Neverbornv2.pdf
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Unique
LilithMotherofMonsters
Master, Nephilim
Wk/Cg
69 2
Ht Wp
LilithMother
of
Monsters
Ca
5
8
Df
Wd
Greatsword
y
2
7
Cb
Dg
30mm
346
Wounds
Black Blood
Master of Malifaux
Rush of Magic
Weapon Greatsword
Wicked
Cb(
) Bloody Fate
Df(
) Disappear
Cache
4
(1) Alluring
(CC 13
Rst Rg
a
3)
(1) Earthquake
(CC 12
Rst DfRg
12)
(1) Illusionary Forest
(CC 12
Rst Rg 12)
(1) Transposion
(CC 14
Rst Wp Rg 12)
Unique
(1) Fast
(0) Brood Mother
(0) Drain Blood
(1) Blood from Stone
(2) Whirling Death
Black Blood
Master of Malifaux
This model ignores hazardous severe
and water terrain effects when moving This model
ignores terrain when drawing LoS
Rush of Magic
Draw 1 addional card when drawing cards
in the Draw Phase then discard down to your Crews
Maximum Hand Size
Weapon Greatsword
Damage Flips receive
Wicked
This models
Strikes
against disengaging models
deal damage in addion to ending the Acon
Cb(
) Bloody Fate
Ater damaging defender with a
Greatsword
Strike
draw 1 Control Card then discard 1
Control Card if the defender was not killed by the
Strike
Df(
) Disappear
Ater aacker misses with a melee aack
aacker receives 2
Cb
when aacking this model unl the
Start Closing Phase
(1) Alluring
(CC 13
Rst Rg
a
3) Enemy nonNeverborn models
receive 2
Df
and cannot Charge this model unl the end
of the End Closing Phase
(1) Earthquake
(CC 12
Rst DfRg
12) Nominate a direcon Push all
models 2 in that direcon
(1) Illusionary Forest
(CC 12
Rst Rg 12) Place a 3 diameter circle of
woods terrain completely in range Nephilim can ignore
the woods movement penales Illusionary Forest
remains in play unl a friendly model casts it again
(1) Transposion
(CC 14
Rst Wp Rg 12) Target 2 models when
casng this spell If both models fail in resisng the
spell Switch the 2 target models
(1) Fast
(0) Brood Mother
1 friendly Nephilim within 6 of this model
acvates ater this models acvaon ends
(0) Drain Blood
This model may immediately use this Acon
ater killing a living or Undead model This model gains 1
Blood Counter
(1) Blood from Stone
Discard any number of So
ulstones
This model gains 1 Blood Counter for every 2 Soulstones
discarded
(2) Whirling Death
Discard a Control Card This model
immediately makes a Greatsword
Strike
against every
model within 2
5
Ca
Rg
Cache
5
Unique
Pandora
Master
Wk/Cg
3 2
Ht Wp
Pandora
Ca
6
2
Df Wd
Withering Glare
y
2
3
Cb
Dg
30mm
123
Wounds
Emoonal Trauma
Expose Fears
Fading Memory
Martyr
The Box Opens
Unhealthy Relaonship
(1) Casng Expert
(0) Incite
(0) Pacify
(1) Demena
(CC 12
Rst Wp Rg 12)
(1) Project Emoons
(CC 14
Rst Wp Rg 10)
(1) SelfLoathing
(CC 12
Rst WpRg 8)
(1) Trapped In Your Own
Nightmare
(CC 15
Rst Wp Rg 10)
Cache
5
Ca(
) Mental Anguish
Emoonal Trauma
When an enemy model loses a
Wp
Duel
while within 12 of this model it suffers
1 Wd
Expose Fears
Enemies aempng to target this model for any reason
must first win a
Wp
Wp
Duel or Acon immediately ends
Fading Memory
Whenever this model wins a
Wp
Duel Push
this model 4 in any direcon
Martyr
When this model is hit by an aack but before applying the
Duels results its controller may nominate a friendly Woe in base
contact The Woe is now the target of the aack
The Box Opens
Models within 12 of this model lose any
immunies to
Wp
Duels
Unhealthy Relaonship
Friendly Woes in base contact with this
model receive
1 Wp
receive the effects of any spells affecng
it and may use its
(0)
Acons as if they were their own
(1) Casng Expert
(0) Incite
Target enemy model unaffected by Incite or Pacify
within 12 performs a
Wp
Wp
Duel with this model If
the target model loses it must acvate before any other
model in its Crew which has not been affected by Incite If
this model wins the
Wp
Duel it may choose to take the
Incite Acon again this acvaon
(0) Pacify
Target enemy model unaffected by Incite o
r Pacify
within 12 performs a
Wp
Wp
Duel with this model If
the target model loses it must acvate ater any other
model in its Crew which as not been affected by Pacify If
this model wins the
Wp
Duel it may choose to take the
Pacify Acon again this acvaon
Ca(
) Mental Anguish
Ater defender loses a
Wp
Resist
Duel it immediately falls back and it counts as losing a
Morale Duel
(1) Demena
(CC 12
Rst Wp Rg 12) Target model must succeed in a
Wp
13
Duel before taking any Acon or the Acon
automacally fails
(1) Project Emoons
(CC 14
Rst Wp Rg 10) Ater successfully casng this spell
but before Resist Duels place a
b
touching the target The target
and all models touched by the
b
make Resist Duels Models
losing the Duel receive 1 of the following effects unl the Start
Closing Phase A model can only be affected by Project Emoons
once per turn Friendly Woes may ignore Project Emoons
Depression
Defense Duels receive
Low SelfConfidence
Aack Duels receive
PityWp
Duels receive
(1) SelfLoathing
(CC 12
Rst WpRg 8) Select 1 of the target models
basic melee weapons Target suffers a Damage Flip with
that weapon that receives
This Damage Flip cannot
be Cheated
(1) Trapped In Your Own Nightmare
(CC 15
Rst Wp Rg 10) Target model loses Terrifying and
treats all other models in play as having
Terrifying
12
unl the Start Closing Phase
Ca
6
Rg
Unique
Cache
5
Unique
ZoraidaTheHag
Master
Wk/Cg
3 2
Ht Wp
Zoraida
TheHag
Ca
7
5
Df
Wd
Voodoo Pins
y
1
4
Cb
Dg
30mm
125
Wounds
Bayou TwoCard
Enthrall
Invisible Servants
Proper Manners
Weapon Voodoo Pins
(1) Casng Expert
(0) Raven
(2) Create Voodoo Doll
(1) Bewitch
(CC 10
Rst Wp Rg 12 )
(0) Crystal Ball
(CC 17
Rst Rg C)
(1) Obey
(CC 14
Rst Wp Rg 12)
(1) Repulsive
(CC 10
Rst Wp Rg
6)
(2) Hex
(CC 16
Rst WpRg 12)
Cache
Unique
5
Cb(
) Maim
Df(
) Regret
Bayou TwoCard
Once per turn this model may play the
top card of your discard pile instead of flipping a Fate
Card during a Duel
Enthrall
Crews containing this model may hire any living
model with
Wp 4
or less
Invisible Servants
Push this model up to 4" at the end of
the Encounter before determining VP
Proper Manners
All Aack Flips made by enemy models
targeng this model which are not
Focused
or
Channeled
receive
Weapon Voodoo Pins Poison 2
(1) Bewitch
(CC 10
Rst Wp Rg 12 ) Unl the Start Closing Phase
target model may not play Control Cards
(0) Crystal Ball
(CC 17
Rst Rg C) Look at the top 3 cards of any 1
players Fate Deck Place them back on top of their Fate
Deck face down in any order
(1) Obey
(CC 14
Rst Wp Rg 12) Target nonMaster model
immediately makes a
(1)
Acon or a
Charge
controlled by
you The Acon selected may not cause the model to be
killed or sacrificed as part of the Acon This spell may be
cast once per acvaon
(1) Repulsive
(CC 10
Rst Wp Rg
6) Push all models directly away
from this model unl they reach the maximum range of
this spell
(2) Hex
(CC 16
Rst WpRg 12) Target nonMaster model
loses 1 Talent or Spell of your choice unl this model is
removed from play
(1) Casng Expert
(0) Raven
This model receives Flight and increases its
Wk
to
10
unl the end of its acvaon This model may not
cast spells or perform melee aacks ater this is used
unll the End Closing Phase
(2) Create Voodoo Doll
Summon 1 Voodoo Doll Totem
Immediately sacrifice any other Voodoo Doll Totems
connected to this model
Cb(
) Maim
When damaging defender with a Voodoo
Pins
Strike
the damage flip receives
Df(
) Regret
Ater inflicng Moderate or Severe damage
on this model the aacker may not aack this model
again for the remainder of the turn
Ca
7
Rg
Cost
10
Unique
BadJujuMireGolem
Construct
Wk/Cg
47 3
Ht Wp
BadJuju
MireGolem
Ca
5
3
Df Wd
Claws
y
2
6
50mm
Cb
Dg
357
Wounds
Eternal
From the Earth
Hard to Wound 2
Immune to Influence
Mudman
Regeneraon 2
Terrifying
13
(2) Flurry
Cost
Unique
10
(0) Landslide
(CC 13
Rst Df Rg
3)
Eternal
If this model is killed at the End Closing Phase of
the next turn its controller may discard 1 Soulstones to
place it anywhere in play that is at least 7 from an
enemy model Each me this ability is used reduce this
models
Wd
stat by half If this model is in play at the end
of the Encounter due to Eternal it sll counts as killed for
VP purposes
From the Earth
Do not deploy this model at the start of
the game Instead when you would acvate a model
you may summon this model to anywhere on the table
that is at least 7 from an enemy model If this model is
not summoned by the 4th turn it counts as killed for VP
purposes and can no longer be deployed
Hard to Wound 2
Immune to Influence
Mudman
This model does not generate Counters of any
kind
Regeneraon 2
Terrifying
13
(2) Flurry
(0) Landslide
(CC 13
Rst Df Rg
3) This model suffers 3
Wd
All other models suffer 3
Dg
and receive
Slow
Ca
5
Rg
Cost
8
Candy
Unique
Woe
Wk/Cg
56 1
Ht Wp
Candy
Ca
5
7
Df
Wd
Scissors
Wail
z
8
30mm
Rg
y
1
5
Rg
Cb
Cb
Dg
Dg
4
124
123
Wounds
Harmless
Martyr
Weapon Wail
(1) Casng Expert
(0) Pacify
(0) Sweets
(1) Sours
(0) Run Away Home
(CC 12
Rst Rg C)
(1) Charm
(CC 14
Rst Rg C)
(1) SelfLoathing
(CC 12
Rst WpRg 8)
Cost
Unique
8
Df(
) Regret
Harmless
Martyr
When this model is hit by an aack but before
applying the Duels results its controller may
nominate a friendly Woe in base contact The Woe is
now the target of the aack
Weapon Wail
This models Aack Duels with this
weapon use
Cb
Wp
Df(
) Regret
Ater inflicng Moderate or Severe
damage on this model the aacker may not aack
this model again for the remainder of the turn
(0) Run Away Home
(CC 12
Rst Rg C) This model ignores hazardous
severe and water terrain effects when
Walking
and
cannot be targeted by Disengaging Strikes
(1) Charm
(CC 14
Rst Rg C) This model regains
Harmless
(1) SelfLoathing
(CC 12
Rst WpRg 8) Select 1 of the target models
basic melee weapons Target suffers a Damage Flip
with that weapon that receives
This Damage Flip
cannot be Cheated
(1) Casng Expert
(0) Pacify
Target enemy model unaffected by Incite or
Pacify within 12 performs a
Wp
Wp
Duel with this
model If the target model loses it must acvate ater
any other model in its Crew which as not been
affected by Pacify If this model wins the
Wp
Duel it
may choose to take the Pacify Acon again this
acvaon
(0) Sweets
Target friendly model within 2 makes a
Healing Flip This does not cause this model
to lose
Harmless
(1) Sours
Target enemy model within 2 receives
Poison 2
This acon may only be taken by this model
while its
Harmless
is acve
Ca
5
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