// Command Menu definition // // Basic Format: // "<Bound Key>" "<Button Text>" "<Command sent to server>" // // // // // Buttons can also open up submenus, as follows: // { // "Some More Options", // { // ... // } // } // // // Buttons preceded with "CUSTOM" are handled in special ways. They can only be moved // around or deleted. // // // Limitations: // Maximum of 40 menus. // Maximum of 100 buttons per menu. //-------------------------------------------------------- // Everything below here is editable "1" "Bot Menu LOCAL" { "1" "Bot Management" { "1" "Kill all Bots" "bot_kill" "2" "Kick all Bots" "bot_kick" "3" "Stop ALL Bots" { "1" "Freeze All Bots" "bot_stop 1" "2" "Un-Freeze All Bots" "bot_stop 0" } "4" "Radio Chatter" { "1" "Off" "bot_chatter off" "2" "Standard Radio" "bot_chatter radio" "3" "Minimal" "bot_chatter minimal" "4" "Normal" "bot_chatter normal" } } "2" "Bot Numbers" { "1" "Quick add Bot" "bot_add" "2" "Add a specific Bot" { "1" "Add Terrorist" "bot_add_t" "2" "Add Counter-Terrorist" "bot_add_ct" } "3" "Bot join Team" { "1" "Terrorist" "bot_join_team t" "2" "Counter-Terrorist" "bot_join_team ct" "3" "Either" "bot_join_team any" } "4" "Bot Quota" { "1" "3 Bots" "bot_quota 3" "2" "5 Bots" "bot_quota 5" "3" "8 Bots" "bot_quota 8" "4" "10 Bots" "bot_quota 10" "5" "12 Bots" "bot_quota 12" "6" "15 Bots" "bot_quota 15" } } "3" "Bot Settings" { "1" "Difficulty" { "1" "Easy" "bot_difficulty 0" "2" "Normal" "bot_difficulty 1" "3" "Hard" "bot_difficulty 2" "4" "Expert" "bot_difficulty 3" } "2" "Map Objectives" { "1" "Bots Complete Objectives" "bot_defer_to_human 0" "2" "Humans Complete Objectives""bot_defer_to_human 1" } "3" "Weapon Mode" { "1" "Knives Only" "bot_knives_only 1" "2" "Pistols Only" "bot_pistols_only 1" "3" "Snipers Only" "bot_snipers_only 1" "4" "All Weapons" "bot_all_weapons 1" } "4" "Weapon Restrictions" { "1" "Grenades" { "1" "Allow" "bot_allow_grenades 1" "2" "Restrict" "bot_allow_grenades 0" } "2" "Machine Guns" { "1" "Allow" "bot_allow_machine_guns 1" "2" "Restrict" "bot_allow_machine_guns 0" } "3" "Pistols" { "1" "Allow" "bot_allow_pistols 1" "2" "Restrict" "bot_allow_pistols 0" } "4" "Rifles" { "1" "Allow" "bot_allow_rifles 1" "2" "Restrict" "bot_allow_rifles 0" } "5" "Shield" { "1" "Allow" "bot_allow_shield 1" "2" "Restrict" "bot_allow_shield 0" } "6" "Shotguns" { "1" "Allow" "bot_allow_shotguns 1" "2" "Restrict" "bot_allow_shotguns 0" } "7" "Snipers" { "1" "Allow" "bot_allow_snipers 1" "2" "Restrict" "bot_allow_snipers 0" } "8" "Sub-Machine Guns" { "1" "Allow" "bot_allow_sub_machine_guns 1" "2" "Restrict" "bot_allow_sub_machine_guns 0" } } } } "2" "Bot Menu Remote" { "1" "RCON LOGON" "messagemode rcon_password" "2" "Bot Management" { "1" "Kill all Bots" "rcon bot_kill" "2" "Kick all Bots" "rcon bot_kick" "3" "Stop ALL Bots" { "1" "Freeze All Bots" "rcon bot_stop 1" "2" "Un-Freeze All Bots" "rcon bot_stop 0" } "4" "Radio Chatter" { "1" "Off" "rcon bot_chatter off" "2" "Standard Radio" "rcon bot_chatter radio" "3" "Minimal" "rcon bot_chatter minimal" "4" "Normal" "rcon bot_chatter normal" } } "3" "Bot Numbers" { "1" "Quick add Bot" "rcon bot_add" "2" "Add a specific Bot" { "1" "Add Terrorist" "rcon bot_add_t" "2" "Add Counter-Terrorist" "rcon bot_add_ct" } "3" "Bot join Team" { "1" "Terrorist" "rcon bot_join_team t" "2" "Counter-Terrorist" "rcon bot_join_team ct" "3" "Either" "rcon bot_join_team any" } "4" "Bot Quota" { "1" "3 Bots" "rcon bot_quota 3" "2" "5 Bots" "rcon bot_quota 5" "3" "8 Bots" "rcon bot_quota 8" "4" "10 Bots" "rcon bot_quota 10" "5" "12 Bots" "rcon bot_quota 12" "6" "15 Bots" "rcon bot_quota 15" } } "4" "Bot Settings" { "1" "Difficulty" { "1" "Easy" "rcon bot_difficulty 0" "2" "Normal" "rcon bot_difficulty 1" "3" "Hard" "rcon bot_difficulty 2" "4" "Expert" "rcon bot_difficulty 3" } "2" "Map Objectives" { "1" "Bots Complete Objectives" "rcon bot_defer_to_human 0" "2" "Humans Complete Objectives""rcon bot_defer_to_human 1" } "3" "Weapon Mode" { "1" "Knives Only" "rcon bot_knives_only 1" "2" "Pistols Only" "rcon bot_pistols_only 1" "3" "Snipers Only" "rcon bot_snipers_only 1" "4" "All Weapons" "rcon bot_all_weapons 1" } "4" "Weapon Restrictions" { "1" "Grenades" { "1" "Allow" "rcon bot_allow_grenades 1" "2" "Restrict" "rcon bot_allow_grenades 0" } "2" "Machine Guns" { "1" "Allow" "rcon bot_allow_machine_guns 1" "2" "Restrict" "rcon bot_allow_machine_guns 0" } "3" "Pistols" { "1" "Allow" "rcon bot_allow_pistols 1" "2" "Restrict" "rcon bot_allow_pistols 0" } "4" "Rifles" { "1" "Allow" "rcon bot_allow_rifles 1" "2" "Restrict" "rcon bot_allow_rifles 0" } "5" "Shield" { "1" "Allow" "rcon bot_allow_shield 1" "2" "Restrict" "rcon bot_allow_shield 0" } "6" "Shotguns" { "1" "Allow" "rcon bot_allow_shotguns 1" "2" "Restrict" "rcon bot_allow_shotguns 0" } "7" "Snipers" { "1" "Allow" "rcon bot_allow_snipers 1" "2" "Restrict" "rcon bot_allow_snipers 0" } "8" "Sub-Machine Guns" { "1" "Allow" "rcon bot_allow_sub_machine_guns 1" "2" "Restrict" "rcon bot_allow_sub_machine_guns 0" } } } } "3" "#Cstrike_HELP" { CUSTOM "1" "#Cstrike_Map_Desc" "!MAPBRIEFING" "2" "#Cstrike_Time_Left" "timeleft" "3" "#Cstrike_Adjust_Crosshair" "adjust_crosshair" "4" "#Cstrike_Use_Left_Hand" "cl_righthand 0" "5" "#Cstrike_Use_Right_Hand" "cl_righthand 1" } "4" "#Cstrike_CHANGE_TEAM" "chooseteam" // Here are the rest of the buttons and submenus // You can change these safely if you want. "5" "#Cstrike_TEAM_MESSAGE" { // Map Specific MAP cs_siege "1" "#Cstrike_Map_Siege" { "1" "#Cstrike_take_underground" "say_team Take the underground!" "2" "#Cstrike_enemy_garage" "say_team Enemy in parking garage!" "3" "#Cstrike_rush_hostage_room" "say_team Rush the hostage room!" "4" "#Cstrike_snipers_watch_out" "say_team Snipers! Watch out!" "5" "#Cstrike_take_upper_route" "say_team Take the upper route!" } MAP de_train "1" "#Cstrike_train" { "1" "#Cstrike_rush_trainyard" "say_team Rush the trainyard bomb site!" "2" "#Cstrike_rush_enclosed" "say_team Rush the enclosed bomb site!" "3" "#Cstrike_flank_them" "say_team Flank them!" "4" "#Cstrike_bomb_site_secure" "say_team Bomb site secure!" "5" "#Cstrike_lend_me_blaster" "say_team Lend me your blaster!" } MAP de_vertigo "1" "#Cstrike_vertigo" { "1" "#Cstrike_rush_upper_level" "say_team Rush the upper level!" "2" "#Cstrike_rush_lower_level" "say_team Rush the lower level!" "3" "#Cstrike_flank_them" "say_team Flank them!" "4" "#Cstrike_snipers_watch_out" "say_team Snipers! Watch out!" "5" "#Cstrike_bomb_site_secure" "say_team Bomb site secure" } MAP de_prodigy "1" "#Cstrike_prodigy" { "1" "#Cstrike_rush_to_pipes" "say_team Rush to the pipes bomb site!" "2" "#Cstrike_rush_to_lab" "say_team Rush to the lab!" "3" "#Cstrike_take_the hallway" "say_team Take the hallway!" "4" "#Cstrike_flank_them" "say_team Flank them!" "5" "#Cstrike_take_the_apc" "say_team Take the APC route!" } MAP de_aztec "1" "#Cstrike_aztec" { "1" "#Cstrike_take_bridge" "say_team Take the bridge!" "2" "#Cstrike_enemy_at_bomb_site" "say_team Narby, enemy at bomb site!" "3" "#Cstrike_rush_to_bomb_site" "say_team Rush to the bomb site!" "4" "#Cstrike_bomb_site_secure" "say_team Bomb site secure!" "5" "#Cstrike_take_water_route" "say_team Take the water route!" } MAP de_inferno "1" "#Cstrike_inferno" { "1" "#Cstrike_take_bridge" "say_team Take the bridge!" "2" "#Cstrike_enemy_at_bomb_site" "say_team Enemy at bomb site!" "3" "#Cstrike_rush_to_bomb_site" "say_team Rush to the bomb site!" "4" "#Cstrike_bomb_site_secure" "say_team Bomb site secure!" "5" "#Cstrike_take_water_route" "say_team Take the water route!" } MAP cs_office "1" "#Cstrike_office" { "1" "#Cstrike_take_back_route" "say_team Take the back route!" "2" "#Cstrike_rush_to_hostages" "say_team Rush to the hostages!" "3" "#Cstrike_do_it_for_manilov" "say_team Do it for Manilov!" "4" "#Cstrike_take_front_route" "say_team Take the front route!" "5" "#Cstrike_flank_them" "say_team Flank them!" } MAP cs_backalley "1" "#Cstrike_backalley" { "1" "#Cstrike_flank_them" "say_team Flank them!" "2" "#Cstrike_enemy_overhead" "say_team Enemy overhead!" "3" "#Cstrike_rush_to_hostages" "say_team Rush to the hostages!" "4" "#Cstrike_go_you_blaster" "say_team Go you blaster!" "5" "#Cstrike_taking_heavy_fire" "say_team Taking heavy blaster fire!" } MAP cs_747 "1" "#Cstrike_747" { "1" "#Cstrike_rush_the_plane'" "say_team Rush the plane!" "2" "#Cstrike_meet_in_terminal" "say_team Meet in the terminal" "3" "#Cstrike_enemy_outside_plane" "say_team Enemy outside plane!" "4" "#Cstrike_enemy_in_cargo" "say_team Enemy in cargo hold!" "5" "#Cstrike_flank_them" "say_team Flank them...
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