Magicka_manual_English.pdf
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The Legend of grimnír – 2
sysTem reQUiremenTs & ConTroLs – 4
X
boX
360 ConTroLLer for WindoWs – 6
User inTerfaCe – 7
gamepLay – 8
The eLemenTs – 10
CasTing speLLs – 11
aCTions – 13
poWerUps – 14
CrediTs – 15
game LiCense – 21
WeLCome To midgÅrd
world of Midgård, where elemental magic rules the
land, goblins and trolls are perfectly harmless – well,
perhaps not entirely, and all the villagers are wise-cracking smart-
alecks.
he story begins amidst a great crisis, and an urgent quest falls
to you, Wizards of the Order of Magick. It would seem that the
capital city of Hávindr is under seige! So alas, you must leave
your comfortable castle illed with delicious hot dogs and fancy
cheeses, and hurry to the aid of the King.
In your travels you will ight your way through 13 levels, each
more iendish than the last. You shall draw upon the aid of
magickal spells, freely combined from the eight elements. As
you progress, you will learn the delicate art of annihilating your
enemies with the awesome powers of ancient Magicks.
As if that’s not enough, you can also test your skills in the various
challenge modes.
But enough talk! Time to get your robe on!
The Legend of grimnír
No, no of course not... It’s... uhh...
tomato juice! Yes of course, just a
simple glass of tomato juice, don’t you see. Dear
me – blood! Of all things. Perish the thought!
My, my, what a wild imagination you have! Ah,
kids today...
Now how about you forget all about what you
just saw, and I tell you a little story? Look deep
into my eyes, and listen to my words....
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-
M
agicka is an action-adventure game set in the fantasy
W
hat’s that you say? Blood? Ehhh...
In the forgotten times of the ancients, elemental magick was
born, and its masters were Wizards, powerful beings who knew
its secrets, and who alone could channel its power. he greatest
of these ancient Wizards, perhaps by accident, or perhaps by mad
genius, discovered how to combine the elements, to create spells
of extraordinary power, known as Magicks.
Possessing the awesome power to create and destroy, these
Wizards ordered the world as they saw it, and it is said that the
early days were a time of great peace. hey founded the Order
of Magick, that their secrets would be protected, and that peace
would forever reign across the lands of Midgård.
But this was all long, long ago, and as the centuries passed, the
secrets of the most powerful Magicks were forgotten. Or perhaps
the irst Wizards were too wise to entrust their full powers
to an Order which was fast becoming an exclusive club for
knuckleheads.
hen, one day there was born a powerful Wizard named Grimnír,
who sought to harness the power of all Magicks and return the
Order of Magic to its former glory. But the other wizards of
the Order felt threatened by his ambitions, and they devised a
treacherous plan to bind Grimnír at World’s End.
hey plotted and schemed in secret, for Grimnír was powerful
indeed, though he had not yet mastered all the ancient Magicks.
hey gave long and important speeches, raised their hands
politely and shouted at each other. hey ate their cheeses, wove
their plots -- and then, their best plans laid, their traps set, as the
fateful hour drew near...
Hey now, no more remarks like that. And no they aren’t fangs,
thank you very much. It’s just that we didn’t have a proper
orthodontist where I grew up, and I’ll thank you for not staring.
Now where was I... Ah yes.
And so it came to pass that the one Wizard who could have
brought enlightenment to the Order was instead condemned to
an eternal prison, on the charge that his lust for knowledge had
brought Midgård to the very brink of peril! And plus, he never
3
-
really was one of the guys, you know.
Some say that Grimnír is still bound at World’s End, where his
hatred grows by the day… Others say that he has long since
escaped his prison, given up magic altogether, and instead got
himself into farming.
What’s that now? Heard it all before, have you? Well you just
mind your manners! It’s a perfectly
good story nevertheless, and
you might show a little gratitude
for its telling. Dear, dear, the
kids today. Well go on
with you! Shoo, shoo! It’s
just about my naptime
anyhow....
sysTem reQUiremenTs for pC
• Windows XP SP2 or SP3 / Windows Vista / Windows 7
• Dual-Core Processor (Intel Core 2 Duo 2.0 Ghz, or
Equivalent)
• 1.5GB of RAM
• Video Card: DirectX 9.0c/Shader Model 3.0
compatible, 512MB (Nvidia GeForce 8800 series or
equivalent)
• Sound Card: DirectX 9.0c compatible sound card
• 1.0 GB Free Disk Space
• Mouse & Keyboard, or Xbox 360 Controller for Windows
(Preferred)
4
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game ConTroLs (moUse & Keyboard)
You can modify these controls in the options menu.
Walk / Interact Lett Mouse Button
Attack / Cast Weapon Shit + Let Mouse Button
Cast Force Right Mouse Button
Cast Area Shit + Right Mouse Button
Cast Self / Item Spell Middle Mouse Button
Magick / Boost Space Bar
Block Let Ctrl
Menu [Esc]
Tome of Magick Mouse Scroll Wheel
Water, Life, Shield, Cold Q, W, E, R
Lightning, Arcane, Earth, Fire A, S, D, F
CreaTing eLemenTs Using
The moUse and Keyboard
C
reating elements is the most important aspect of spell
5
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casting. To create a basic element, press the associated key
on your keyboard. Ater you have loaded up the desired
elements, you can release them with your mouse.
Plik z chomika:
GamesBoy
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Magicka_manual_English.pdf
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