LegendsOfWrestlingprimasOfficialStrategyGuide-2002.pdf

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THE OFFICIAL
STRATEGY GUIDE
The Prima Games logo is a registered trademark of Random House, Inc., registered in the United States and other countries. Primagames.com is a registered trademark of Random House,
Inc., registered in the United States.
© 2002 by Prima Games and Acclaim Publishing. All rights reserved. No part of this book may be reproduced or transmitted in any form or by any means, electronic or mechanical, including
photocopying, recording, or by any information storage or retrieval system without written permission from Prima Games and Acclaim Publishing. Prima Games is a division of Random
House, Inc.
Legends of Wrestling and Acclaim ® & © 2001 Acclaim Entertainment, Inc. All Rights Reserved. Developed by Acclaim Studios Salt Lake City. All Rights Reserved.
Marketed by Acclaim. Distributed by Acclaim Distribution, Inc. One Accalim Plaza, Glen Cove, NY 11542-2777. “PlayStation” and the “PS” Family logo are registered
trademarks of Sony Computer Entertainment Inc. TM, ® and the Nintendo GameCube logo are trademarks of Nintendo. Microsoft, Xbox and the Xbox logos are
either registered trademarks or trademarks of Microsoft Corporation in the U.S. and/or in other countries and are used under license from Microsoft.
All products and characters mentioned in this book are trademarks of their respective companies.
Please be advised that the ESRB rating icons, "EC", "K-A", “E”, "T", "M", "AO" and “RP” are copyrighted works and certification marks owned by the Entertainment Software Association
and the Entertainment Software Rating Board and may only be used with their permission and authority. Under no circumstances may the rating icons be self-applied or used in connection
with any product that has not been rated by the ESRB. For information regarding whether a product has been rated by the ESRB, please call the ESRB at 1-800-771-3772 or visit
www.esrb.org. For information regarding licensing issues, please call the ESA at (212) 223-8936. Please note that ESRB ratings only apply to the content of the game itself and does NOT
apply to the content of this book.
Important:
Prima Games and Acclaim Publishing have made every effort to determine that the information contained in this book is accurate. However, the publisher makes no warranty, either expressed
or implied, as to the accuracy, effectiveness, or completeness of the material in this book; nor does the publisher assume liability for damages, either incidental or consequential, that may
result from using the information in this book. The publisher cannot provide information regarding game play, hints and strategies, or problems with hardware or software. Questions should
be directed to the support numbers provided by the game and device manufacturers in their documentation. Some game tricks require precise timing and may require repeated attempts
before the desired result is achieved.
ISBN: 0-7615-3919-0
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PAGE 2
ACCLAIM
PUBLISHING
GUIDE WRITER
Zachary Smith
PUBLISHER/EDITOR
Walter Black
DESIGNERS
Omar Padron
Colleen Caraher
ACCLAIM
ENTERTAINMENT
BRAND MARKETING
VICE PRESIDENT,
BRAND/ MARKETING
Evan Stein
SENIOR DIRECTOR,
BRAND MANAGEMENT
Steve Felsen
BRAND MANAGER
Brian Shields
SENIOR MEDIA EDITOR
Jack Scalici
QUALITY ASSURANCE
MANAGER
Brian Regan
SUPERVISORS
Bill Handworth
Matt Canonico
SENIOR LEAD ANALYSTS
Bonchi Martinez
Martin Glanz
Daren Chencinski
LEAD ANALYSTS
James Ackermann
Pharoah Sample
PROJECT LEADS
Lloyd Thompson
Maurice Philips
HIGHWATER GROUP
Dan Harnett
Tara Blanco
LEAD ARTIST
Todd McMullin
MOTION LEAD
Melissa Pardike
MOTION ANIMATORS
Erin Brown
Damon Milman
Michael Mumbauer
David Peng
LEAD MODELER
Paul Boyle
GAME INTERFACE ARTIST
Chris Wright
ADDITIONAL ARTISTS
Kim Passey
Edgar Acevedo
John Longenbaugh
Jonathan Goates
AUDIO LEAD
Cat Neri
AUDIO DIRECTOR
Mark Ganus
ACCLAIM ONLINE
DIRECTOR, WEB
PROPERTIES
Ben Fischbach
INTERNET ARCHITECT
Bobby Saha
ASSISTANT WEBMASTER
Mark Demofsky
SENIOR DESIGNER
Jarrett Brilliant
ACCLAIM AUDIO
EXECUTIVE AUDIO
DIRECTOR
Rick Fox
ACCLAIM STUDIOS
SALT LAKE CITY
STUDIO GENERAL
MANAGER
Chip Luman
PRODUCER
Mike Engberg
LEAD GAME DESIGNER
Scott Shicoff
ADDITIONAL GAME
DESIGNERS
Jeff Robinson
Dave Hall
Preston Whitney
LEAD PROGRAMMER
Larry Hutcherson
TOOLS PROGRAMMER
Altair Lane
AI PROGRAMMER
Rod Horsley
GAME PLAY
PROGRAMMERS
Benjamin Defnet
Michael Baird
Sam Zamani
CREATE-A-LEGEND
PROGRAMMERS
Lynn Wallace
Tom Mason
SOUND PROGRAMMER
Ron O’Hara
GAME INTERFACE
PROGRAMMER
Llewellyn Reese
ADDITIONAL PROGRAMMERS
Vlad Andreev
John Nielson
Kevin Lackey
Jeff Hughes
Spencer Parkin
SLC ENGINE TEAM
ENGINE TEAM MANAGER
Randy Stebbing
ENGINE TEAM LEAD
PROGRAMMER
Brad Timmins
ENGINE TEAM
PROGRAMMERS
Alan Crawford
Rob Brannon
Ian Lewis
Ron Barry
Studio Support
Karen Halladay
Eric Nikolaisen
Dan Butterfield
Trish Padula
Kelli Oberle
ACCLAIM MOTION
CAPTURE STUDIO
MO-CAP MANAGER POST
PRODUCTION GROUP
Hajime Ogata
SLC QA DEPARTMENT
QA SUPERVISOR
Preston Whitney
NIGHT LEAD
Roy Terry
QA
Matt Nussbaum
Ryan Gallegos
Dave Trotta
TL Shelton
Joshua Hawley
James Sadler
Jason Smith
Brandon Hoff
Stephen Jones
Kris Shreiner
Derrick Halls
Patrick Bostick
Zac Drake
CREATIVE SERVICES
CREATIVE SERVICES
DIRECTOR
Scott Jenkins
TRAFFIC MANAGER
Lisa Koch
PUBLIC RELATIONS
DIRECTOR, PUBLIC
RELATIONS
Alan Lewis
PUBLIC RELATIONS
COORDINATOR
Matt Schlosberg
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PAGE 4
And now it’s time for the “Main Event!”…
LEGENDS OF WRESTLING.
Never before in the history of video games, has there been one game that has
brought together the toughest, biggest, baddest wrestlers the sport has ever seen.
Now, for the first time ever, over forty wrestling legends of the squared circle do
battle once again!
What makes a legend? A mix of talent, charisma, walking the walk and talking the
talk. Who knows? But whatever it is, it is built on passion and dedication. Some
people regard me alongside wrestling’s true legends; Jimmy “Superfly” Snuka , Jerry
“The King” Lawler and Hulk Hogan, which is a compliment I take seriously and try
my best to live up to.
Growing up in the infamous Hart House, training in my dad’s dungeon, there was no
illusion that glory and stardom could not be achieved without long grueling hours of
hard work and sacrifice. The perfectionist work ethic I learned from my father earned
me the moniker, “The Excellence of Execution” because of my exacting style in the
ring. And the execution is the name of the game with LEGENDS OF WRESTING…
LEGENDS OF WRESTLING is the only video game that utilizes the incredible ISP
(Intermediate Start Position) system. Here execution of your moves is the key to
success. Knowing how to take advantage of any situation you may be faced with be
it tie-up, attack, reversal, etc. will give you the edge. Each one of the 42 legends in
the game has their own extensive set of moves. Knowing how to execute that move
set and understanding how your opponent will react are key!
That’s where this great strategy guide comes into play. Within these pages you will
find the button combinations for every move for every legend available for all three
major platforms; Playstation2, X-Box and GameCube. Plus some additional moves
sets that you can use depending on your favorite style of wrestling. You’ll also find
an in-depth explanation and strategies for implementing the ISP system to your
best advantage.
Each and every legend has a history all their own. This Official LEGENDS OF
WRESTLING Strategy Guide has complete biographies for each wrestler. Learn
where they came from, and how they achieved fame and glory. You’ll find out that
getting to the top is no easy task! Hardship and pain are just a few of the roadblocks
many of us have faced throughout our careers. Each legend also has attribute and
abilities ratings so you can judge your wrestler’s strengths and weaknesses (should
any actually exist!).
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