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The Drink Tank
issue 63
just another multiple of nine
Why Does This Man Have a Bucket
on his Head?
If you ask me who the greatest guitarist of all-time
is, I’ll give you a straight answer: some dead guy. If you
ask me who the shreddingest guitarist of all-time is, adn
I’ll have no problem giving you a name: Buckethead!
You see, there are several different type of guitar-
ists: the ones who suck (like Eric Clapton) and the ones
who can play faster and meaner than anyone human has
any right to (like Dick Dale) and there are those who can
make you weep (like the great Mexican guitarististas) but
no one does the speciic art of shredding so well as Mr.
Head.
Ah, yeah, I should mention that Buckethead is a
weird dude. A really weird dude. He is always on stage
behind a white mask, very similar to the one that The
Carver wore on Nip/Tuck. He also tends to wear a Ken-
tucky Friend Chicken bucket on his head. That’s right,
KFC. He’s weird, and usually with a gimmick like that
you don’t get quality play, but not so with Buckethead. He is really an amazing guitarist
and seldom have you heard someone who uses so many of the possibility of a guit-box to so
many different levels.
Buckethead irst came to my attention with a band called The Deli Creeps. They
played the old Cactus Club (the club I’m making the movie about) and were incredible. He
then got an added boost from being the guitarist asked to join Bill Laswell’s group Praxis,
which included keyboard/clavinet virtuoso Bernie Worrell, genius drummer Brain, and the
funniest bassist of all time, Bootsy Collins. Praxis was a band of incredible talent making
amazingly funky music together. Buckethead and Brain were the drive of the band, and
Bernie and Bootsy were the funk. It was a great band at irst, with the genius Bill Laswell
doing the producing, I really got into them, but sadly that line-up only lasted one album
and they really became more of a SoundScape band after that.
Buckethead still plays, often solo or with various bands. He was chosen as the re-
placement for Slash of Guns & Roses when they came back in the late 1990s. He’s a much
better guitarist than Slash and has much cooler headgear.
The Drink Tank Issue 63: Just Another Multiple of Nine, was written, produced and direct-
ed by Christopher J. Garcia and posted to eFanzines.com by Bill Burns: King of All Fan-
nish Media. If you’ve got a comment or just want to see how many emails you can send me
before I go nuts, you can send them to garcia@computerhistory.org or, if you’re Old Skool,
drop a letter to 1401 N. Shoreline Blvd, Mountain View CA 94043. Or, if you’re so inclined,
drop by and buy me lunch. I won’t complain!
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A Simple Adventure Story
One of, if not THE, greatest movie ever
made is Sam Peckinpah’s brilliant The Wild
Bunch. There’s no question that it’s the great-
est Western ever made and that there are per-
formances that would blow anything else out
of the water. The combination of violence and
beauty and grit and intensity is everything
that Quint Tarantino would be credited for
introducing to ilm just a few decades later.
As is almost always true, great ictional
material leads to great documentary material,
and that is the case with A Simple Adven-
ture Story, a short documentary about The
Wild Bunch. Director Nick Redman brought a
group of long-time Peckinpah and Wild Bunch
devotees to the area of Mexico where Sam
made his classic. They show old clips from the
ilm as well as clips of the original footage they
took when they were scouting locations. They
talked with locals who were extras in the ilm,
including one who had a couple of lines. There
are strong connections to the ilm still evident
in the city, and throughout that Northern area
of Mexico.
Perhaps the most impressive thing
about A Simple Adventure Story is the con-
nection of the folks that get interviewed, the
movie and Sam Peckinpah himself. A couple of
them worked with him, and almost all of them
knew him to some degree. The ilm obviously
changed these guys, they’re all most ilmmak-
ers, but it speaks to the power of personality
that can sometimes bleed through, even if the
real star isn’t on the screen.
M Goes Shopping
One of the better things about M is
that she knows how to shop. Despite be-
ing rich beyond my second wildest dreams,
the girl manages to get stuff cheap and
look good doing it. She once got a corset,
the one she’s wearing in the photo above,
for less than ifty bucks. When I asked how
she pulled it off, she said ‘I’ve got boobs.
That should answer your question.”
M wrote an email the other day about
some shopping she did in Helsinki. She
said that the town itself was pretty expen-
sive, along the lines of Berlin. She said
that you can get the best tech gadgets for
a song, which I like to hear since my Birth-
day is coming up.
She said she had gone out for clothes
and had come back about 1,500 bucks
lighter. That’s ine, with her money, she
can spend like that once in a while. But
when I asked what she got, she blew me
away.
The irst thing I found was a leather
jacket, just like Trish Stratus wears. That
would have cost 800, but I talked him down
to 500 and I also picked up a bunch of short
skirts and some stuff that reminded me of
my old house parties for another 300, which
should have cost me 700. I got a few other
bits of leather and a few shoes, all of it for
1500 when it should have been around
4000. The guy must have liked me to shave
so much off his mark-up.
Man, I wish I had the boobs to bring
the cost of a new sweater vest down.
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Wired Before We Were Wired
Frank Wu may or may not be
an Angel. There’s no proof that I could
give, but there’s certainly a possibil-
ity that he is one of those who has
touched Ghod and returned to give us
Peace, Love and Understanding.
You see Frank gave me, as a
Christmas gift, a stack of 1925 edi-
tions of Science and Invention. They
were wonderful, colourful and just
plain rad, but why would Frank have
a bunch of issues of S&I?
Well, Hugo Gernsback edited
Science and Invention in those days,
along with running WRNY radio sta-
tion and doing experiments and
editing science iction. He was an
all-around guy. He also liked to use
several artists, including Frank R.
Paul. Frank Wu maintains the Frank
R. Paul site, so he bought the S&Is to
look for Paul’s work. When none were
found, he gave them to me.
And what a gift thet are.
There are several that just
scream me, like the one here with the
900,000 dollar ship getting blown up
(I believe it was for a ilm about the
Spanish-American War) and there are
several that feature my favourite form of transport: The Dirigible. There’s an article about
the future airplane which will be Steam-Powered. The drawing of it that just makes me
smile (it’s the one below), especially since it would never have been able to ly.
Science and Invention is often thought of as a hobbyist magazine, and it was certain-
ly meant for those who loved early electronics and radio and the like, but really, it was the
1920s version of Wired. There were Science Fiction stories as well as non-technical articles.
There were explanations of new
inventions and descriptions of
things that were ‘ahead’ (most
of which never made it). There
were articles on how to turn
your radio into a short-wave
receiver and how television (the
mechanical variety) might end
up working. They even outline
what seems to be the airline
hub concept, only using Dirigi-
bles and the North Pole!
Needless to say, Frank
Wu is a good, nay, GREAT man.
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The MAN!
When the history of the video game indus-
try is written, likely by Arnie Katz, it will feature a
guy whose name might not be too widely known
but whose start-up spirit change the business
forever. His name is Nolan Bushnell, and he’s a
genius.
Nolan was an electrical engineering major
at Utah and he got his hands on the DEC main-
frames there. One of the most typical pursuits
that computer users in those days would under-
take is a game called SpaceWar, designed by Slug
Russell and friends at MIT. Nolan got to playing it
and it sunk in that folks outside of the computer
labs might want to play SpaceWar. Nolan went to
work for Nutting Associates and released Comput-
erSpace, the irst commercial arcade game. Sadly,
it lopped, but Bushnell got the idea to make a
home video version of Ping-Pong (from visiting the
Magnavox Odyssey booth at a Burlingame Elec-
tronics show where Ralph Baer’s original version
was being shown) and he had his friend Al Al-
corn build him one. That was the start of the irst
Video Game Juggarnaut: Atari.
Nolan was at Atari for only a few years. He
bought out his partner and then he sold to Warn-
er Communications. He made a mint on that sale and he was still with the company until
1978, just after the Atari 2600 changed home video gaming forever.
When Nolan gets free time, he starts companies. He had started a division of Atari
called the Pizza Time Theatres. He bought the rights from Warner and then launched them
with their mascot Chuck E. Cheese. This became a big hit, but it didn’t last forever, as the
crash in video games in the mid-1980s led to him leave Atari as it entered bankruptcy.
Didn’t really matter, Nolan had other ideas.
Nolan had started a second video game company called Sente in the early 1980s.
This was a very advanced series of games which featured great graphics. With Chuck E.
Cheese’s in bankrupcy, there really wasn’t a major outlet to give Sente games the nation-
wide exposure. Sente didn’t do very well except for the hockey game called Hat Trick, but
their games are popular today with collectors who do the Arcade Show circuit.
About the same time, he started a robotics company called Androbot. It was a home
robot company that was way ahead of its time. This went down fast and ended up produc-
ing robots for only two years. He also founded a company that made a bear that would go
on to inluence Teddy Ruxpin and Furbies.
The Garcia family has long ties to Nolan starting with my Grandma. She used to work
at the Hyatt House in San Jose as a Coffee Shoppe waitress with her Identical Twin. Nolan
used to stop in every few days and she was his favourite waitress. My dad was the irst se-
curity guard hired at Atari and often had good convo with Nolan. My Mom, Aunt and Uncle
all worked for Atari in the 1972 through 1979 timeframe.
I met Nolan when I was a kid, but it wasn’t until I was working at the Museum that
I really got to talk to him. He and I played a version of SpaceWar and I beat him fair and
square. A genuinely nice guy, Nolan’s been here a few times and always enjoys himself.
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What’s with the Retro?
You may be asking why I just did an issue that was more like the early ones than
anything I’ve done in six months or so. Did I forget how much they sucked? No, not at all.
I just wanted to do a simple issue like this again before I forgot how. One of the reasons
is because I’m about to dive into The Drink Tank issue 64 with all sorts of vigour, prepar-
ing my First AnnIsh for late next week or early the following. It’ll be an interesting issue,
that’s for sure, with just about everybody who's ever written for me taking a stab at an
article for me. I’m having a lot of fun laying it out and illing in with my own and those
from The Cahootery.
So, what’s after that? Will The Drink Tank be forever changed? Nope, not in the
slightest. I’ll probably take a week off (which means you’ll get, at most, one issue of the
Drink Tank that week) and then it’s back to the weekly. I’ll be taking a break during
Cinequest (with a wrap-up issue after it’s all over) and I’ll probably be doing a lot of writ-
ing for Science Fiction / San Francisco on the various cons that seem to start up in the
middle of February.
Other than that, it’s all normal about the Garcia Compound. I’m starting to look for
a place to move in the coming months (probably into Downtown San Jose or maybe Cu-
pertino) and then it’s all about getting myself ready for my serious con season (starting
with BayCon and running until SiliCon in October)
I’m ready, even if I’m not that steady!
M Lloyd Presents
A Chris Garcia Story
from Years Gone By
I’ve been waiting to have a reason to
run this, and here it is with Chris tell-
ing me he has a section that needs ill-
ing. I found this in one of the old cigar
boxes I keep full of letters and poems
and such. Read and rejoice in 18 year
old Chris Garcia’s prose!
She sat with her back to me, not
smiling, but not frowning either. She was
up to something, though I’m not sure
what. The string in her hands seemed
connected to some far-away object, not
a kite, it was far too steady, but perhaps
to a building. I learned far too late what
the other end had been anchored to, and
when I saw it arrive, I knew my choices
had all been poor.
There was an eyelet on the moon
that she had tied her string to. She reeled
it in, pulling it ever-closer, increasing the
tides and signing our Death Certiicates.
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