Commandos2-MenOfCourageprimasOfficialStrategyGuide-2001.pdf

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PRIMA’S OFFICIAL STRATEGY GUIDE
Dean Evans
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PRIMA’S OFFICIAL STRATEGY GUIDE
DEAN EVANS
Prima Games
A Division of Random House, Inc.
3000 Lava Ridge Court
Roseville, CA 95661
(916) 787-7000
www.primagames.com
© 2001 Pyro Studios. Published by Eidos Interactive. Developed
by Pyro Studios. Commandos 2: Men of Courage is a trademark
of Pyro Studios. Eidos, Eidos Interactive, and the Eidos
Interactive logo are registered trademarks of Eidos Interactive,
Inc. All rights reserved. The rating logo is a registered trademark
of the Interactive Digital Software Association.
All products and characters mentioned in this book are trade-
marks of their respective companies.
Important:
Prima Games has made every effort to determine that the
information contained in this book is accurate. However, the
publisher makes no warranty, either expressed or implied, as to
the accuracy, effectiveness, or completeness of the material in
this book; nor does the publisher assume liability for damages,
either incidental or consequential, that may result from using
the information in this book. The publisher cannot provide
information regarding game play, hints and strategies, or
problems with hardware or software. Questions should be
directed to the support numbers provided by the game and
device manufacturers in their documentation. Some game tricks
require precise timing and may require repeated attempts before
the desired result is achieved.
ISBN: 0-7615-3233-1
Library of Congress Catalog Card Number: 200100108064
The Prima Games logo is a registered trademark of
Random House, Inc., registered in the United States and other
countries. Primagames.com is a registered trademark of Random
House, Inc., registered in the United States.
© 2001 by Prima Games. All rights reserved. No part of this
book may be reproduced or transmitted in any form or by any
means, electronic or mechanical, including photocopying,
recording, or by any information storage or retrieval system
without written permission from Prima Games. Prima Games
is a division of Random House, Inc.
Project Editor: Jill Hinckley
Editorial Assistant: Etelvina Hernandez
Senior Product Manager: Sara E. Wilson
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P RIMA S O FFICIAL S TRATEGY G UIDE
INTRODUCTION
“When they first said that they wanted me to break into a heavily fortified German
base, past electrified fencing, trigger-happy sentries, and ravenous guard dogs, I didn’t
take them seriously. When they asked me again, I refused point-blank—I’d signed up
to fight, not for a suicide run on my first combat mission. “Look,” I said, “why can’t
the explosives guy do it?” They replied that they needed to get in quietly, without
attracting attention. “What about the Spy?” I countered. But he was currently in a
plane somewhere over the Atlantic and wouldn’t get here until the morning. The top
brass were insistent: They needed someone to get inside tonight.
“Which is why I now find myself clinging to a wall above two German sentries,
hoping to God that I don’t fall off. All I have to do is make it to the door of the building
beneath me, negotiate any guards, and locate my contact, Natasha. Quietly does it.
One wrong move and I’m history….”
Blending complex puzzles with squad-level tactical combat, Commandos 2 presents
you with an enormous gaming challenge. With 10 increasingly difficult missions to
complete, there’s very little room for error. If you lose even one of the soldiers under
your command during a mission, you’ll fail that mission and be forced to start again.
Consequently, Commandos 2 requires patience, strategic awareness, creativity, and
timing. The importance of training and pre-planning is vital.
In the ancient teachings of celebrated Chinese strategist Sun Tzu, “It is foreknowledge
that enables a brilliant ruler and an excellent leader to triumph over others wherever they
move.” In this guide, we’ve attempted to provide you with that crucial “foreknowledge.”
You’ll learn about the Commandos that appear in the game, their skills, and how best to
use them. Every weapon and item is examined in the “Stores” section, while strategies
and tactics are revealed in the “Officer’s Training” section. You’ll be surprised what you
can accomplish with just one Commando, a Knife, and a pack of Cigarettes.
II
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After you’ve trained for the missions in Commandos 2, this guide provides detailed
intelligence data on the landscapes and troops that you can expect to encounter. Once you
know how to get the best out of your soldiers, you need to know where to go and what to
do when you get there. Be aware of your surroundings and have the patience to reconnoitre,
move, and act. The walkthroughs in this guide show you how to fully complete every
mission and how to activate the 10 secret “bonus” missions that developer Pyro has
hidden in the game. So what are you waiting for? Gather your troops and get going!
“Searchlights criss-crossed the surface of the water as the battle cruiser Leipzig was
nudged gently away from the dock by three smoke-belching tugs. She was one of the
biggest ships in the German fleet, and had suffered only minor damage to her forward
guns during her last engagement with the Royal Navy. The aging harbormaster smiled.
With the Leipzig repaired and rearmed, the British ships would not stand a chance.
Germany could win this war.
As the harbormaster reached down for his coffee, he missed the explosion that ripped
through the bow of the Leipzig, below the waterline. A second blast rocked the battle
cruiser moments later, then a third, sending towering plumes of fire and water into the
sky. Before the final explosion, the great ship groaned and shuddered, listing slightly
as screaming sailors hurled themselves into the water. Meanwhile, out beyond the
harbour walls, a burly Commando helped his friend to clamber into their small, black
rubber dinghy.
“Enjoy the show?” asked the Diver taking of his goggles.
“Not bad, my friend,” said his companion. “Not bad at all.”
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P RIMA S O FFICIAL S TRATEGY G UIDE
CONTENTS
Introduction . . . . . . . . . . . . . . . . . . . . . .II
Chapter 1: Basic Training . . . . . . . . . . . . .1
The Interface . . . . . . . . . . . . . . . . . . . . . . . . . .2
Field of Vision . . . . . . . . . . . . . . . . . . . . . . . . . .2
Map . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .2
Camera . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .2
Help . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .3
Notebook . . . . . . . . . . . . . . . . . . . . . . . . . . . . .3
Stamina Bar . . . . . . . . . . . . . . . . . . . . . . . . . . .3
Backpack . . . . . . . . . . . . . . . . . . . . . . . . . . . . .3
Portrait . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .4
Health Bar . . . . . . . . . . . . . . . . . . . . . . . . . . . .4
Actions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .4
Movement and Actions . . . . . . . . . . . . . . . . . . .5
Movement . . . . . . . . . . . . . . . . . . . . . . . . . . . . .5
General Actions . . . . . . . . . . . . . . . . . . . . . . . .6
Specific Actions . . . . . . . . . . . . . . . . . . . . . . . .7
Camera View . . . . . . . . . . . . . . . . . . . . . . . . . . .7
Saving the Game . . . . . . . . . . . . . . . . . . . . . . .8
Chapter 2: The Barracks . . . . . . . . . . . . . .9
The Green Beret . . . . . . . . . . . . . . . . . . . . . . .10
The Sniper . . . . . . . . . . . . . . . . . . . . . . . . . . .12
The Diver . . . . . . . . . . . . . . . . . . . . . . . . . . . .13
The Sapper . . . . . . . . . . . . . . . . . . . . . . . . . . .15
The Driver . . . . . . . . . . . . . . . . . . . . . . . . . . .16
The Spy . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .18
Natasha . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .19
The Thief . . . . . . . . . . . . . . . . . . . . . . . . . . . .21
Whiskey . . . . . . . . . . . . . . . . . . . . . . . . . . . . .22
Wilson . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .23
Chapter 3: The Stores . . . . . . . . . . . . . . .24
Weapons . . . . . . . . . . . . . . . . . . . . . . . . . . . . .25
Equipment . . . . . . . . . . . . . . . . . . . . . . . . . . .31
Chapter 4: Officer Training . . . . . . . . . . .41
Reconnaissance . . . . . . . . . . . . . . . . . . . . . . . .42
Combat Training . . . . . . . . . . . . . . . . . . . . . . .45
T RAINING M ISSIONS . . . . . . . . . . .52
Chapter 5: Training Missions . . . . . . . . . .52
Training Camp 1 . . . . . . . . . . . . . . . . . . . . . . .52
Training Camp 2 . . . . . . . . . . . . . . . . . . . . . . .57
C OMBAT M ISSIONS . . . . . . . . . . . .62
Chapter 6: Night Of The Wolves . . . . . . .62
Walkthrough . . . . . . . . . . . . . . . . . . . . . . . . . .63
Mission Secret . . . . . . . . . . . . . . . . . . . . . . . .71
Chapter 7: Das Boot, Silent Killers . . . . .72
Walkthrough . . . . . . . . . . . . . . . . . . . . . . . . . .73
Mission Secret . . . . . . . . . . . . . . . . . . . . . . . .89
Chapter 8: White Death . . . . . . . . . . . . . .90
Walkthrough . . . . . . . . . . . . . . . . . . . . . . . . . .91
Mission Secret . . . . . . . . . . . . . . . . . . . . . . .103
Chapter 9: Target: Burma . . . . . . . . . . .105
Walkthrough . . . . . . . . . . . . . . . . . . . . . . . . .106
Mission Secret . . . . . . . . . . . . . . . . . . . . . . .120
Chapter 10: Bridge Over the River Kwai .121
Walkthrough . . . . . . . . . . . . . . . . . . . . . . . . .122
Mission Secret . . . . . . . . . . . . . . . . . . . . . . .135
Chapter 11: The Guns of Savo Island . . .136
Walkthrough . . . . . . . . . . . . . . . . . . . . . . . . .137
Mission Secret . . . . . . . . . . . . . . . . . . . . . . .153
Chapter 12: The Giant in Haiphong . . . .154
Walkthrough . . . . . . . . . . . . . . . . . . . . . . . . .155
Mission Secret . . . . . . . . . . . . . . . . . . . . . . .171
Chapter 13: Saving Private Smith . . . . .173
Walkthrough . . . . . . . . . . . . . . . . . . . . . . . . .174
Mission Secret . . . . . . . . . . . . . . . . . . . . . . .189
Chapter 14: Castle Colditz . . . . . . . . . . .191
Walkthrough . . . . . . . . . . . . . . . . . . . . . . . . .192
Mission Secret . . . . . . . . . . . . . . . . . . . . . . .207
Chapter 15: Is Paris Burning? . . . . . . . .208
Walkthrough . . . . . . . . . . . . . . . . . . . . . . . . .209
Mission Secret . . . . . . . . . . . . . . . . . . . . . . .219
IV
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