auto_resources_sequence.txt

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scripts/network/cvars.txt
scripts/network/compressionpolicy.xml
levels/cityhall/levelinfo.xml
levels/cityhall/leveldataaction.xml
libs/ui/tacticalinfo.xml
libs/ui/idleanimation.gfx
levels/cityhall/serialize.xml
levels/cityhall/gametokens/dialog_tokens.xml
levels/cityhall/gametokens/game.xml
levels/cityhall/gametokens/levelgametokens.xml
levels/cityhall/gametokens/scriptedevents.xml
levels/cityhall/shaderslist.txt
libs/materialeffects/surfacetypes.xml
materials/glass/broken.mtl
libs/materialeffects/fxlibs/alienimpacts.xml
libs/materialeffects/fxlibs/bulletcasings.xml
libs/materialeffects/fxlibs/bulletimpacts.xml
libs/materialeffects/fxlibs/collisions.xml
libs/materialeffects/fxlibs/cw2_player_fx.xml
libs/materialeffects/fxlibs/cw2_weaponimpacts.xml
libs/materialeffects/fxlibs/destructibles.xml
libs/materialeffects/fxlibs/explosions.xml
libs/materialeffects/fxlibs/foley.xml
libs/materialeffects/fxlibs/foley_blackop.xml
libs/materialeffects/fxlibs/foley_civilian.xml
libs/materialeffects/fxlibs/foley_grunt.xml
libs/materialeffects/fxlibs/foley_heavy.xml
libs/materialeffects/fxlibs/foley_infected.xml
libs/materialeffects/fxlibs/foley_marine.xml
libs/materialeffects/fxlibs/foley_stalker.xml
libs/materialeffects/fxlibs/foleys.xml
libs/materialeffects/fxlibs/footstep.xml
libs/materialeffects/fxlibs/footstep_blackop.xml
libs/materialeffects/fxlibs/footstep_grunt.xml
libs/materialeffects/fxlibs/footstep_heavy.xml
libs/materialeffects/fxlibs/footstep_infected.xml
libs/materialeffects/fxlibs/footstep_marine.xml
libs/materialeffects/fxlibs/footstep_pinger.xml
libs/materialeffects/fxlibs/footstep_player.xml
libs/materialeffects/fxlibs/footstep_stalker.xml
libs/materialeffects/fxlibs/footsteps_perkfx.xml
libs/materialeffects/fxlibs/mp_bulletimpacts.xml
libs/materialeffects/fxlibs/player_fx.xml
libs/materialeffects/fxlibs/suit_fx.xml
libs/materialeffects/fxlibs/vegetation.xml
libs/materialeffects/fxlibs/vehicles.xml
libs/materialeffects/materialeffects.xml
libs/materialeffects/flowgraphs/alien_large_impact.xml
libs/materialeffects/flowgraphs/alien_small_impact.xml
libs/materialeffects/flowgraphs/biomass_bullet_hit.xml
libs/materialeffects/flowgraphs/biomass_melee_hit.xml
libs/materialeffects/flowgraphs/blood_bullet_hit.xml
libs/materialeffects/flowgraphs/blood_melee_hit.xml
libs/materialeffects/flowgraphs/cloaked_shot.xml
libs/materialeffects/flowgraphs/cw2_deflection.xml
libs/materialeffects/flowgraphs/cw2_generic_death_fx.xml
libs/materialeffects/flowgraphs/death_fx.xml
libs/materialeffects/flowgraphs/default_explosion.xml
libs/materialeffects/flowgraphs/default_explosion1.xml
libs/materialeffects/flowgraphs/default_explosion_mp.xml
libs/materialeffects/flowgraphs/dirt_bullet_hit.xml
libs/materialeffects/flowgraphs/dirt_explosion.xml
libs/materialeffects/flowgraphs/dirt_explosion_mp.xml
libs/materialeffects/flowgraphs/dirt_explosion_tex_overlay.xml
libs/materialeffects/flowgraphs/fadetoblack.xml
libs/materialeffects/flowgraphs/flashbang.xml
libs/materialeffects/flowgraphs/gauss_hit_effect.xml
libs/materialeffects/flowgraphs/generic_death_fx.xml
libs/materialeffects/flowgraphs/generic_death_fx_null.xml
libs/materialeffects/flowgraphs/guass_hit_effect.xml
libs/materialeffects/flowgraphs/headshot_death_fx.xml
libs/materialeffects/flowgraphs/heavy_close_footstep.xml
libs/materialeffects/flowgraphs/jelly_bullet_hit.xml
libs/materialeffects/flowgraphs/jelly_melee_hit.xml
libs/materialeffects/flowgraphs/melee_death_fx.xml
libs/materialeffects/flowgraphs/pinger_focus_ping.xml
libs/materialeffects/flowgraphs/pinger_main_ping.xml
libs/materialeffects/flowgraphs/player_boundry_damage.xml
libs/materialeffects/flowgraphs/player_damage_1.xml
libs/materialeffects/flowgraphs/player_damage_2.xml
libs/materialeffects/flowgraphs/player_damage_armormode.xml
libs/materialeffects/flowgraphs/player_damage_armormode_active.xml
libs/materialeffects/flowgraphs/player_damage_heavy_melee.xml
libs/materialeffects/flowgraphs/player_damage_no_nanosuit.xml
libs/materialeffects/flowgraphs/player_damage_texture_overlay.xml
libs/materialeffects/flowgraphs/player_damaged.xml
libs/materialeffects/flowgraphs/screen_lightup.xml
libs/materialeffects/flowgraphs/soil_bullet_hit.xml
libs/materialeffects/flowgraphs/soil_melee_hit.xml
libs/materialeffects/flowgraphs/suit_mode_armor.xml
libs/materialeffects/flowgraphs/suit_mode_power.xml
libs/materialeffects/flowgraphs/suit_mode_stealth.xml
libs/materialeffects/flowgraphs/suit_mode_tact.xml
libs/materialeffects/flowgraphs/suit_modes_activated.xml
libs/materialeffects/flowgraphs/suit_speedmode.xml
libs/materialeffects/flowgraphs/suit_strengthmode.xml
libs/materialeffects/flowgraphs/water_bullet_hit.xml
libs/materialeffects/flowgraphs/water_explosion.xml
libs/materialeffects/flowgraphs/water_melee_hit.xml
materials/material_layers_default.mtl
shaders/engineassets/materials/fog/fogvolumeellipsoid.mtl
shaders/engineassets/materials/fog/fogvolumebox.mtl
libs/sky/stars.dat
shadercache/d3d9/lookupdata.bin
shadercache/d3d9/cgpshaders/_shared@common_causticspassps.fxcb
shadercache/d3d9/cgpshaders/_shared@common_customrenderpassps.fxcb
shadercache/d3d9/cgpshaders/_shared@common_debugpassps.fxcb
shadercache/d3d9/cgpshaders/_shared@common_detailpassps.fxcb
shadercache/d3d9/cgpshaders/_shared@common_effectlayerpassps.fxcb
shadercache/d3d9/cgpshaders/_shared@common_glowpassps.fxcb
shadercache/d3d9/cgpshaders/_shared@common_motionblurpassps.fxcb
shadercache/d3d9/cgpshaders/_shared@common_rainlayerps.fxcb
shadercache/d3d9/cgpshaders/_shared@common_sg_ps.fxcb
shadercache/d3d9/cgpshaders/_shared@common_shadowps.fxcb
shadercache/d3d9/cgpshaders/_shared@common_zpassps.fxcb
shadercache/d3d9/cgpshaders/ambientocclusion@deferred_ssao_vojitter_temporal_ps.fxcb
shadercache/d3d9/cgpshaders/auxgeom@auxgeomps.fxcb
shadercache/d3d9/cgpshaders/cloak@cloakdifractionps.fxcb
shadercache/d3d9/cgpshaders/cloak@cloakrefrationps.fxcb
shadercache/d3d9/cgpshaders/cloaklayer@cloakrefrationps.fxcb
shadercache/d3d9/cgpshaders/cloaklayer@cloaksparksps.fxcb
shadercache/d3d9/cgpshaders/cloth@clothps.fxcb
shadercache/d3d9/cgpshaders/cloth@zpassps.fxcb
shadercache/d3d9/cgpshaders/deferredrain@deferredrainoccps.fxcb
shadercache/d3d9/cgpshaders/deferredrain@deferredrainps.fxcb
shadercache/d3d9/cgpshaders/deferredshading@ambientnightvisionps.fxcb
shadercache/d3d9/cgpshaders/deferredshading@ambientoutdoorps.fxcb
shadercache/d3d9/cgpshaders/deferredshading@ambientvisareaps.fxcb
shadercache/d3d9/cgpshaders/deferredshading@cubemappassps.fxcb
shadercache/d3d9/cgpshaders/deferredshading@decalpassps.fxcb
shadercache/d3d9/cgpshaders/deferredshading@lightpassps.fxcb
shadercache/d3d9/cgpshaders/depthoffield@copydepthtoalphabiasednomaskps.fxcb
shadercache/d3d9/cgpshaders/depthoffield@copydepthtoalphanomaskps.fxcb
shadercache/d3d9/cgpshaders/depthoffield@dofhiqualitynearfarsetupps.fxcb
shadercache/d3d9/cgpshaders/depthoffield@dofhiqualityps.fxcb
shadercache/d3d9/cgpshaders/distanceclouds@distancecloudsps.fxcb
shadercache/d3d9/cgpshaders/distanceclouds@distancecloudssimpleps.fxcb
shadercache/d3d9/cgpshaders/eye@eyeps.fxcb
shadercache/d3d9/cgpshaders/fallback@sync_comp_ps.fxcb
shadercache/d3d9/cgpshaders/fartreesprites@spritefuncps.fxcb
shadercache/d3d9/cgpshaders/fartreesprites@spritezfuncps.fxcb
shadercache/d3d9/cgpshaders/fireparticles@fireps.fxcb
shadercache/d3d9/cgpshaders/fireparticles_vs2@fireps.fxcb
shadercache/d3d9/cgpshaders/fixedpipelineemu@fpps.fxcb
shadercache/d3d9/cgpshaders/fogvolume@fogvolumeboxps.fxcb
shadercache/d3d9/cgpshaders/fogvolume@fogvolumeellipsoidps.fxcb
shadercache/d3d9/cgpshaders/frozenlayerwip@frozenps.fxcb
shadercache/d3d9/cgpshaders/fx_velocitybeamparticles@gravitybeamps.fxcb
shadercache/d3d9/cgpshaders/glass@glassps.fxcb
shadercache/d3d9/cgpshaders/hair@hairopaqueps.fxcb
shadercache/d3d9/cgpshaders/hair@hairps.fxcb
shadercache/d3d9/cgpshaders/hair@softalphatestpassps.fxcb
shadercache/d3d9/cgpshaders/hair@zpassps.fxcb
shadercache/d3d9/cgpshaders/hdrpostprocess@fogpassps.fxcb
shadercache/d3d9/cgpshaders/hdrpostprocess@fogpasswithlightningps.fxcb
shadercache/d3d9/cgpshaders/hdrpostprocess@hdrbrightpassfilterps.fxcb
shadercache/d3d9/cgpshaders/hdrpostprocess@hdrcalculateadaptedlumps.fxcb
shadercache/d3d9/cgpshaders/hdrpostprocess@hdrfinalsceneps.fxcb
shadercache/d3d9/cgpshaders/hdrpostprocess@hdrflaresps.fxcb
shadercache/d3d9/cgpshaders/hdrpostprocess@hdrsampleluminitialps.fxcb
shadercache/d3d9/cgpshaders/hdrpostprocess@hdrsamplelumiterativeps.fxcb
shadercache/d3d9/cgpshaders/hdrpostprocess@hdrstreaksinputps.fxcb
shadercache/d3d9/cgpshaders/helper@helperps.fxcb
shadercache/d3d9/cgpshaders/hologram@hologramps.fxcb
shadercache/d3d9/cgpshaders/hud3d@downsample4x4_ps.fxcb
shadercache/d3d9/cgpshaders/hud3d@hud3d_ps.fxcb
shadercache/d3d9/cgpshaders/humanskin@skinps.fxcb
shadercache/d3d9/cgpshaders/humanskin@zpassps.fxcb
shadercache/d3d9/cgpshaders/illum@illuminationps.fxcb
shadercache/d3d9/cgpshaders/illum@zpassps.fxcb
shadercache/d3d9/cgpshaders/irradiancevolume@ivapplyps.fxcb
shadercache/d3d9/cgpshaders/irradiancevolume@ivcollectps.fxcb
shadercache/d3d9/cgpshaders/irradiancevolume@ivcolormapinjectionps.fxcb
shadercache/d3d9/cgpshaders/irradiancevolume@ivdownsamplersmps.fxcb
shadercache/d3d9/cgpshaders/irradiancevolume@ivlightinjectionps.fxcb
shadercache/d3d9/cgpshaders/irradiancevolume@ivocclusioninjectionps.fxcb
shadercache/d3d9/cgpshaders/irradiancevolume@ivpostinjectlightps.fxcb
shadercache/d3d9/cgpshaders/irradiancevolume@ivsimulateps.fxcb
shadercache/d3d9/cgpshaders/lightflares@lightflareps.fxcb
shadercache/d3d9/cgpshaders/metal@metalps.fxcb
shadercache/d3d9/cgpshaders/methagen@newmethagenps.fxcb
shadercache/d3d9/cgpshader...
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