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Scenario 012 - Breakthrough
By Andrew "Boss Orc",
as appeared in Archive Pestilens,
Transcribed by Peter Ward.
Edited by The Mordheimer.
Your warband is peacefully making their way through the city to a Wyrdstone deposit
when they are set upon be a rival warband. They have no choice but to fight their
way through them to get to the Wyrdstone.
Scenario 012 - Breakthrough
Terrain
Take turns to place a major piece of scenery each until you are both satisfied with
the terrain.
Setup
Each player rolls a D6 and the highest scorer may choose a table edge and deploy all
his models within 8" of it. The defender deploys his warriors within 8" of any table
edge.
Special Rules
None.
Starting the Game
Each player rolls a D6, the highest scorer goes first.
Ending the Game
The battle ends when either player loses half their models, the other player is the
winner.
Experience
+1 Survives: If a Hero or a Henchman group survives the battle they gain +1
Experience.
+1 Winning Leader: The leader of the winning warband gains +1 Experience.
+1 Per Enemy Out Of Action. A Hero earns +1 Experience for each enemy he puts
Out Of Action.
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