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Learning to Solve Problems : An Instructional Design Guide
Solve Problems
An Instructional Design Guide
DAVID H. JONASSEN
Learning to
About This Book
Why is this topic important?
Learning to solve problems is perhaps the most important skill that students can acquire. In
professional contexts, people are paid to solve problems, not complete exams, and in every-
day life, we constantly solve problems. In
All Life Is Problem Solving,
Karl Popper argues that we
face problems, big and small, simple and complex, clear and confusing every day in our lives.
However, educators have largely ignored teaching how to learn to solve problems. This book
is about problem solving and seeks to address this issue.
What can you achieve with this book?
The purpose of this book is to illustrate how problems vary and how different teaching
methods can be used to match these various types of problems. The book is intended to raise
your awareness about the importance and the complexities of helping people to learn to solve
problems. By applying the instructional design methods described in this book to problems in
your own curriculum, you can help your learners become better problem solvers.
How is this book organized?
The book has eight chapters. Chapter One makes the case for treating problems differently by
describing different kinds of problems and how they vary. Chapter Two identifies the compo-
nents of learning environments to support learning how to solve story problems, trou-
bleshooting problems, and case and system analysis problems. Chapter Three examines different
approaches to representing problems to learners, including problem posing, anchoring prob-
lems in macrocontexts, and case-based instruction. Chapter Four describes technology-based
tools for helping learners mentally represent problems for themselves, including semantic net-
works, causal modeling, influence diagrams, expert systems, and dynamic systems models.
Chapter Five addresses methods for associating different solutions to problems, including
worked examples, case libraries, and cognitive flexibility hypertexts. Chapter Six looks at
methods for generating and testing hypotheses, including simulations and argumentation.
Chapter Seven discusses processes for reflecting on the problem-solving process: peer instruc-
tion, thinking-aloud pair problem solving, teachbacks, abstracted replays, and coding verbal
protocols. Finally, Chapter Eight tackles perhaps the most vexing issue: how to assess problem
solving. This final chapter offers three approaches to assessing problem solving: performance
assessment, component skills, and argumentation.
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