACDT V R
SZ
PC
9
9
4
10
3
1
4
3
18
2
31
Equipment:
M-13 Bolter Pistol, M-606 Light Machine Gun
Special Abilities:
Para-deploy
Weapon Stats:
M-13 Bolter Pistol (ballistic)
CC
PB
SR
MR
LR
ER
DM
-1
2
0
-
-
-
8
M-606 Light Machine Gun (ballistic)
CC
PB
SR
MR
LR
ER
DM
-3
3(x3) 2(x2)
-1
-
-
10
Airborne Ranger Demolition Specialist
Grunt squad specialist, optional up to 1 per squad, mortal
CC
RC
PW
LD
ACDT V R
SZ
PC
9
9
4
10
3
1
4
3
18
2
27
Equipment:
M-13 Bolter Pistol, M-50 Assault Rifle, Remote Detonator
Special Abilities:
Demolition Training, Para-deploy
Weapon Stats:
M-13 Bolter Pistol (ballistic)
CC
PB
SR
MR
LR
ER
DM
-1
2
0
-
-
-
8
M-50 Assault Rifle (ballistic)
CC
PB
SR
MR
LR
ER
DM
-4
-1
0
0
-2
-
10
Linia Frontu - Sekcja 2
9119800.003.png
Capitol - The Infrantry 3/5
The Freedom Brigades
Heavy Infantry Captain
Freedom Brigadier
Heavy Infantry Captain
Grunt trooper, required 4-12 models, mortal
Individual squad linked officer, limit 1 per Heavy Infantry squad, mortal
CC
RC
PW
LD
AC
WD
ST
MV
AR
SZ
PC
CC
RC
PW
LD
ACDT V R
SZ
PC
7
7
4
7
3
1
4
4
16
2
16
8
10
4
11
3
2
4
3
20
2
36
Equipment:
M-50 Assault Rifle
Equipment:
M-50 Assault Rifle, M-516 Shotgun
Special Abilities:
Fast Shot: 2
Special Abilities:
Tactical Sense, Unit Commander
Weapon Stats:
Weapon Stats:
M-50 Assault Rifle (ballistic)
M-50 Assault Rifle (ballistic)
CC
PB
SR
MR
LR
ER
DM
CC
PB
SR
MR
LR
ER
DM
-4
-1
0
0
-2
-
10
-4
-1
0
0
-2
-
10
Freedom Brigadier Sgt
M-516 Shotgun (rending)
Grunt squad leader, required 1 per squad, mortal
CC
PB
SR
MR
LR
ER
DM
CC
RC
PW
LD
AC
WD
ST
MV
AR
SZ
PC
-
-
-
-
-
-
8
7
7
4
8
3
1
4
4
16
2
19
Special Rules Shotgun Template, Cluster Effect: 2
Equipment:
M-13 Bolter Pistol, M-516 Shotgun with M-222 UBGL
Special Abilities:
Fast Shot: 2
Sgt Carter
Weapon Stats:
M-13 Bolter Pistol (ballistic)
CC
PB
SR
MR
LR
ER
DM
Sgt Carter
-1
2
0
-
-
-
8
Individual general officer, limit 1 per army, mortal
CC
RC
PW
LD
ACDT V R
SZ
PC
M-516 Shotgun (rending)
9
11
5
13
3
2
5
4
20
2
33
CC
PB
SR
MR
LR
ER
DM
Equipment:
M-13 Bolter Pistol, M-50 Assault Rifle
-
-
-
-
-
-
8
Special Abilities:
Resolve: 2, Tactical Sense
Special Rules Shotgun Template, Cluster Effect: 2
Weapon Stats:
M-13 Bolter Pistol (ballistic)
M-222 Under Barrel Grenade Launcher (variable)
CC
PB
SR
MR
LR
ER
DM
CC
PB
SR
MR
LR
ER
DM
-1
2
0
-
-
-
8
-
0
0
-
-
-
-
Special Rules
ROF: once per turn, Direct fire, Support
munitions only
M-50 Assault Rifle (ballistic)
CC
PB
SR
MR
LR
ER
DM
-4
-1
0
0
-2
-
10
Freedom Brigadier LMG Specialist
Grunt squad specialist, optional up to 3 per squad, mortal
CC
RC
PW
LD
AC
WD
ST
MV
AR
SZ
PC
Infantry Major
7
7
4
7
3
1
4
4
16
2
22
Equipment:
M-606 Light Machine Gun
Infantry Major
Special Abilities:
Fast Shot: 2
Individual general officer, limit 1 per army, mortal
Weapon Stats:
CC
RC
PW
LD
ACDT V R
SZ
PC
M-606 Light Machine Gun (ballistic)
10
11
5
14
3
2
5
3
20
2
36
CC
PB
SR
MR
LR
ER
DM
Equipment:
M-13 Bolter Pistol, M-50 Assault Rifle
-3
3(x3) 2(x2)
-1
-
-
10
Special Abilities:
Division Commander, Tactical Sense
K-9 Units
Weapon Stats:
M-13 Bolter Pistol (ballistic)
CC
PB
SR
MR
LR
ER
DM
-1
2
0
-
-
-
8
K-9 Unit - Handler
Grunt trooper, required 1 model, mortal
M-50 Assault Rifle (ballistic)
CC
RC
PW
LD
AC
WD
ST
MV
AR
SZ
PC
CC
PB
SR
MR
LR
ER
DM
6
8
4
8
3
1
4
4
17
2
17
-4
-1
0
0
-2
-
10
Equipment:
M-50 Assault Rifle
Special Abilities:
Tactical Sense
Infantry Colonel
Weapon Stats:
M-50 Assault Rifle (ballistic)
CC
PB
SR
MR
LR
ER
DM
Infantry Colonel
-4
-1
0
0
-2
-
10
Individual general officer, limit 1 per army, mortal
CC
RC
PW
LD
ACDT V R
SZ
PC
K-9 Unit - Dog
9
10
5
16
3
3
5
3
21
2
45
Grunt trooper, required 3-6 models, beast
Equipment:
Bowie Combat Knife, M-517 Double Barrel Shotgun
CC
RC
PW
LD
AC
WD
ST
MV
AR
SZ
PC
Special Abilities:
Division Commander, Resolve: 3, Strategic Insight
7
-
-
8
3
1
5
5
15
1
17
Weapon Stats:
Special Abilities:
Group Assault, Natural Attack (6), Predator Senses: 6
Bowie Combat Knife (slashing)
Special Rules:
Natural attack is a bite
CC
PB
SR
MR
LR
ER
DM
3
-
-
-
-
-
ST+2
Light Infantry Captain
M-517 Double Barrel Shotgun (rending)
CC
PB
SR
MR
LR
ER
DM
Light Infantry Captain
-
-
-
-
-
-
9
Individual squad linked officer, limit 1 per Light Infantry squad, mortal
Special Rules Shotgun Template, Cluster Effect: 2
CC
RC
PW
LD
AC
WD
ST
MV
AR
SZ
PC
8
9
4
10
3
2
5
4
18
2
31
"Blood'n Guts" Lt. Colonel
Equipment:
Bowie Combat Knife, M-516 Shotgun
Special Abilities:
Tactical Sense, Unit Commander
Weapon Stats:
Blood and Guts Lt. Colonel
Bowie Combat Knife (slashing)
Individual force commander, limit 1 per army, mortal
CC
PB
SR
MR
LR
ER
DM
CC
RC
PW
LD
ACDT V R
SZ
PC
3
-
-
-
-
-
ST+2
10
12
5
15
3
3
5
3
21
2
48
Equipment:
ASH-88 Chainsword, MP-103 Hellblazer SMG
M-516 Shotgun (rending)
Special Abilities:
Deadshot, Force Commander, Inspiration: 2, Tactical Sense
CC
PB
SR
MR
LR
ER
DM
Weapon Stats:
-
-
-
-
-
-
8
ASH-88 Chainsword (rending)
Special Rules Shotgun Template, Cluster Effect: 2
CC
PB
SR
MR
LR
ER
DM
0
-
-
-
-
-
ST+4
MP-103 Hellblazer SMG (ballistic)
CC
PB
SR
MR
LR
ER
DM
-1
2(x2) 0(x2)
-1
-
-
9
Linia Frontu - Sekcja 2
9119800.004.png
Capitol - The Infrantry 4/5
Major Maria del Torres
Orca Battlesuits
Major Maria Del Torres
Orca MK III
Individual force commander, limit 1 per army, mortal
Support unit, required 1-2 models, vehicle
CC
RC
PW
LD
AC
WD
ST
MV
AR
SZ
PC
CC
RC
PW
LD
ACDT V R
SZ
PC
9
12
4
13
3
2
4
4
21
2
39
7
10
2
10
3
3/1
6
3
23
3
64
Equipment:
M-13 Bolter Pistol, M-50 Assault Rifle
Equipment:
M-100A1 Mounted Autocannon, CA-40 Ultrasonic Mine Sweeper
Special Abilities:
Force Commander, Strategic Insight
Special Abilities:
Impenetrability
Weapon Stats:
Special Rules:
May employ an optional Heavy Infantry HMG rider
M-13 Bolter Pistol (ballistic)
Weapon Stats:
CC
PB
SR
MR
LR
ER
DM
M-100A1 Mounted Autocannon (balistic, concussive)
-1
2
0
-
-
-
8
CC
PB
SR
MR
LR
ER
DM
-
0(x2) 1(x2) 0(x2)
-
-
13
M-50 Assault Rifle (ballistic)
CC
PB
SR
MR
LR
ER
DM
Orca Heavy Infantry HMG
-4
-1
0
0
-2
-
10
Support squad specialist, optional up to 1 per model, mortal
CC
RC
PW
LD
ACDT V R
SZ
PC
Major Joe Kowalski
7
9
1
9
3
1
4
3
18
2
27
Equipment:
M-89 Heavy Machine Gun
Special Abilities:
Fast Shot: 1, Form Fireteam
Major Joe Kowalski
Special Rules:
Due to the unstable nature of the vehicle, the rider may fire his
weapon only once per turn at a -3 RC penalty, and take no other
actions while riding on the Orca. If he elects not to fire, he may
detach his weapon and disembark, proceeding as an individual.
Embarking or disembarking the Orca costs two actions
Individual force commander, limit 1 per army, mortal
CC
RC
PW
LD
AC
WD
ST
MV
AR
SZ
PC
11
10
5
14
3
3
5
3
21
2
47
Equipment:
Bowie Combat Knife, M-13 Bolter Pistol, M-50 Assault Rifle with M-
222 UBGL
Weapon Stats:
Special Abilities:
Force Commander, Hate: 4, Inspiration: 2
M-89 Heavy Machine Gun (ballistic, rending)
Special Rules:
Hates Blight Commandos
CC
PB
SR
MR
LR
ER
DM
Weapon Stats:
-4
3(x3) 1(x2)
-1
-
-
14
Bowie Combat Knife (slashing)
CC
PB
SR
MR
LR
ER
DM
Orca MK IV
3
-
-
-
-
-
ST+2
Support squad specialist, optional 1 per squad, vehicle
CC
RC
PW
LD
ACDT V R
SZ
PC
M-13 Bolter Pistol (ballistic)
7
10
2
10
3
3/1
6
3
23
3
70
CC
PB
SR
MR
LR
ER
DM
Equipment:
IN-74 Heavy Flamethrower, CA-40 Ultrasonic Mine Sweeper
-1
2
0
-
-
-
8
Special Abilities:
Impenetrability
Special Rules:
May employ an optional Heavy Infantry HMG rider
M-50 Assault Rifle (ballistic)
Weapon Stats:
CC
PB
SR
MR
LR
ER
DM
IN-74 Heavy Flamethrower (radiant)
-4
-1
0
0
-2
-
10
CC
PB
SR
MR
LR
ER
DM
-
-
-
-
-
-
13
M-222 Under Barrel Grenade Launcher (variable)
Special Rules
Residual Damage, Large Flamethrower
Template
CC
PB
SR
MR
LR
ER
DM
-
0
0
-
-
-
-
Special Rules
ROF: once per turn, Direct fire, Support
munitions only
Orca Heavy Infantry HMG
Support squad specialist, optional up to 1 per model, mortal
CC
RC
PW
LD
ACDT V R
SZ
PC
Mortar Team
7
9
1
9
3
1
4
3
18
2
27
Equipment:
M-89 Heavy Machine Gun
Special Abilities:
Fast Shot: 1, Form Fireteam
Light Infantry Mortar Team
Special Rules:
Due to the unstable nature of the vehicle, the rider may fire his
weapon only once per turn at a -3 RC penalty, and take no other
actions while riding on the Orca. If he elects not to fire, he may
detach his weapon and disembark, proceeding as an individual.
Embarking or disembarking the Orca costs two actions
Support unit, required 1 model, associated armament
CC
RC
PW
LD
AC
WD
ST
MV
AR
SZ
PC
-
7
-
-
-
-
-
2
-
-
53
Equipment:
M-75 Mortar
Weapon Stats:
Weapon Stats:
M-75 Mortar (concussive)
M-89 Heavy Machine Gun (ballistic, rending)
CC
PB
SR
MR
LR
ER
DM
CC
PB
SR
MR
LR
ER
DM
-
-
-
-2
-4
-
10
-4
3(x3) 1(x2)
-1
-
-
14
Special Rules Indirect fire. Small Explosion Template
Orca MK V
Mortar Team Crewmen
Support squad specialist, optional 1 per squad, vehicle
Support trooper, required 2 per squad, mortal
CC
RC
PW
LD
ACDT V R
SZ
PC
CC
RC
PW
LD
AC
WD
ST
MV
AR
SZ
PC
7
10
2
10
3
3/1
6
3
23
3
70
6
7
4
8
3
1
4
-
17
2
-
Equipment:
DPAT-11 Rocket Launcher, CA-40 Ultrasonic Mine Sweeper
Equipment:
M-50 Assault Rifle
Special Abilities:
Impenetrability
Weapon Stats:
Special Rules:
May employ an optional Heavy Infantry HMG rider
M-50 Assault Rifle (ballistic)
Weapon Stats:
CC
PB
SR
MR
LR
ER
DM
DPAT-11 Rocket Launcher (concussive)
-4
-1
0
0
-2
-
10
CC
PB
SR
MR
LR
ER
DM
-
-
-2
-3
-5
-
13(x2)
Mortar Team Spotter
Special Rules
Direct fire. Optional AP rockets do
damage 10. Small Explosion Template
Support trooper, required 1 per squad, mortal
CC
RC
PW
LD
AC
WD
ST
MV
AR
SZ
PC
6
8
4
9
3
1
4
4
17
2
-
Orca Heavy Infantry HMG
Equipment:
M-50 Assault Rifle
Support squad specialist, optional up to 1 per model, mortal
Special Abilities:
Tactical Sense
CC
RC
PW
LD
ACDT V R
SZ
PC
Special Rules:
Spotter must remain in command radius of the mortar. They can
assume a crew position by moving into base contact with the rear
arc of the mortar, but while doing so they may not use their
Tactical Sense special ability
7
9
1
9
3
1
4
3
18
2
27
Equipment:
M-89 Heavy Machine Gun
Special Abilities:
Fast Shot: 1, Form Fireteam
Special Rules:
Due to the unstable nature of the vehicle, the rider may fire his
weapon only once per turn at a -3 RC penalty, and take no other
actions while riding on the Orca. If he elects not to fire, he may
detach his weapon and disembark, proceeding as an individual.
Embarking or disembarking the Orca costs two actions
Weapon Stats:
M-50 Assault Rifle (ballistic)
CC
PB
SR
MR
LR
ER
DM
-4
-1
0
0
-2
-
10
Weapon Stats:
M-89 Heavy Machine Gun (ballistic, rending)
CC
PB
SR
MR
LR
ER
DM
-4
3(x3) 1(x2)
-1
-
-
14
Linia Frontu - Sekcja 2
9119800.005.png
Capitol - The Infrantry 5/5
Purple Shark
Pegasus Scout Bike
Purple Shark
Pegasus Scout Bike
Support unit, required 1 model, vehicle
Support unit, required 1-3 models, vehicle
CC
RC
PW
LD
AC
WD
ST
MV
AR
SZ
PC
CC
RC
PW
LD
ACDT V R
SZ
PC
-
-
-
-
-
3/1
-
0/6:8
21
4
62
-
-
-
-
-
2/0
-
0/5:1
20
2
34
Equipment:
M-99 Mounted HMG
Equipment:
Enhanced Sensor Array
Special Abilities:
Impenetrability
Special Rules:
Must select one optional rider. Upon loss of the last wound, the
vehicle will crash. If a rider is onboard, roll for his fate as if he were
in a destroyed transport adding +2 to the roll for every height band
above one
Pegasus Pilot
Support trooper, required 1 per Bike, mortal
CC
RC
PW
LD
ACDT V R
SZ
PC
7
9
4
11
3
-
4
-
-
-
-
Weapon Stats:
Equipment:
M-11 Machine Pistol
M-99 Mounted HMG (ballistic)
Special Abilities:
Recconnaissance Training
CC
PB
SR
MR
LR
ER
DM
Special Rules:
The pilot may fly the bike and fire his machine pistol with a single
action. The machine pistol has a 360 degree firing arc
-
0(x2) 3(x3) 1(x2) -1(x2)
-
13
Weapon Stats:
Purple Shark Gunner's Mate
M-11 Machine Pistol (ballistic)
Support squad specialist, optional up to 1 per model, mortal
CC
PB
SR
MR
LR
ER
DM
CC
RC
PW
LD
AC
WD
ST
MV
AR
SZ
PC
0
2(x2)
-1
-
-
-
8
7
8
4
9
3
1
4
3
18
2
21
Special Rules Can mount one optional load-out
Equipment:
M-13 Bolter Pistol, M-50 Assault Rifle
Special Abilities:
Fast Shot: 1, Form Fireteam
Great Grey
Special Rules:
A Gunner's Mate is Heavy Infantry trooper who has been trained to
assists the pilot during combat operations. He will activate as a
crew member, taking over responsibility for firing the vehicle
weapons systems and performing damage control. While on board
the vehicle will gain a +2 modifier and will not be required to roll on
the system failure chart. The great speeds and erratic movements
involved during battlefield flight operations will make effective use
of his personal weapon impossible
Great Grey
Support unit, required 1 model, vehicle
CC
RC
PW
LD
ACDT V R
SZ
PC
-
-
-
-
-
3/1
-
0/6:10
22
3
65
Equipment:
M-99 Mounted HMG
Special Abilities:
Impenetrability
Weapon Stats:
Weapon Stats:
M-13 Bolter Pistol (ballistic)
M-99 Mounted HMG (ballistic)
CC
PB
SR
MR
LR
ER
DM
CC
PB
SR
MR
LR
ER
DM
-1
2
0
-
-
-
8
-
0(x2) 3(x3) 1(x2) -1(x2)
-
13
M-50 Assault Rifle (ballistic)
Great Grey Pistol
CC
PB
SR
MR
LR
ER
DM
Support trooper, required 1 per Great Grey, mortal
-4
-1
0
0
-2
-
10
CC
RC
PW
LD
ACDT V R
SZ
PC
6
11
4
11
3
-
5
-
-
-
-
Purple Shark Comm Specialist
Equipment:
M-11 Machine Pistol
Support squad specialist, optional up to 1 per model, mortal
Weapon Stats:
CC
RC
PW
LD
AC
WD
ST
MV
AR
SZ
PC
M-11 Machine Pistol (ballistic)
7
8
4
9
3
1
4
3
18
2
31
CC
PB
SR
MR
LR
ER
DM
Equipment:
M-50 Assault Rifle, Marker Grenades
0
2(x2)
-1
-
-
-
8
Special Abilities:
Fast Shot: 1, Form Fireteam, Forward Observer
Special Rules Can mount one optional load-out
Special Rules:
This is a Heavy Infantry Comm Specialist trained to use the Purple
Shark as a vantahe point for his spotting activities. He will activate
as a crew member, but the great speeds and erratic movements
involved during battlefield flight operations will make effective use
of his personal weapon impossible
Weapon Stats:
M-50 Assault Rifle (ballistic)
CC
PB
SR
MR
LR
ER
DM
-4
-1
0
0
-2
-
10
Purple Shark Flight Officer
Support squad specialist, optional up to 1 per model, mortal
CC
RC
PW
LD
AC
WD
ST
MV
AR
SZ
PC
8
10
4
11
3
2
4
3
20
2
37
Equipment:
M-50 Assault Rifle, M-516 Shotgun
Special Abilities:
Division Commander, Tactical Sense
Special Rules:
This is a Heavy Infantry Captain specialist specially trained to
coordinate ground forces from the air. He will activate as a crew
member. While on board the Purple Shark's comm gear will grant
him the benefits of a command helment, but the great speeds and
erratic movements involved during battlefield flight operations will
make effective use of his weapon impossible
Weapon Stats:
M-50 Assault Rifle (ballistic)
CC
PB
SR
MR
LR
ER
DM
-4
-1
0
0
-2
-
10
M-516 Shotgun (rending)
CC
PB
SR
MR
LR
ER
DM
-
-
-
-
-
-
8
Special Rules Shotgun Template, Cluster Effect: 2
Linia Frontu - Sekcja 2
9119800.001.png
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