Xbox 360 Handbook Prima Official eGuide.pdf

(7283 KB) Pobierz
Xbox 360 Handbook_Cover8.qxp
Xbox 360
HANDBOOK
The Official User’s Guide
689476439.107.png 689476439.118.png 689476439.128.png 689476439.139.png 689476439.001.png 689476439.012.png 689476439.023.png 689476439.034.png 689476439.044.png 689476439.055.png 689476439.063.png 689476439.064.png 689476439.065.png 689476439.066.png 689476439.067.png 689476439.068.png 689476439.069.png 689476439.070.png 689476439.071.png 689476439.072.png 689476439.073.png 689476439.074.png 689476439.075.png 689476439.076.png 689476439.077.png 689476439.078.png 689476439.079.png 689476439.080.png 689476439.081.png 689476439.082.png 689476439.083.png 689476439.084.png 689476439.085.png 689476439.086.png 689476439.087.png 689476439.088.png 689476439.089.png 689476439.090.png 689476439.091.png 689476439.092.png 689476439.093.png 689476439.094.png 689476439.095.png 689476439.096.png 689476439.097.png 689476439.098.png 689476439.099.png 689476439.100.png 689476439.101.png 689476439.102.png 689476439.103.png 689476439.104.png 689476439.105.png 689476439.106.png 689476439.108.png 689476439.109.png 689476439.110.png 689476439.111.png 689476439.112.png 689476439.113.png 689476439.114.png 689476439.115.png 689476439.116.png 689476439.117.png 689476439.119.png 689476439.120.png 689476439.121.png 689476439.122.png 689476439.123.png 689476439.124.png 689476439.125.png 689476439.126.png 689476439.127.png 689476439.129.png 689476439.130.png 689476439.131.png 689476439.132.png 689476439.133.png 689476439.134.png 689476439.135.png 689476439.136.png 689476439.137.png 689476439.138.png 689476439.140.png 689476439.141.png 689476439.142.png 689476439.143.png 689476439.144.png 689476439.145.png 689476439.146.png 689476439.147.png 689476439.148.png 689476439.149.png 689476439.002.png 689476439.003.png 689476439.004.png 689476439.005.png 689476439.006.png 689476439.007.png 689476439.008.png 689476439.009.png 689476439.010.png 689476439.011.png 689476439.013.png 689476439.014.png 689476439.015.png 689476439.016.png 689476439.017.png 689476439.018.png 689476439.019.png 689476439.020.png 689476439.021.png 689476439.022.png 689476439.024.png 689476439.025.png 689476439.026.png 689476439.027.png 689476439.028.png 689476439.029.png 689476439.030.png 689476439.031.png 689476439.032.png 689476439.033.png 689476439.035.png 689476439.036.png 689476439.037.png 689476439.038.png 689476439.039.png 689476439.040.png 689476439.041.png 689476439.042.png 689476439.043.png 689476439.045.png 689476439.046.png 689476439.047.png 689476439.048.png 689476439.049.png 689476439.050.png 689476439.051.png 689476439.052.png 689476439.053.png 689476439.054.png
Xbox 360 HANDBOOK
The Official User’s Guide
Written by
Fernando Bueno
Raymond M. Padilla
Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.
 
Prima Games
A Division of Random House, Inc.
3000 Lava Ridge Court, Suite 100
Roseville, CA 95661
www.primagames.com
The Prima Games logo is a registered trademark of
Random House, Inc., registered in the United States
and other countries. Primagames.com is a registered
trademark of Random House, Inc., registered in the
United States.
© 2007 by Prima Games. All rights reserved. No part of this book
may be reproduced or transmitted in any form or by any means,
electronic or mechanical, including photocopying, recording, or
by any information storage or retrieval system without written
permission from Prima Games. Prima Games is a division of
Random House, Inc.
Product Manager: Jason Wigle
Editor: Amanda Peckham and Alaina Yee
Design & Layout: José de Jesús Ramírez
Manufacturing: Stephanie Sanchez
Microsoft, Xbox, Xbox 360, Xbox Live, the Xbox logos, and/or other
Microsoft products referenced herein are trademarks of the Microsoft
group of companies. The names of actual companies and products
mentioned herein may be the trademarks of their respective owners.
The example companies, organizations, products, people and events
depicted herein are fictitious. No association with any real company,
organization, product, person, or event is intended or should be
inferred.
Any rights not expressly granted herein are reserved.
All products and characters mentioned in this book are trademarks
of their respective companies.
Please be advised that the ESRB Ratings icons, “EC,” “E,” “E10+,” “T,”
“M,” “AO,” and “RP” are trademarks owned by the Entertainment
Software Association, and may only be used with their permission
and authority. For information regarding whether a product has been
rated by the ESRB, please visit www.esrb.org. For permission to use
the Ratings icons, please contact the ESA at esrblicenseinfo.com.
Important:
Prima Games has made every effort to determine that the infor-
mation contained in this book is accurate. However, the publisher
makes no warranty, either expressed or implied, as to the accuracy,
effectiveness, or completeness of the material in this book; nor does
the publisher assume liability for damages, either incidental or
consequential, that may result from using the information in this
book. The publisher cannot provide any additional information or
support regarding gameplay, hints and strategies, or problems with
hardware or software. Such questions should be directed to the
support numbers provided by the game and/or device manufac-
turers as set forth in their documentation. Some game tricks require
precise timing and may require repeated attempts before the
desired result is achieved.
ISBN: 9780761555421
Library of Congress Catalog Card Number: 2006937778
Printed in the United States of America
07 08 09 10 GG 10 9 8 7 6 5 4 3 2 1
Acknowledgements
At Home
It seems to be a common
theme in many of my books
that I thank my fiancée, Leslie.
She deserves it. Without her
patience and understanding,
my long hours would be
much longer.
At Prima
Jason Wigle, Amanda
Peckham, and Jill Ellis, what
an awesome team. Jason, any
time you need a travel buddy,
look no further. Amanda and
Jill, you two need to come to
Vegas soon.
At Microsoft
This book could not have been
written without the help of a
few key people at Microsoft.
Michelle Ballantine, thanks
for being so hospitable and
accommodating. Brian Yeung,
Adam Ebel, and Ryan Gunn,
thanks for making time to talk
to Jason and me. Paolo
Malabuyo, thanks for provid-
ing all the support we needed
to really understand how the
Xbox 360 came to sit in my
entertainment center.
Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.
689476439.056.png 689476439.057.png
00: Foreword . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . i
01: Coming Full Circle—The Xbox 360™ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1
Full Circle . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .2
More Than a Game Machine . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .6
02: Get Started . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15
Gaming Outside the Box . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .16
03: Four Blades, Infinite Possibilities . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31
It’s Not a Dashboard, It’s a Destination . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .32
04: Identify Yourself! . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51
Establish Your Online Presence . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .52
05: Making Your Mark . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 63
Overachieving . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .64
06: This Little Gamer Went to Market . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 69
The Xbox Live ® Marketplace . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .70
The Departments . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .71
07: Arcade Action, Zero Quarters . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 87
Plug Into Xbox Live ® Arcade . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .88
08: One Website, Everything You Need . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99
Enhancing Your Xbox 360 Experience With Xbox.com . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .100
09: Lean, Mean, Multimedia Machine . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 133
Expanding Your Playground . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .134
10: Your System, Your Style . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 9
Personalized Gaming . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .140
11: Welcome to XNA . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 155
Do-It-Yourself Gaming! . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .156
XNA Requirements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .156
Connecting to Your Xbox 360 with XNA Game Studio Express . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .158
Your First Game: Microsoft® XNA Game Studio Express in 2-D . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .161
Going Beyond—3-D Models . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .169
Going Beyond—Making Your Model Move Using Input . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .176
Going Beyond—Audio . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .183
12: What Is Old Is New Again . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 195
Looking Back While Moving Forward . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .196
Glossary . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .204
Xbox.com’s Glossary of Xbox Live ® Terms . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .207
Take Control . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .215
Xbox 360 Handbook The Official User’s Guide
Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.
689476439.058.png 689476439.059.png 689476439.060.png 689476439.061.png 689476439.062.png
FOREWORD
Most of us in the game industry have been playing video games for most of our lives. We have spent
countless hours trying to finish one more level, complete another row, save the princess, rebuild a city
block, capture a flag, and explore a new universe. We have grown up with this new form of entertainment,
and we have experienced its evolution every step of the way. Not only were we improving our hand-eye
coordination, but we were solving difficult problems, participating in fantastic storytelling, manipulating
complex systems, and working together as teams.
Little did we know that we would be ushering in the new generation of home entertainment consoles using
the same skills that we developed playing them. We couldn’t have done it without solving some amazingly
difficult problems, telling some fantastic stories, building complex systems, and working together as one
team spanning hundreds of people across the world. We spent countless hours trying to finish one more
design document, complete another line of code, file another patent, rebuild another prototype, capture
someone’s imagination, and allow them to explore new universes.
Creating Xbox 360 and Xbox Live ® was more difficult and more fun than we could have imagined, and we
couldn’t be more proud of what we were able to unleash upon the world on November 22, 2005.
Welcome to Xbox 360. Jump in.
Paolo Malabuyo (a.k.a. Wildchicken)
User Experience Lead, Xbox 360
Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.
 
Zgłoś jeśli naruszono regulamin