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WARP RIFT
ISSUE 21
HORIZON
THE BATTLEFLEET GOTHIC NETZINE
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FROM THE NEXUS PUBLISHING HOUSE
Warp Rit is not endorsed, nor does it endorse, Games Workshop, and it is not an oicial publication of Games Workshop. Any words, phrases or images are
used without permission and no challenge is intended as a result of such a usage, including the use of these words, phrases and images without the appropriate
symbols of copyright. Additionally, these pages – including content, design and images – are copyright (except where copyright should infringe other such
rights). Licensed names, images and logos are copyright their respective companies or authors. No part of these pages may be ‘borrowed’ or reproduced, and no
articles or rules should be considered ‘oicial in any way.
PLEASE REGISTER YOUR SUPPORT FOR THIS PUBLICATION.
DOWNLOAD YOUR COPY DIRECT FROM THE OFFICIAL WEB SITE, AT:
WWW.EPIC40.CO.UK/BFGMAG/
DISCUSS AND TALK ABOUT WARP RIFT AT THE FOLLOWING LOCATION:
WARP RIFT FORUM
READ THE WARP RIFT BLOG FOR NEWS UPDATES AND EXTRA MATERIAL HERE:
WARP RIFT BLOG
+++ SUBMISSIONS +++
+++ WARP RIFT PUBLICATION TEAM +++
All types of article are desperately needed, to keep this publication alive. In some cases,
submission includes inclusion on the web site at: www.epic40k.co.uk, or through www.
tacticalwargames.net. Please include a note with your submission if you would like this
clariied. Submission via e-mail implies approval for publication.
Roy (Horizon) Amkreutz
Void Stalker II
Iain (Cybershadow)
Watcher in the Dark
Ray Bell
Admirality
Reg Steiner
Tyranid War Veteran
SEND YOUR SUBMISSIONS TO:
Davide ‘Kratz’ Ferrari
Warmaster
Jack Watling
Magician
horizon@epic40k.co.uk
or
CREDITS:
warprit@epic40k.co.uk
Cover Picture
Canucks Fan
Additional Graphics & Pictures: Xadhoom (ASP), Unseelieed, Frank Wesner,
USABob
WARP RIFT • ISSUE TWENTYONE • NOVEMBER 2008
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+++ THE AFTERMATH +++
+++ WARP RIFT BLOG +++
ISSUE TWENTYONE – CONTENTS:
Hello,
You can check out our blog at the following
location:
Another issue of Warp Rit. An odd one. A
strange one. Tzeentch may have caused it but I
know better!
http://www.players.tacticalwargames.net/tiki-
view_blog.php?blogId=10
ENCYCLOPEDIA GOTHICA
Lord Commissar
4
Ultima Segmentum
9
Deliverance
12
Heh, no battlereport in this issue despite I received
a couple of good ones. Somehow I didn’t use them
in this issue. Why? Good question!
Next issue I’ll have two for you! Why? Again,
good question.
I am rambling. But that doesn’t matter. I hope. I
also hope that the Specialist Games forums will
make for a soon return. But I know Cybershadow
and Mod-Lex are working hard on the whole
deal.
+++ WARP RIFT FORUM +++
Check out the Warp Rift forum at:
DRY DOCK
http://www.tacticalwargames.net/forums/index.
cgi?act=SF;f=89
Deliverance
16
+++ WARP RIFT WARMASTER +++
TACTICAL COMMAND
Deliverance
20
Last month I released Project Distant Darkness
and I hope you liked it. If only for the layout or
story. But we are in Warp Rit now. So, what do
we have around this month?
“Greetings admirals out there, I am honoured for the
opportunity that Roy and Warp Rift staff have given me
to contribue at the expansion of this fantastic webzine.
First of all, my goals for Warp Rift are to create a new
Battle Report section, where you can read of adventures
and wars of others in our magniicent Battleleet Gothic
Universe. Then, we are going to expand the Tactical
Center with some Masterclass from the brave admirals
out there and with deep analisys of manoeuvres. I am
glad to serve in the ranks of Warp Rift, and hope that
you and the Emperor (or other deity) gonna love my
works. See you in Immaterium. Class Dismissed “
SHOWCASE
GothiComp 2008 Winners
21
We start with a short story, especially written for
Warp Rit and the rules for Commissars. A special
thanks to the gited writer that Richard Swan is.
You can ind more stories by him on the Black
Library forums, he goes by the name of FireFox
on there. We also bring you a ship, a monster of a
ship, with a dedicated step-by-step guide to build
the behemoth of the stars. Don’t forget to check
out the Showcase section for the best vessels this
year. And inally a scenario to get your teeth in
plus the last part of High Anchor.
VOID STALKER
Fannon’s Patrol
24
Davide ‘Kratz’ Ferrari
OFFICER’S MESS
Send your battle reports at:
High Anchor part 3
25
Davide@epic40k.co.uk
Enjoy!
Horizon
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INSPIRATION GROWS
FROM THE BARREL OF A GUN
BY RICHARD SWAN
INS ATHERSTONE
UVOLON CLUSTER
ULTIMA SEGMENTUM
746 M41
His gloved hand closed about the pommel of his bolt pistol, and he yanked it
from its holster, thumbing the safety catch of.
‘Make way, in the name of the Emperor, or taste his wrath!’ he cried. Ratings,
ensigns and junior oicers, bustling through the corridor, either didn’t hear or
ignored him. Yet they were all secondary to his mission. His objective was the
engine deck, and the motivation and success of the enginseers therein. If he was
slowed in any way, either through negligence or stupidity, it was counter to his
goal – and he would not hesitate to take appropriate action.
he illumination panels above dimmed and the grilled looring shook violently,
as another bout of Tau ordinance found its way through the Atherstone’s void
shields and detonated against the adamantium hull. With a snarl of anger, Lord
Commissar Albrecht Vandemarr righted himself and shouldered his way on,
through the cramped gangway of the crew quarters and on towards the engine
deck.
‘Shit!’ he growled, and broke the jaw of an ensign who stumbled in front of
him. ‘Bloody move!’ he snarled, slamming another’s head into the hull. he man
jerked and crumpled against the grilling. Vandemarr ignored the damaged man,
and strode on.
hey’d engaged shortly ater 05:00, ship time, and already the exchange was into
its second hour, as both the Lunar-class cruiser and the Tau vessel – a Hero class,
so he’d been informed – traded blows and tested each other’s reactions. It had been
theatre so far, a show of strength; no one, including Vandemarr, had expected it
to come to anything more than a short contact. But the minutes wore on, and
the intensity of ordinance increased. Now the Captain – Lord Scarcrot – was
growing impatient. he engines needed to be primed for the planned lanking
manoeuvre which would, if correctly executed, ind the weak point between
the Hero’s semi-circular bridge and the main bulk of the vessel, and destroy it
piecemeal. But if the reactors weren’t suiciently geared up, they could fall short,
and expose themselves to the Tau’s main starboard battery.
He turned let at the next bulkhead, and then on to an open walkway which
aforded considerable room for manoeuvre. Satisied, he holstered his bolt pistol
and broke into a jog.
‘Make way!’ he cried for good measure. he loor trembled again as another salvo
of Tau ordinance contacted with the hull. ‘hrone damn it Scarcrot,’ he muttered
angrily in the temporary blackness of the failing lights.
He turned right so that he was heading at, and darted into an alcove which
housed a screw-stair, winding down to the engine deck. Already he could feel the
heat of the power core, where the thousands of plasmastats and central reactor
stood. Surrounding it, the ancillary power nodes stretched down the length of
the deck; huge, piped brass drums, housing the carbon ires and laboured over by
thousands of grimy, sweaty deck slaves.
Vandemarr had been tasked with making sure they were.
‘Make way, damn you!’ he roared above the yammering of acceleration alarms and
impact sirens. He moved aside only for damage limitation gangs to sweep past;
anyone else caught in his way found themselves sprawled against the gangway.
He reached the engine deck, and though he was freely sweating he did not remove
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his midnight blue trench coat or braided cap. Around him, the ires raged and
the air was rank with soot, clogging the scrubbers and caking every surface.
Everywhere, a lickering red glow poisoned the artiicial atmosphere, and the
shouts and screams of the slaves and their drivers illed the air.
bearing signs of logging. Scores lay dead or dying on the grilling, unable to move
from exhaustion and dehydration.
Vandemarr hauled his lean, yet muscled bulk onto the top of an overturned
carbon cart, and took in a deep lungful of semi-poisonous air.
he ancillary nodes were not yet his concern, and he headed for the power core.
He could feel it thrumming the deck under his feet, the colossal plasma reactor
with enough power to annihilate a small star.
‘Double water rations and a day’s respite for the irst team to fully charge their
node!’ he bellowed. he efect was instantaneous, but he repeated it;
‘You men!’ he called, the red glow of the ires replaced by the blue glow of the
plasmastats. Steam, vented from the ceiling high above, choked the air, and
sparks and bolts of static crackled itfully through the charged atmosphere.
‘Double water rations and a day’s respite for the irst team to fully charge their
node! Full ahead by full in ive minutes! Who will earn the Emperor’s pride this
day?’
A group of enginseers pulled away from the plasmastat they were maintaining,
and looked at him through augmetic eyes and metallic breather masks. Red robes
cloaked their bodies, and servo arms, cluttered with tools, recessed slightly in the
presence of the scarred Lord Commissar.
Flogged, sweat-soaked, exhausted men suddenly forgot the pains of their labour.
Amidst shouts of enthusiasm and encouragement, they changed from loping to
sprinting, and shovelled heaps of carbon into the nodes like men possessed. With
a lanking manoeuvre such as the one planned, Vandemarr knew all too well
how much power it would drain from the plasma reactor. Without the ancillary
nodes, the void shields and lightning would fade in seconds.
‘Lord?’ one asked. hey stank of sacred unguents and oils, and servitor cherubs
luttered through the air, swinging incense burners.
He jumped down from the cart, and stumbled as, once again, the Tau scored a
successful hit against the Atherstone.
‘Orders from Lord Scarcrot,’ Vandemarr snapped. Prayers and rituals didn’t
make engines work; honest toil and labour did. He spared little time for the
reclusive members of the techpriesthood. ‘hese engines need to be ready for a
rapid lanking manoeuvre – that’s full ahead by full – in the next ive minutes,’
he said, feeling himself perspire heavily in the stiling heat.
‘his is Lord Commissar Vandemarr,’ he said, pressing a inger against the
microbead in his ear and striding back towards the screw stair. ‘he engine decks
have been informed and motivated.’
‘Five minutes, lord, will not be –’ the irst enginseer began. Vandemarr yanked his
bolt pistol free and ired of a single shot. he bolt connected with the techpriest’s
let eye and detonated its head in a shower of blood, oil and metal casing.
He took out a small hip lask of water and drained half of it, waiting for the reply
from vox command on the bridge.
‘Acknowledged, Lord,’ came the reply. ‘Report to the launch decks for inspirational
duties.’
‘Consider yourselves motivated,’ Vandemarr snarled. he remaining enginseers,
with a vigour born from a healthy fear of a sudden and violent death, returned to
the plasmastats and immediately began making the necessary adjustments. he
limp body of the decapitated techpriest swayed, then slumped to the loor.
‘Copy. Vandemarr out.’
He cut the feed and mounted the screw stair, pulling himself up past the crew
quarters and to the upper launch decks, where the Atherstone’s main batteries
were housed. He quickly mopped his forehead with a handkerchief and checked
his bolt pistol holster, before dismounting the stair and shouldering through the
two armsmen guarding the entrance to the launch deck.
Vandemarr turned smartly on his heel and headed back towards the anciliary
power nodes, feeling the electrical, static heat of the plasma reactor replaced with
the hotter, iery heat of the nodes. Hundreds of slaves shovelled heaps of carbon
into the burners, sweating and grunting with the exertion, almost all of them
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