attacker deck.pdf

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attacker deck
Juggernauts © 2006 Jonathan A. Leistiko - http://www.invisible-city.com /
Page 1 of 5
This work is licensed under the Creative Commons Attribution-NonCommercial-ShareAlike 2.5 License. To view a copy of this license, visit
http://creativecommons.org/licenses/by-nc-sa/2.5/ or send a letter to Creative Commons, 543 Howard Street, 5th Floor, San Francisco, California, 94105, USA.
Multifunction Combat Turret
Multifunction Combat Turret
Multifunction Combat Turret
Attack (standard)
Defend (standard)
Attack (standard)
Defend (standard)
Attack (standard)
Defend (standard)
Retain: 1 power
Retain: 1 power
Retain: 1 power
Multifunction Combat Turret
Beamed Power Transmission
Beamed Power Transmission
Attack (standard)
Defend (standard)
Gain 3 power
Gain 3 power
Retain: 1 power
Beamed Power Transmission
Beamed Power Transmission
High-Efficiency Solar Capacitor
Gain 3 power
Gain 3 power
+1 Power per turn
Retain: 0
Pre-constructed deck - Kali - Printed on June 29, 2006
1202035.002.png
Juggernauts © 2006 Jonathan A. Leistiko - http://www.invisible-city.com /
Page 2 of 5
This work is licensed under the Creative Commons Attribution-NonCommercial-ShareAlike 2.5 License. To view a copy of this license, visit
http://creativecommons.org/licenses/by-nc-sa/2.5/ or send a letter to Creative Commons, 543 Howard Street, 5th Floor, San Francisco, California, 94105, USA.
High-Efficiency Solar Capacitor
High-Efficiency Solar Capacitor
High-Efficiency Solar Capacitor
+1 Power per turn
+1 Power per turn
+1 Power per turn
Retain: 0
Retain: 0
Retain: 0
Diamond-Carbide Chainblade
Spiked Demolition Ball
Phased Plasma Array
Attack (-1 cost) 0 / 2 / 7
Defend (+1 cost) 1 / 4 / 9
Attack (-2 cost) 0 / 1 / 6
Defend (+2 cost) 2 / 5 / 10
Attack (-3 cost) 0 / 0 / 5
Defend (+3 cost) 3 / 6 / 11
Diamond-Carbide Chainblade
Spiked Demolition Ball
Phased Plasma Array
Attack (-1 cost) 0 / 2 / 7
Defend (+1 cost) 1 / 4 / 9
Attack (-2 cost) 0 / 1 / 6
Defend (+2 cost) 2 / 5 / 10
Attack (-3 cost) 0 / 0 / 5
Defend (+3 cost) 3 / 6 / 11
Pre-constructed deck - Kali - Printed on June 29, 2006
1202035.003.png
Juggernauts © 2006 Jonathan A. Leistiko - http://www.invisible-city.com /
Page 3 of 5
This work is licensed under the Creative Commons Attribution-NonCommercial-ShareAlike 2.5 License. To view a copy of this license, visit
http://creativecommons.org/licenses/by-nc-sa/2.5/ or send a letter to Creative Commons, 543 Howard Street, 5th Floor, San Francisco, California, 94105, USA.
Diamond-Carbide Chainblade
Spiked Demolition Ball
Phased Plasma Array
Attack (-1 cost) 0 / 2 / 7
Defend (+1 cost) 1 / 4 / 9
Attack (-2 cost) 0 / 1 / 6
Defend (+2 cost) 2 / 5 / 10
Attack (-3 cost) 0 / 0 / 5
Defend (+3 cost) 3 / 6 / 11
Diamond-Carbide Chainblade
Spiked Demolition Ball
Phased Plasma Array
Attack (-1 cost) 0 / 2 / 7
Defend (+1 cost) 1 / 4 / 9
Attack (-2 cost) 0 / 1 / 6
Defend (+2 cost) 2 / 5 / 10
Attack (-3 cost) 0 / 0 / 5
Defend (+3 cost) 3 / 6 / 11
Command Report
Command Report
Anti-Infantry Systems
Tokenize: Discard to roll one extra
time in the Command phase and
select the result you want.
Tokenize: Discard to roll one extra
time in the Command phase and
select the result you want.
Tokenize: Discard to remove an
alert token from your deck.
Pre-constructed deck - Kali - Printed on June 29, 2006
1202035.004.png
Juggernauts © 2006 Jonathan A. Leistiko - http://www.invisible-city.com /
Page 4 of 5
This work is licensed under the Creative Commons Attribution-NonCommercial-ShareAlike 2.5 License. To view a copy of this license, visit
http://creativecommons.org/licenses/by-nc-sa/2.5/ or send a letter to Creative Commons, 543 Howard Street, 5th Floor, San Francisco, California, 94105, USA.
Anti-Infantry Systems
Anti-Infantry Systems
Anti-Infantry Systems
Tokenize: Discard to remove an
alert token from your deck.
Tokenize: Discard to remove an
alert token from your deck.
Tokenize: Discard to remove an
alert token from your deck.
Research Report
R&D Breakthrough
Research Report
Tokenize: Discard during the
Recover phase to draw three cards,
then pick three cards from your hand
and shuffle them into your deck.
Tokenize: Discard during a recover
phase to go through your deck, take
a card from it, then reshuffle your
deck.
Tokenize: Discard during the
Recover phase to draw three cards,
then pick three cards from your hand
and shuffle them into your deck.
R&D Breakthrough
Rapid Response Team
Rapid Response Team
Tokenize: Discard during a recover
phase to go through your deck, take
a card from it, then reshuffle your
deck.
Tokenize: Discard to re-roll any roll
you make.
Tokenize: Discard to re-roll any roll
you make.
Pre-constructed deck - Kali - Printed on June 29, 2006
1202035.005.png
Juggernauts © 2006 Jonathan A. Leistiko - http://www.invisible-city.com /
Page 5 of 5
This work is licensed under the Creative Commons Attribution-NonCommercial-ShareAlike 2.5 License. To view a copy of this license, visit
http://creativecommons.org/licenses/by-nc-sa/2.5/ or send a letter to Creative Commons, 543 Howard Street, 5th Floor, San Francisco, California, 94105, USA.
Linked Systems Array
Linked Systems Array
Linked Systems Array
3 Power: Activate 2 adjacent cards.
8 Power: Activate 3 adjacent cards.
16 Power: Activate 4 adjacent cards.
3 Power: Activate 2 adjacent cards.
8 Power: Activate 3 adjacent cards.
16 Power: Activate 4 adjacent cards.
3 Power: Activate 2 adjacent cards.
8 Power: Activate 3 adjacent cards.
16 Power: Activate 4 adjacent cards.
Targeting Systems
EMP Squad
EMP Squad
All adjacent attacks roll one extra
time for hit location. You choose
which roll to use.
Tokenize: Discard during the Drain
phase to deactivate an active card in
your opponent’s matrix.
Tokenize: Discard during the Drain
phase to deactivate an active card in
your opponent’s matrix.
Retain: 1
Targeting Systems
EMP Grenade Launcher
This deck has 44 cards in it. Remove 4
cards from the deck before playing with it.
This deck is designed to make lots of
attacks. I recommend using a 10-, 12-, or
(possibly) a 20-sided Commander.
All adjacent attacks roll one extra
time for hit location. You choose
which roll to use.
Attack (-3 cost) 0 / 0 / 5
Defend (standard)
Damage: Neutralize targeted card.
Retain: 1
Pre-constructed deck - Kali - Printed on June 29, 2006
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