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Pobierz
S
team
P
unk
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agazine
#
1
Putting the Punk back into SteamPunk
[
Lifestyle, Mad Science,
Theory & Fiction
]
Michael Moorcock * Abney Park *
Darcy James Argue * Thomas Truax *
G. D. Falksen * J. T. Hand * Margaret
P. Killjoy * Cory Gross
published under Creative Commons : please reproduce,
non-commercially
printed on 95% post-consumer recycled paper
www.steampunkmagazine.com
Contrary to the honeyed words of gentlemen, this Age
of Empire is a pestilence upon every continent and
soul, through colonization manifest or implied.
Rich men from stone buildings wade blindly
through the penniless on their way to the opera, at lei-
sure after a day spent plotting wars across the seas;
and though these gentlemen are excellent at imposing
a world order, they are equally adept at colonizing the
women who maintain their homes.
All the while their attention is turned outwards,
and all the while we plot from within. Discontent with
the complex machinations of the imperialist state, we
build a system of co-operation and autonomy. Fed up
with the hunger about us, we glean and tax the rich.
Tired of playing master or servant, we work only as
friends and lovers.
And when approached by the newspapers, how
they look at us queerly when we tell them with open
hearts, “Death to the Empire! No longer will we cower;
we are all nobility! Your colonization of our bodies and
hearts is an act of war!”
— Erica A. Smith,
On he
Political Situation Experienced In Our Era
SteamPunk Magazine Issue #1 - 1
issue one :
Contents
Fiction
Mother of the Dispossessed .....................................................10
by Anon
Yena of Angeline and the Tale of the Terrible Townies ......22
by Margaret P. Killjoy
An Unfortunate Engagement...................................................42
by G. D. Falksen
he Baron.....................................................................................56
Putting the Punk back into SteamPunk
It is with great pleasantries and with much joy that I welcome
you, dear reader, to the irst issue of SteamPunk Magazine. You
hold in your hands (or stare at on a screen, if you’re cheating)
the product of a near-ridiculous amount of volunteer work by a
variety of people. Our budget was literally nothing.
One of the goals of this magazine is to bring the SteamPunk
culture oline, a step we consider crucial to its vitalization. We
want SteamPunk to be more than a blog, more than a website.
Hell, we want SteamPunk to be more than a magazine; we imag-
ine it as a way of life. And while we respect that the internet—as
a tool—can be useful, we also see that it—like many tools—has
become a monster of its own.
he magazine is a dying medium, and only the massive con-
sumer magazines, driven by glossy advertisements, are surviving
without heavy attrition. And—not to hold magazines on too high
of a pedestal, mind you—along with the death of physical media
comes a lack of physical culture. No longer are we introduced to
new concepts face-to-face, no longer do we debate in person.
But it is the physical nature of SteamPunk that attracted us
to it in the irst place, however we irst heard of it. We love ma-
chines that we can see, feel, and fear. We are amazed by artifacts
but are unimpressed by “high technology.” For the most part, we
look at the modern world about us, bored to tears, and say, “no,
thank you. I’d rather have trees, birds, and monstrous mechani-
cal contraptions than an endless sprawl that is devoid of diver-
sity.”
Included in this magazine are a few pieces of radical politi-
cal thought. Most prominent among these is “he Courage to
Kill a King”, an essay which explores the period in time when
anarchists were quite prone to political assassination. We feel it
is important to disclaim, then, that this piece does not necessar-
ily represent the views of any other contributors or the editorial
staf of the magazine.
It is the “punk” side of SteamPunk that is controversial, of
course, and it is to the punk side of SteamPunk that the editorial
staf owes its loyalty. But we hope to provide a range of material
that will appeal to a reasonably wide audience. A bit of a contra-
diction, perhaps, but we believe it’s one that we’ve balanced here-
in. We are always open to correspondence, and plan to include a
letters section in the second issue. Further, we are a contributor-
run magazine: we get all of our material from submissions.
I hope you enjoy the magazine. If you don’t, contribute some-
thing you would rather have seen!
by Jimmy T. Hand
Interviews
Michael Moorcock .....................................................................20
author
Abney Park ..................................................................................32
band
homas Truax.............................................................................52
singer/songwriter
Darcy James Argue ....................................................................64
composer
Features
What hen, Is Steampunk? ........................................................ 4
colonizing the past so that
we can dream the future
he Pyrophone ............................................................................. 6
laming pipe organs
Glass Armonica ............................................................................ 8
an instrument of glass,
ingers and gears
Electrolytic Etching....................................................................36
inscribe onto brass with
permanence
he Courage to Kill a King .......................................................48
gaetano bresci & regicide
Varieties of Steampunk Experience........................................60
nostalgic versus melancholic
steampunk
Earth, Sea & Sky .........................................................................68
—
Margaret P. Ratt
an excerpt from this well-
outdated natural history text
SteamPunk Magazine Issue #1 -
Authentic Steampunk is not an artistic movement
but an aesthetic technological movement. he machine must
be liberated from eiciency and designed by desire and dreams.
he sleekness of optimal engineering is to be replaced with the
necessary ornamentation of true function. Imperfection, chaos,
chance and obsolescence are not to be seen as faults, but as ways
of allowing spontaneous liberation from the predictability of
perfection.
Steampunk overthrows the factory of consciousness by
means of beautiful entropy, creating a seamless paradox between
the practical and the fanciful. his living dream of technology
is neither slave nor master, but partner in the exploration of
otherwise unknowable territories of both art and science.
What then, is Steampunk?
Colonizing the Past so we can Dream the Future
by the Catastrophone Orchestra and Arts Collective (NYC)
Steampunk is a re-envisioning of the
past with the hypertechnological perceptions of the present.
Unfortunately, most so-called “steampunk” is simply dressed-
up, recreationary nostalgia: the stiling tea-rooms of Victorian
imperialists and faded maps of colonial hubris. his kind of sepia-
toned yesteryear is more appropriate for Disney and suburban
grandparents than it is for a vibrant and viable philosophy or
culture.
First and foremost, steampunk is a non-luddite critique of
technology. It rejects the ultra-hip dystopia of the cyberpunks—
black rain and nihilistic posturing—while simultaneously
forfeiting the “noble savage” fantasy of the pre-technological era.
It revels in the concrete reality of technology instead of the over-
analytical abstractness of cybernetics. Steam technology is the
diference between the nerd and the mad scientist; steampunk
machines are real, breathing, coughing, struggling and rumbling
parts of the world. hey are not the airy intellectual fairies of
algorithmic mathematics but the hulking manifestations of
muscle and mind, the progeny of sweat, blood, tears and
delusions. he technology of steampunk is natural; it moves,
lives, ages and even dies.
Steampunk, that mad scientist, refuses to be fenced in by the
ever-growing cages of specialization. Leonardo DaVinci is the
steampunker touchstone; a blurring of lines between engineering
and art, rendering fashion and function mutually dependent.
Authentic steampunk seeks to take the levers of technology
from those technocrats who drain it of both its artistic and real
qualities, who turn the living monsters of technology into the
simpering servants of meaningless commodity.
Steampunk rejects the myopic, nostalgia-drenched
politics so common among “alternative” cultures. Ours is not
the culture of Neo-Victorianism and stupefying etiquette, not
remotely an escape to gentleman’s clubs and classist rhetoric.
It is the green fairy of delusion and passion unleashed from her
bottle, stretched across the glimmering gears of rage.
We seek inspiration in the smog-choked alleys of Victoria’s
duskless Empire. We ind solidarity and inspiration in the mad
bombers with ink stained cufs, in whip-wielding women that
yield to none, in coughing chimney sweeps who have escaped
the rooftops and joined the circus, and in mutineers who have
gone native and have handed the tools of the masters to those
most ready to use them.
We are inlamed by the dockworkers of the Doglands as
they set Prince Albert’s Hall ablaze and impassioned by the dark
rituals of the Ordo Templi Orientis. We stand with the traitors
of the past as we hatch impossible treasons against our present.
We stand with the
traitors of the past
as we hatch impossible
treasons against our
present.
Too much of what passes as steampunk denies the punk,
in all of its guises. Punk—the fuse used for lighting cannons.
Punk—the downtrodden and dirty. Punk—the aggressive, do-
it-yourself ethic. We stand on the shaky shoulders of opium-
addicts, aesthete dandies, inventors of perpetual motion
machines, mutineers, hucksters, gamblers, explorers, madmen
and bluestockings. We laugh at experts and consult moth-
eaten tomes of forgotten possibilities. We sneer at utopias
while awaiting the new ruins to reveal themselves. We are a
community of mechanical magicians enchanted by the real
world and beholden to the mystery of possibility. We do not
have the luxury of niceties or the possession of politeness; we are
rebuilding yesterday to ensure our tomorrow. Our corsets are
stitched with safety pins and our top hats hide vicious mohawks.
We are fashion’s jackals running wild in the tailor shop.
It lives! Steampunk lives in the reincarnated
collective past of shadows and ignored alleys. It is a historical
wunderkabinet, which promises, like Dr. Caligari’s, to wake the
somnambulist of the present to the dream-reality of the future.
We are archeologists of the present, reanimating a hallucinatory
history.
SteamPunk Magazine Issue #1 -
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