description enabled ladder min diff version op param value class numinputs input 1 input 2 input 3 input 4 input 5 input 6 input 7 output lvl plvl ilvl mod 1 mod 1 chance mod 1 param mod 1 min mod 1 max mod 2 mod 2 chance mod 2 param mod 2 min mod 2 max mod 3 mod 3 chance mod 3 param mod 3 min mod 3 max mod 4 mod 4 chance mod 4 param mod 4 min mod 4 max mod 5 mod 5 chance mod 5 param mod 5 min mod 5 max output b b lvl b plvl b ilvl b mod 1 b mod 1 chance b mod 1 param b mod 1 min b mod 1 max b mod 2 b mod 2 chance b mod 2 param b mod 2 min b mod 2 max b mod 3 b mod 3 chance b mod 3 param b mod 3 min b mod 3 max b mod 4 b mod 4 chance b mod 4 param b mod 4 min b mod 4 max b mod 5 b mod 5 chance b mod 5 param b mod 5 min b mod 5 max output c c lvl c plvl c ilvl c mod 1 c mod 1 chance c mod 1 param c mod 1 min c mod 1 max c mod 2 c mod 2 chance c mod 2 param c mod 2 min c mod 2 max c mod 3 c mod 3 chance c mod 3 param c mod 3 min c mod 3 max c mod 4 c mod 4 chance c mod 4 param c mod 4 min c mod 4 max c mod 5 c mod 5 chance c mod 5 param c mod 5 min c mod 5 max *eol Staff of Kings + Viper amulet -> Horadric Staff 1 0 28 2 msf vip hst 0 Khalim Flail + Khalim Heart + Khalim Eye + Khalim Brain -> Super Khalim Flail 1 0 28 4 qf1 qhr qey qbr qf2 0 1 Wirt's leg + 1 town portal book -> portal to cow lvl 1 0 28 2 leg tbk Cow Portal 0 3 health potions + 3 mana potions + 1 standard gem -> full rejuvenate potion 1 0 7 "hpot,qty=3" "mpot,qty=3" gem2 rvl 0 3 health potions + 3 mana potions + 1 chipped gem -> rejuvenate potion 1 0 7 "hpot,qty=3" "mpot,qty=3" gem0 rvs 0 3 small rejuvs -> one large 1 0 3 "rvs,qty=3" rvl 0 1 perfect gem of each type + 1 amulet -> prismatic amulet 1 0 7 "amu,mag" gpv gpy gpb gpg gpr gpw "amu,mag,pre=331" 50 0 1 ring + 1 perfect ruby + 1 exploding potions -> garnet ring 1 0 3 "rin,mag" gpr opm "rin,mag,pre=372" 30 0 1 ring + 1 perfect sapphire + 1 thawing potions-> cobalt ring 1 0 3 "rin,mag" gpb wms "rin,mag,pre=353" 30 0 1 ring + 1 perfect topaz + 1 rejuvenation -> coral ring 1 0 3 "rin,mag" gpy rvs "rin,mag,pre=392" 30 0 1 ring + 1 emerald + 1 antidote potions -> jade ring 1 0 3 "rin,mag" gpg yps "rin,mag,pre=412" 30 0 1 axe + 1 dagger -> throwing axe 1 0 2 axe knif "tax,nor" 0 1 spear + 1 arrow quiver -> javelins 1 0 2 spea aqv "jav,nor" 0 3 rings -> amulet 1 0 3 "rin,mag,qty=3" "amu,mag" 75 0 3 amulets -> ring 1 0 3 "amu,mag,qty=3" "rin,mag" 75 0 "3 standard gems + 1 socketed weapon -> magic, socketable weapon" 1 0 4 "weap,sock" "gem2,qty=3" "usetype,mag" 30 60 sock 1 2 0 "3 flawless gems + 1 magic weapon -> socketed, magic weapon" 1 0 4 "weap,mag" "gem3,qty=3" "usetype,mag" 30 60 sock 1 2 0 1 magic small shield + 1 spiked club + 2 skulls -> shield of spikes 1 0 4 "shld,mag" "gemz,qty=2" spc "usetype,mag,suf=162" 30 60 0 4 health potion + 1 ruby + 1 magic sword -> sword of the leech 1 0 6 "swor,mag" gemr "hpot,qty=4" "usetype,mag,suf=352" 30 60 0 1 diamond + 1 kriss + 1 staff + 1 belt -> savage polearm 1 0 4 kri gemd staf belt "pole,mag,pre=191" 50 60 0 1 strangling gas potion + 1 health potion -> antidote potion 1 0 2 gpl hpot yps 0 2 arrows -> bolts 1 0 2 "aqv,qty=2" cqv 0 2 bolts -> arrows 1 0 2 "cqv,qty=2" aqv 0 3 chipped amethysts -> flawed amethyst 1 0 3 "gcv,qty=3" gfv 0 3 flawed amethysts -> standard amethyst 1 0 3 "gfv,qty=3" gsv 0 3 standard amethysts -> flawless amethyst 1 0 3 "gsv,qty=3" gzv 0 3 flawless amethysts -> perfect amethyst 1 0 3 "gzv,qty=3" gpv 0 3 chipped rubies -> flawed ruby 1 0 3 "gcr,qty=3" gfr 0 3 flawed rubies -> standard ruby 1 0 3 "gfr,qty=3" gsr 0 3 standard rubies -> flawless ruby 1 0 3 "gsr,qty=3" glr 0 3 flawless rubies -> perfect ruby 1 0 3 "glr,qty=3" gpr 0 3 chipped sapphires -> flawed sapphire 1 0 3 "gcb,qty=3" gfb 0 3 flawed sapphires -> standard sapphire 1 0 3 "gfb,qty=3" gsb 0 3 standard sapphires -> flawless sapphire 1 0 3 "gsb,qty=3" glb 0 3 flawless sapphires -> perfect sapphire 1 0 3 "glb,qty=3" gpb 0 3 chipped topazes -> flawed topaz 1 0 3 "gcy,qty=3" gfy 0 3 flawed topazes -> standard topaz 1 0 3 "gfy,qty=3" gsy 0 3 standard topazes -> flawless topaz 1 0 3 "gsy,qty=3" gly 0 3 flawless topazes -> perfect topaz 1 0 3 "gly,qty=3" gpy 0 3 chipped emeralds -> flawed emerald 1 0 3 "gcg,qty=3" gfg 0 3 flawed emeralds -> standard emerald 1 0 3 "gfg,qty=3" gsg 0 3 standard emeralds -> flawless emerald 1 0 3 "gsg,qty=3" glg 0 3 flawless emeralds -> perfect emerald 1 0 3 "glg,qty=3" gpg 0 3 chipped diamonds -> flawed diamond 1 0 3 "gcw,qty=3" gfw 0 3 flawed diamonds -> standard diamond 1 0 3 "gfw,qty=3" gsw 0 3 standard diamonds -> flawless diamond 1 0 3 "gsw,qty=3" glw 0 3 flawless diamonds -> perfect diamond 1 0 3 "glw,qty=3" gpw 0 3 chipped skulls -> flawed skull 1 0 3 "skc,qty=3" skf 0 3 flawed skulls -> standard skull 1 0 3 "skf,qty=3" sku 0 3 standard skulls -> flawless skull 1 0 3 "sku,qty=3" skl ...
stephen1327