Practical Arduino - Cool Projects for Open Source Hardware.pdf
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Apress - Practical Arduino (December 2009) (ATTiCA)
TECHNOLOGY IN ACTION
™
Arduino
Cool Projects for Open Source Hardware
LEARN IN-DEPTH ARDUINO
TECHNIQUES USING
REAL-WORLD PROJECTS
Jonathan Oxer
Hugh Blemings
Practical
Practical Arduino
Cool Projects for Open Source Hardware
context, giving you an opportunity to learn how the theory and reference material
already available online applies to real-world projects.
If you’ve come as far as picking up a whole book about Arduino, you’re ready for
something more substantial than assembly instructions. You don’t want a simple series
of steps to follow: you want to understand not just how to assemble something, but why
it was designed that way in the first place. That’s what this book will give you: you won’t
just be a color-by-numbers painter; you’ll learn to be a true hardware craftsman and artist,
able to conceptualize, design, and assemble your own creations.
We want you to take these projects as inspiration and examples of applying a variety
of handy techniques and then adapt them to suit your own requirements, coming up
with inspiration and new ideas that put ours to shame. And we hope that you’ll then
share your creations with us and with the world, inspiring others in turn. By following
through the projects in this book, you will gain a number of insights into the flexibility of
Arduino as a platform for taking software and hardware and linking them to the physical
world around us.
Also available:
ISBN 978-1-4302-2477-8
US $39.99
53999
Shelve in Hardware
User level: Beginning–Advanced
SOURCE CODE ONLINE
9 781430 224778
www.apress.com
T
his book was written to demonstrate a variety of Arduino techniques in a practical
Practical Arduino
Cool Projects for
Open Source Hardware
Jonathan Oxer
Hugh Blemings
Practical Arduino: Cool Projects for Open Source Hardware
Copyright © 2009 by Jonathan Oxer and Hugh Blemings
All rights reserved. No part of this work may be reproduced or transmitted in any form or by any
means, electronic or mechanical, including photocopying, recording, or by any information storage or
retrieval system, without the prior written permission of the copyright owner and the publisher.
ISBN-13 (pbk): 978-1-4302-2477-8
ISBN-13 (electronic): 978-1-4302-2478-5
Printed and bound in the United States of America 9 8 7 6 5 4 3 2 1
Trademarked names may appear in this book. Rather than use a trademark symbol with every
occurrence of a trademarked name, we use the names only in an editorial fashion and to the benefit of
the trademark owner, with no intention of infringement of the trademark.
Cover picture of Arduino Duemilanove used with permission of SparkFun Electronics.
President and Publisher: Paul Manning
Lead Editor: Michelle Lowman
Technical Reviewers: Nathan Seidle, Andy Gelme, Thomas Sprinkmeier, Trent Lloyd, Scott
Penrose, Marc Alexander, Philip Lindsay
Editorial Board: Clay Andres, Steve Anglin, Mark Beckner, Ewan Buckingham, Gary Cornell,
Jonathan Gennick, Jonathan Hassell, Michelle Lowman, Matthew Moodie, Duncan Parkes,
Jeffrey Pepper, Frank Pohlmann, Douglas Pundick, Ben Renow-Clarke, Dominic Shakeshaft,
Matt Wade, Tom Welsh
Coordinating Editor: Jim Markham
Copy Editor: Vanessa Moore
Compositor: Bytheway Publishing Services
Indexer: Julie Grady
Artist: April Milne
Cover Designer: Kurt Krames
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The information in this book is distributed on an “as is” basis, without warranty. Although every
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The source code for this book is available to readers at
http://www.apress.com
.
For everyone who looks at the everyday objects around them and sees the potential of what they could
become.
ii
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