// Command Menu definition // // Basic Format: // "<Bound Key>" "<Button Text>" "<Command sent to server>" // // Or you can check for a specific class: // <Class> "<BoundKey>" "<Button Text>" "<Command sent to server>" // Where <Class> is one of: SCOUT, SNIPER, SOLDIER, DEMOMAN, MEDIC, HWGUY, PYRO, SPY, ENGINEER // // Or you can check for a specific map: // MAP <MapName> "<BoundKey>" "<Button Text>" "<Command sent to server>" // Where <MapName> is the name of the map, without the ".bsp". // // Or you can check for a specific team: // TEAM1 "<BoundKey>" "<Button Text>" "<Command sent to server>" // TEAM2 "<BoundKey>" "<Button Text>" "<Command sent to server>" // TEAM3, TEAM4 work as well // // Buttons can also open up submenus, as follows: // { // "Some More Options", // { // ... // } // } // // Class can be any of the following: // SCOUT, SNIPER, SOLDER, DEMOMAN, MEDIC, HWGUY, PYRO, SPY, ENGINEER // Buttons prepended with a class name will only be seen if the player // is that class. // // Buttons preceded with "CUSTOM" are handled in special ways. They can only be moved // around or deleted. // // // Limitations: // Maximum of 40 menus. // Maximum of 100 buttons per menu. //-------------------------------------------------------- // Everything below here is editable "1" "HELP" { CUSTOM "1" "SERVER INFO" "!SERVERINFO" CUSTOM "2" "CLASS DESCRIPTION" "!CLASSDESC" CUSTOM "3" "MAP DESCRIPTION" "!MAPBRIEFING" } CUSTOM "2" "CHANGE CLASS" "!CHANGECLASS" CUSTOM "3" "CHANGE TEAM" "!CHANGETEAM" // Here are the rest of the buttons and submenus // You can change these safely if you want. "4" "TEAM MESSAGE" { // Map Specific //!! dustbowl messages not complete MAP dustbowl "1" "MAP DUSTBOWL" { TEAM1 "1" "'Need spies'" "say_team Need spies for offense" TEAM1 "2" "'Guard gren pack'" "say_team Guard the gren pack" TEAM2 "1" "'Need spy defense'" "say_team Need more spy defense" TEAM2 "2" "'Need more sentries'" "say_team Need more sentries" } MAP 2fort "1" "MAP 2FORT" { "1" "'Where is enemy flag?'" "say_team Where is enemy flag?" "2" "'Where is our flag?'" "say_team Where is our flag?" "3" "'Have Flag'" "say_team I have the flag" "4" "'Flag is on bridge'" "say_team Flag is on the BRIDGE" "5" "'Flag is in ramp room'" "say_team Flag is in the RAMP ROOM" "6" "'Flag is in basement'" "say_team Flag is in the BASEMENT" "7" "'Flag is in water'" "say_team Flag is in the WATER" "8" "'Flag is in spiral'" "say_team Flag is in the SPIRAL" } MAP badlands "1" "MAP BADLANDS" { "1" "'Where is enemy flag?'" "say_team Where is enemy flag?" "2" "'Where is our flag?'" "say_team Where is our flag?" "3" "'Have Flag'" "say_team I have the flag" "4" "'Flag is in enemy base'" "say_team Flag is in ENEMY BASE" "5" "'Flag is on bridge'" "say_team Flag is on the BRIDGE" "6" "'Flag is in enemy canyon'" "say_team Flag is in ENEMY CANYON" "7" "'Flag is in center canyon'" "say_team Flag is in CENTER CANYON" "8" "'Flag is in our canyon'" "say_team Flag is in OUR CANYON" } MAP well "1" "MAP WELL" { "1" "'Where is enemy flag?'" "say_team Where is enemy flag?" "2" "'Where is our flag?'" "say_team Where is our flag?" "3" "'Have Flag'" "say_team I have the flag" "4" "'Flag is in loft'" "say_team Flag is in the LOFT" "5" "'Flag is in lobby'" "say_team Flag is in the LOBBY" "6" "'Flag is in water'" "say_team Flag is in the WATER" "7" "'Flag is on bridge'" "say_team Flag is on the BRIDGE" } MAP cz2 "1" "MAP CZ2" { "1" "'I'm taking flag to..." { "1" "command point 1'" "say_team Taking Flag to Command Point 1!" "2" "command point 2'" "say_team Taking Flag to Command Point 2!" "3" "command point 3'" "say_team Taking Flag to Command Point 3!" "4" "command point 4'" "say_team Taking Flag to Command Point 4!" "5" "command point 5'" "say_team Taking Flag to Command Point 5!" } "2" "'Need defense at..." { "1" "command point 1'" "say_team We need defense at Command Point 1!" "2" "command point 2'" "say_team We need defense at Command Point 2!" "3" "command point 3'" "say_team We need defense at Command Point 3!" "4" "command point 4'" "say_team We need defense at Command Point 4!" "5" "command point 5'" "say_team We need defense at Command Point 5!" } } MAP rock2 "1" "MAP ROCK2" { "1" "'Where is key?'" "say_team Where is the key?" "2" "'Enemy key in yard'" "say_team The Enemy Key is in the YARD!" "3" "'Enemy key in gas chamber'" "say_team The Enemy Key is in the GAS CHAMBER!" "4" "'Enemy key in office'" "say_team The Enemy Key is in the WARDEN'S OFFICE!" "5" "'Enemy key in library'" "say_team The Enemy Key is in the LIBRARY!" "6" "'Our key in yard'" "say_team Our Key is in the YARD!" "7" "'Our key in gas chamber'" "say_team Our Key is in the GAS CHAMBER!" "8" "'Our key in office'" "say_team Our Key is in the WARDEN'S OFFICE!" "9" "'Our key in library'" "say_team Our Key is in the LIBRARY!" } MAP warpath "1" "MAP WARPATH" { "1" "'I'm going to..." { "1" "'command point 1'" "say_team I'm going to Command Point 1!" "2" "'command point 2'" "say_team I'm going to Command Point 2!" "3" "'command point 3'" "say_team I'm going to Command Point 3!" "4" "'command point 4'" "say_team I'm going to Command Point 4!" "5" "'command point 5'" "say_team I'm going to Command Point 5!" } "2" "'need defense at..." { "1" "'command point 1'" "say_team We need defense at Command Point 1!" "2" "'command point 2'" "say_team We need defense at Command Point 2!" "3" "'command point 3'" "say_team We need defense at Command Point 3!" "4" "'command point 4'" "say_team We need defense at Command Point 4!" "5" "'command point 5'" "say_team We need defense at Command Point 5!" } "3" "'Need tunnel opened!'" "say_team Need a demoman to detpack the enemy tunnel!" "4" "'Need tunnel closed!" "say_team Need a demoman to close our tunnel with a detpack!" } MAP epicenter "1" "MAP EPICENTER" { "1" "'Where is enemy flag?'" "say_team Where is enemy flag?" "2" "'Where is our flag?'" "say_team Where is our flag?" "3" "'Have Flag'" "say_team I have the flag" "4" "'Our flag is in...'" { "1" "'our building, 1st floor'" "say_team Flag is in our building, 1st floor" "2" "'our building, 2nd floor'" "say_team Flag is in our building, 2nd floor" "3" "'enemy building, 1st floor'" "say_team Flag is in enemy building, 1st floor" "4" "'enemy building, 2nd floor'" "say_team Flag is in enemy building, 2nd floor" "5" "'near APC'" "say_team Flag is near APC" } "5" "'Enemy flag is in...'" { "1" "'enemy building, 1st floor'" "say_team Enemy flag in enemy building, 1st floor" "2" "'enemy building, 2nd floor'" "say_team Enemy flag in enemy building, 2nd floor" "3" "'our building, 1st floor'" "say_team Enemy flag in our building, 1st floor" "4" "'our building, 2nd floor'" "say_team Enemy flag in our building, 2nd floor" "5" "'near APC'" "say_team Enemy flag is near APC" } } MAP hunted "1" "MAP HUNTED" { TEAM1 "1" "'Clear ahead?'" "say_team Is the area ahead CLEAR?" TEAM1 "2" "'Under attack!'" "say_team I'm under ATTACK!" TEAM1 "3" "'I'm Hiding!'" "say_team I'm hiding and waiting for Escort!" TEAM1 "4" "'I'm in the Building!'" "say_team I'm in the FIRST BUILDING!" TEAM1 "5" "'I'm in the Alley!'" "say_team I'm in the ALLEY!" TEAM1 "6" "'I'm in the Ruins!'" "say_team I'm in the RUINS!" TEAM1 "7" "'I'm in the Warehouse!'" "say_team I'm in the WAREHOUSE!" TEAM1 "8" "'I'm at the Field!'" "say_team I'm at the FIELD! OPEN THE DOORS!" TEAM1 "9" "'I'm in the Sewers!'" "say_team I'm in the SEWERS!" TEAM2 "1" "'Area ahead CLEAR!'" "say_team Area ahead is CLEAR!" TEAM2 "2" "'Area ahead NOT CLEAR!'" "say_team Area ahead is NOT CLEAR!" TEAM2 "3" "'Where is the Hunted?'" "say_team Where is the Hunted?" TEAM2 "4" "'Hunted in Building!'" "say_team Hunted is in the FIRST BUILDING!" TEAM2 "5" "'Hunted in Alley!'" "say_team Hunted is in the ALLEY!" TEAM2 "6" "'Hunted in Ruins!'" "say_team Hunted is in the RUINS!" TEAM2 "7" "'Hunted in Warehouse!'" "say_team Hunted is in the WAREHOUSE!" TEAM2 "8" "'Hunted at the Field!'" "say_team Hunted is at the FIELD!" TEAM2 "9" "'Hunted in Sewers!'" "say_team Hunted is in the SEWERS!" TEAM3 "1" "'Where is the Hunted?'" "say_team Where is the Hunted?" TEAM3 "2" "'Hunted in Building!'" "say_team Hunted is in the FIRST BUILDING!" TEAM3 "3" "'Hunted in Alley!'" "say_team Hunted is in the ALLEY!" TEAM3 "4" "'Hunted in Ruins!'" "say_team Hunted is in the RUINS!" TEAM3 "5" "'Hunted in Warehouse!'" "say_team Hunted is in the WAREHOUSE!" TEAM3 "6" "'Hunted at the Field!'" "say_team Hunted is at the FIELD!" TEAM3 "7" "'Hunted in Sewers!'" "say_team Hunted is in the SEWERS!" } "2" "OFFENSE" { "1" "'Meet at Enemy Entrance'" "say_team Meet at Enemy Entrance" "2" "'Engaging Enemy'" "say_team Engaging Enemy" "3" "'Need Sentry Taken Down'" "say_team Need Enemy Sentry Taken Down" "4" "'Enemy Sentry Down'" "say_team Enemy Sentry Down" "5" "'Need assistance'" "say_team Need assistance on Offense" } "3" "DEFENSE" { "1" "'Incoming Enemy'" "say_team Incoming Enemy" "2" "'Incoming Spy'" "say_team Incoming Spy" "3" "'Enemy in base'" "say_team Enemy is breaking through!" "4" "'...
gelo5